Internet Technology Entertainment

Chapter 575 Eight million in twenty-four hours!

Chapter 575 Twenty-four hours, eight million!

Look, now you can see that there are several weapons in World of Warcraft, which are actually props from China. In order to get these props, European and American players have to try their best to get them. They even went to study these props in China.

The significance of culture. It seems that nothing wrong. Any company will spread some of its own things to a greater or lesser extent. Just like them, don’t they do this often?

However, now that Qianlong Network is doing this, these media only feel extremely depressed for a moment.

Of course, domestic players are extremely happy to see this depression. When domestic media reports foreign media to their own media platforms, many gamers see foreign media appreciation for World of Warcraft, plus their concerns about Qianlong

They were all excited. They shouted for Qianlong Company and cheered for Qianlong Company.

"The product of Qianlong must be a fine product. Yes, this slogan, he not only belongs to China, but also to the world."

Although many people are saying that World of Warcraft was developed by Blizzard, the United States.

But now Blizzard is a hidden dragon, and there are many Chinese things in "World of Warcraft". The Chinese monsters are also monsters in the eyes of David Brevik, and they are even more powerful.

What is the largest monster in the world?

It is a dragon, a nine-clawed dragon from China, not a large winged lizard from the West.

Many players slapped them straight.

They were also sincerely happy to see the popularity of World of Warcraft in the global market. This is a Chinese online game. At this moment, players around the world logged in to the online game opened in China at the same time. And,

Some friends keep working hard in the game for a Chinese prop.

"This is an era of global online games and also of Qianlong Network."

No one could predict that when China had always had a bad impression of online games, Qianlong Company now took his online games and conquered the whole world while conquering the Chinese people.

With so many comments and so many movements, it is difficult for World of Warcraft to be popular.

...

United States.

"Skavi" is an American. Like most Americans in the mainland, "Skavi" likes to relax after work and mediate the boredom of work for the day. Previously, "Skavi" was in mainland China.

Go out for entertainment, traveling wildly with friends, or going to KTV, but since the Internet has entered thousands of households, Scarvey has chosen to play computers and entertain on the computer.

Like pp, games, etc., "Scarvey" prefers it.

However, he has been around for a long time. Although "Scarvey" is not tired of these things, he also feels that he does not have the same feelings as before. For this reason, "Scarvey" decided whether there are any other fun things on the Internet.

.Just searched for a while, but couldn't find it.

"Oh, forget it, it's better to play Warcraft. It's good to fight with others." Scarvey sighed. He was about to play "Warcraft 3 Frozen Throne" released by Blizzard last year.

Warcraft, a classic strategy game, is naturally very popular in the United States. Moreover, Warcraft is a click game. He can log in to the 6-match platform to fight with others, and at the same time, he can also choose a computer to fight. Of course, he can also choose a computer to fight.

, "Scarvey" has no interest in fighting with computers. He usually likes to log in to the battle platform and fight with other members.

After the release of Warcraft, it was directly included in the PP game hall battle platform, so the battle was directly on the PP battle platform. It became a primary choice platform for everyone to fight.

"Hey, by the way, there is another game, it seems that the test will be started in the past few days."

I just said I wanted to log in to the game platform to play Warcraft, but when I thought of Warcraft, I made "Scarvey" remember an online game name.

"World of Warcraft."

Yes, it's World of Warcraft.

I have long heard that Warcraft is going to be adapted into an online game. There have been advertisements about World of Warcraft these days, and they have been played everywhere. I didn't think of it just now. Now I think of Warcraft, this World of Warcraft, appeared directly at Scarvey.

In front of you.

"Oh my God, it was public beta at 0:00 last night."

Hurry up. Unexpectedly, if you don’t pay attention, World of Warcraft will be publicly tested. Fortunately, this time it was tested in the United States. There is no need to activate the code or something. When playing Zhu Xian, I needed to activate the code, but for "Zhu Xian"

Scarvey is really not obsessed with it. There are too many oriental cultures in it that make Scarvey difficult for a while, but he still likes the beautiful "Zhu Xian". After all, it is not different from national boundaries, no race or time.

.

Scarvey has already downloaded the client. As for the account, just use the PP account directly, and the PP is also owned by Qianlong. Now when you think of World of Warcraft, double-click to open it immediately.

The account, password, quickly entered, and after a few seconds of cache, World of Warcraft finally opened.

"Wow, so many people."

Scarvey, who had never played online games, just created the characters and entered the game.

However, World of Warcraft is different from the traditional click game. When it first came out, Scarvey only saw the screen full of screens, and there were figures everywhere. This was a situation that had never been seen in the previous click game.

In addition, Scarvey almost thought that he had come to a magical world.

He has never experienced this feeling. Although many people like Zhu Xian have seen it before, he does not catch a cold because Orientalization is too heavy.

Scarvey is a native and is still slowly accepting foreign cultures.

But World of Warcraft is different. It has a strong Western style, so the concept it brings to Scarve is completely two levels. To be precise, one is in the sky and the other is on the earth.

After 5 minutes, Scarve recovered. At the prompt from the system, Scarve quickly became familiar with the game. He also obtained a task and formed a team with people to kill monsters.

Although this kind of monster killing looks nothing interesting. Moreover, since I just entered, I don’t have any skills, the fighting effect is not as strong as the click game. However, because friends join, or even if there are no friends join, many people enter together.

The map, grab monsters together, that feeling is really great.

This is the real game.

This sense of reality is something that can never be seen by clicking the game. Moreover, as the game deepens, Scarvey feels the charm of online games more and more. In particular, they can still use it with the game during the game.

Other players communicated together. To this end, Scarvey joined a pp voice chat room and fought with many friends in the entire World of Warcraft.

An hour passed.

Two hours passed.

Scarvey spent the whole day playing Warcraft.

“It’s so fun.”

Although until now, Scarvey still believes that the gameplay here does not seem to be as powerful as the click game. However, why has this ordinary game been attracting me? Shaking his head, Scarvey didn't understand.

But the smart Scarvey didn't worry about this. Indeed, this game is indeed very fun, and he likes to play it... Why do you want to come up with a reason? If you like it, then keep playing it.

The entire United States, because of a World of Warcraft, has attracted many friends like "Scarvey".

At the same time, in the Empire of Sun Never Setting, in Great Britain, they found that they were fascinated by World of Warcraft.

...

A World of Warcraft that can compare click games to the point where it continues to be crazy.

However, just when the global public beta of World of Warcraft reached 8 million in 24 hours, a message appeared, which once again triggered the online game situation. This news is not big. However, this news,

However, more than 100 game companies in Europe and the United States jointly launched, with only one content, that is, these game companies have planned to develop online game plans. And, larger online game companies such as e, Xueleshan, Microsoft, etc.,

It has been made clear that they will launch at least three online games within the next two years.

Because the shock brought to them by Qianlong Network was so great that they could not believe it. (To be continued...)

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