Infinite Mask Game

Chapter 202 Beginning and End

Players like Wei Miao will always be "justice"'s good partners. In terms of loyalty, their justice is probably the most solid and reliable.

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Coristol naturally misinterpreted this "justice". He smiled with interest and said: "You are a unique bounty hunter. At first glance, I thought you were a straightforward and cold-blooded person. Unexpectedly, you turned out to be quite... Have a sense of justice.”

Wei Miao responded "embarrassingly": "Your Excellency, you have given me too much praise."

Although the Crystal Prince is the clone of Coristol, he has a certain degree of independence and his memories are not interoperable, so it is impossible to know her specific style in the secret realm. His source of information was the oral statements of Hebler and Wei Miao, who were kept in the dark along the way.

How could she tell a thought process that was not conducive to her "good image"? By simply describing the outcome of the incident, she could mislead the audience into thinking that they originally killed the witch to bring the prince and princess together, but then the princess revealed her disguise. Then he turned to kill the princess.

Everything is reasonable and legitimate.

When dealing with people like princes and hunters who are at least not from the evil alignment, it is often more advantageous to show your good and reliable side than to show your vicious fangs.

In the intoxicating alcoholic atmosphere, the prince and the hunter played board games for fun, with Wei Miao acting as an audience on one side.

Although Coristol has the ability to control the points, after all, he makes the dice, but what they play with is randomness.

The unknown is fascinating and part of the fun.

Wei Miao roughly figured out how to play the board game in front of her. Simply put, this is a board game where strategy and luck are both important.

In board games, there are red sides and blue sides. Players each represent a "warrior" and the goal is to break through the enemy fortress or kill the enemy warrior.

Warriors have initial attributes, and different professions have different initial attributes. Each has its own focus on the five terms of attack, defense, blood volume, mana volume, and speed. After selecting a profession, the warriors act alternately on the circular grid map.

The grids may contain blank spaces, props, attribute punishments, blood deductions, etc., which are all kinds of things. Warriors start from the opposite point and have the right to decide whether to advance, attack, improve attributes or use props in their own action round.

A six-sided die determines the number of steps to move, and is slightly affected by "speed". The eight-sided die determines the attribute points, and the ten-sided die is a judgment die. Some grids have certain attribute requirements. If they are not met, a die roll is required to determine the punishment.

It is worth mentioning that the effect of using props depends greatly on timing and judgment.

After each round of the map, a "final judgment" can be made to the enemy warriors and fortresses, and the blood volume equal to the ten-sided die multiplied by two will be deducted. If you're lucky, you can send the opponent away before the two rounds are over.

Therefore, how to balance various actions to cope with the ever-changing situation is the soul of this board game, which also makes it highly playable and ensures a fresh experience in every game. If the number of players reaches four, there is also alliance play, which is more complicated.

All kinds of drinkers came and went, half of the tavern had been replaced by a new group of people, and the dress of the guests also changed from luxurious and neat to simple and chic.

When the brown wooden wall clock high on the wall pointed to eight o'clock, the witch Elsa, whose demeanor was more dignified than last time, calmly walked downstairs and walked to the counter.

Wei Miao had already anticipated all the witch's actions because she was behind the scenes, but she still pretended to have just discovered it and tilted her head to pay attention to the witch.

Both Crystal and Ambrose noticed it and moved their eyes from the table to her.

She was talking to Bud. From Wei Miao's perspective, she could see that Bud was smiling and the atmosphere between the two was harmonious.

Wei Miao knew that she was revoking the commission.

There are three situations for revocation of delegation. First, the limited-time commission failed and was automatically revoked. The second is that the employer changes its mind and voluntarily withdraws. Third, the bounty hunter who took over found that the commission had problems such as unequal value or incorrect information, and the status of the commission was abnormal. After the tavern reported it to the bounty union for evaluation, it decided to withdraw the commission.

It's rare for an employer to take the initiative to cancel an order, because the tavern will charge a 5% handling fee when issuing an order, which is different from the deposit. Canceling a commission is equivalent to losing a handling fee in vain.

As an intermediary between bounty guilds and bounty hunters, the tavern certainly does not perform its functions for free.

It’s interesting that Heart of the Wolf’s commissions are not time-limited commissions. There is a lot of business in the witch gathering place. If the bounty hunter cannot return within ten days, she may intend to find a businessman who makes the "Blood Succession Potion" to find a way to delay the wolf transformation and obtain more for the Wolf Heart's hunt. time.

Aisha took the initiative to cancel the commission at this moment, indicating that she was ready to leave.

"Ten days of leisure in the tavern are really relaxing and enjoyable." Coristol stood up and said to her with a smile, "I will say goodbye after I fulfill my promise. I look forward to fate allowing us to meet again, Mr. Gray Rabbit! "

Wei Miao also stood up: "Don't you want to leave until you finish watching the ending?"

Coristol said thoughtfully: "It seems that you have a good idea of ​​the ending... Well, let us wait until the next time we meet to tell us."

Wei Miao joked: "Is this to create a sense of anticipation for the next meeting in advance?"

"That's right. But fate is fickle. I hope it will be a surprise rather than hostility when we meet next time."

Ambrose took the last sip of his wine and looked at her deeply.

Wei Miao watched Coristol go upstairs, while Ambrose was talking to the catman boss at the front desk.

Soon, after finishing the crystal coffin, Kristol waved to her, and left with Ambrose side by side, stepping into the deep night.

There was still an unfinished board game and two empty wine glasses on the table.

Heberer walked aside and began to clean up. Wei Miao nodded slightly and greeted him, then left the tavern first.

The warm yellow light was left behind, and the three crescent moons in the sky looked down on all directions, and the coolness of water made people calm down.

She walked straight into the dark forest beside the avenue and peeked at the road. When she looked back, she could no longer see the tavern. Occasionally, one or two pedestrians walked by quickly, without looking sideways. If I remember correctly, this is the place where Little Red Riding Hood turned into a wolf, and it was the beginning of everything.

This moment will usher in the end of everything.

After a while, two silhouettes, one tall and one short, appeared at the end of the road, and the shorter figure staggered.

Aisha held Little Red Riding Hood in her right hand, bathing in the moonlight, and the shadow of the cloak obscured her face.

Little Red Riding Hood had an angelic face, pale, and followed Elsa obediently. She looked quiet and gentle, but judging from her unnatural steps and the blood on her right breast that was faintly exposed when she walked, her condition was not optimistic.

Being obedient was just a disguise she had to use when she was weak.

They walked slowly under the prying eyes of the cross-shaped pupils. (End of this chapter)

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