If you become a monster, you will succeed
coin mechanism
It was my mistake. I forgot that some people may not know what Party A and Party B are at all. Forget it. This time, let’s explain the principle of coins directly by buying vegetables that even elementary school students can understand. I can only doubt my comprehension ability...
The first thing to be clear is that the ability of phantom coins is "must be issued". There is no probability that it will fail to activate its ability, except for targeted elements, tags or abilities (not affected by other phantoms, cannot Be selected as the target by other phantoms, can invalidate phantom activation, etc.), there are only two situations - insufficient goods and insufficient money.
This is like when you open the door to do business, you can't refuse the transaction on the grounds of "you are too ugly", "I am in a bad mood", "I just don't want to do business with you", right? You are not a deal, you are finding fault.
It is easy to understand that the goods are not enough. The vegetable seller has sold out the radishes, so you can’t buy radishes from him no matter how much you spend, so the transaction will fail. (The transaction you propose must be able to be done by the other party)
Insufficient money is also very simple. For example, if you only pay 50 cents for a piece of radish and a catty, naturally the vegetable seller does not need to sell it to you. (The implicit value of the coin is higher than the counterparty's pricing for the transaction content)
Then there is the issue of price increases and price reductions:
When it snows and freezes, the price of vegetables rises. If you insist on buying them at the original price, the seller may not sell them to you. Similarly, if the vegetables are not fresh, the prices of vegetables will also drop. (Objective reasons can cause the value to rise or fall, but it must meet the condition of "putting forward the trader's understanding". For example, Party A does not know that it is snowing, so the price cannot be increased due to snowing. Similarly, Party A does not know whether the vegetables are not. fresh, and pricing won't drop)
At the same time, vegetable sellers cannot raise prices with reasons such as "my family can't open the pot anymore", "my child needs a lot of money to go to school", "you are ugly and have brought me mental damage". (The traded party cannot raise the price for its own subjective reasons)
However, if the buyer and the seller are acquaintances and understand each other's family situation, the behavior of selling miserables can increase the price, but what raises the price here is not the selling itself, but the "friendship" between the two. (Traders can increase the price if they understand and recognize the subjective reasons of the traded, "recognition" is the key point)
As for why the traded can independently judge the end of the transaction...
This is because the trader is not clear about the specific content.
Just like when buying vegetables, you directly say to the store, "Give me three yuan radish", then you pay three yuan, and the store will give you radish, but how much you give you is to follow the store's own pricing.
The protagonist said "keep quiet", but didn't say when it will be quiet, so Jessica will decide the time according to her "pricing". And because the deal is continuous, Jessica can stop it when she "feels unworthy". That is to say, in theory, it is possible to shut up for a moment and feel that it is not worthwhile and then end the transaction, but the premise is that the trader subconsciously believes that "the moment I shut up is worth 100,000 dollars."
But relatively, because there is no "bargaining", the traded will reach a deal wholeheartedly.
And then there's the content of the transaction.
The simpler the content of the transaction, the more accurately it can be completed, and the more complex and vague the statement, the greater the room for the trader to play.
Just like in design, the broader the requirements given, the more room for the designer to play. But here is a situation that is different from Party A and Party B in reality.
That is different from the fact that Party A can ask for unlimited redoing and redoing in reality. In the transaction reached through trading coins, as long as Party B’s performance conforms to the transaction content, Party A must pay again if he wants to call back.
This is like asking the vegetable seller to chop the onion into chopped green onions for you. After the chopping, you want the green onion again. you chop.
Finally, on the pricing-
Pricing is based on common sense and the perception of the person being traded. For example, a poor poor man, his perception of himself is "100,000 is enough to sell my life", so his life is priced at 100,000. When trading When it happens, a coin can buy his life.
As for the starting price of sitting on the ground, please refer to the question of raising and lowering the price mentioned above.
That is to say, if the poor man happens to be entrusted with the purchase of a kidney source, he can sell his life more expensively (objectively), he can refuse the transaction on the grounds that he does not have enough money, provided that the trader knows that selling the kidney can make more money. many.
But if he's just saying "I've changed my mind," "I'm afraid," or "I want more," that's not going to affect the deal.
In short, the coin printed by the protagonist is a phantom based on the cognition of the commercial social system, which is a collection of "everything can be traded". The essence is that "everything has a price". Something that cannot be bought.
The so-called "death will not be fucked" is just because the psychological price is high enough to exceed the price of one's own life.
Well, that's not my values, it's just describing the nature of this phantom.
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