after one day.

   Rod is standing outside the tomb, waiting for the vampire to return from the tomb.

   Rod remembers that, similar to creatures like vampires, there should be a special prop in the sleeping coffin. As the tomb was full of gas produced by the flames, Rhode could not enter it himself, so he could only let the vampire in and take it out.

   While the vampire was moving the barrier in the tomb, Rod also recalled what had happened before.

   At the end of the previous day’s battle, Rod planted a spiritual mark in the dying vampire consciousness. Under the pressure of death, the vampire surrendered to Rhodes.

  With the spiritual imprint, Rhode can fully command the vampire. It can be said that the life and death of the vampire is completely controlled by Rod at this time.

   Mastering the spiritual imprint is equivalent to mastering everything about the undead creature. With the spiritual imprint, the necromancer can control the undead creature to do anything, regardless of the type of the undead creature.

   Undead creatures with their own consciousness, even if they choose to be loyal to the undead lord, they will not easily be imprinted by the necromancer.

   is similar to an undead creature like a vampire, unless life is threatened, otherwise it will not be willing to be controlled by a necromancer.

   The spiritual mark of the vampire occupies a total of 3 spiritual attributes of Rhodes.

   Based on previous experience of controlling undead creatures, Rod knew that if he chooses to kill vampires, he can get 300 experience points.

  As the character level increases, more and more experience points are required to upgrade the rank. 300 experience points, for the current Rhodes, it is only enough to improve 1 character level.

   With the strength shown by the previous vampires, Rhode is confident that by controlling the vampire, he can easily gain more than 300 experience points.

   When checking the system log, Rod also saw his achievements in the battle.

   "You got the racing achievement [Rest in Peace]."

   "[Rest in peace]: All the undead creatures you control (at least 10) died in a battle. The basic reward is 2 points of control spirit."

   "You got the racing achievement [Conquer the Undead]."

   "[Conquer the Undead]: Control an undead creature one tier higher than you. The basic reward is 2 points of control spirit."

  The control spirit brought by the racing achievement allows Rhode to return the spiritual attribute of controlling the vampire. On the contrary, Rhode's control spirit has increased by 1 point.

   After the battle, the badly wounded vampire forcefully swallowed the flesh and blood of the remaining undead creatures with the only remaining life force, and then fell into a deep sleep, and did not wake up until a day later.

   The vampire after waking up showed the powerful immortality attribute of undead creatures. A large amount of flesh and blood allowed the vampire to recover. Although the combat power had not returned to its peak state, it was already able to move freely, and there was no evidence of yesterday's severe injury and dying.

  While waiting for the vampire to wake up, Rhode not only meditated, but also sorted out the items he had obtained.

   After returning the items placed next to the tomb into the space ring, Rod doubled through another copy of "The Basics of Pathfinding" from Elotter, and found two pieces of parchment between them.

   Rod took it out. The first piece of parchment is a bit worn out, and the paper has a dark brown color. Based on the experience of previous lives, Rod knows that this is a map of the continent, but most locations only have a rough topography and a place name.

   The second one is more complete. It shows some terrain and landmarks represented by various partial symbols. Most of the positions on the paper are empty. Rod guesses that this should be the map near here drawn by Elotter.

   After reading "The Basics of Pathfinding", Rod was able to understand the map drawn by Elliott based on the landmark terrain recorded in the book.

   After studying for a long time, Rod understood the range expressed by this map. The range shown on the map is not too large, it is almost based on the divergence of the tomb, and even the villages and towns around the tomb are clearly marked.

   At this time, Rod observed that an X was drawn under several village signs on the map. Rod knew this was the village destroyed by Elott.

   In addition, it seems to be to remind myself that there are obvious warning signs in all directions on Elott's map.

   After reading "The Basics of Pathfinding", Rod also received a system prompt.

   Like the previous life, all special skills are difficult to acquire through learning. After reading a book, Rhodes only gained 3% progress in primary pathfinding. But there is no difference between 3% and 0. As long as you don't spend skill points to learn pathfinding, it still has no effect.

   At this time, Rod, who was waiting for the return of the vampire, began to check his character attributes:

  【Name: Rod

   Hero Specialty: Unawakened (1/3)

  Title: Level 2 Swordsman Level 3 (0/300)

   Attributes: Strength 15, Speed ​​12, Constitution 15, Knowledge 5, Spirit 6, Manipulation Spirit 2 (5)

   HP: 74/75

   Mana: 50/50

   Strength value: 150/150

   Experience value: 145

   Skills: heavy cut Lv3, burst Lv2, double cut Lv1, shield slam Lv1, spirit mark

  Special Skills: Expert Swordsmanship, Elementary Resistance, Elementary Eagle Eye, Elementary Scouting, Elementary Wisdom, Elementary Spiritualism, Elementary Fire Magic

  Spells: Magic Arrow Lv1, Slow Dafa Lv1, Body Guard Lv1

  Achievements: Warrior's Heart, Beginner, Brave, Hero's Blood, Embark on the Journey, Necromancer, Necromancer, Rest in Peace, Conquer the Undead】

   Just when Rod was viewing the property panel, UU read www. uukanshu.com vampire also brought up the props Rod wanted, and returned to Rod from the tomb.

   Rod took the props passed by the vampire to play with him.

   This is a black crystal with a rough surface. A large part of the middle of the crystal is worn out, and the inside is muddy. The flame did not bring any damage to it, on the contrary, the crystal was releasing death energy outwards all the time.

   Rod knew that this was the item he was looking for, the Revenant Crystal.

   The Death Crystal will release death energy to the outside all the time. Based on this characteristic, whether it is to transform the undead creatures or upgrade the level of the undead creatures, it can have a good effect.

   This kind of props is generally common in Diya, favored by necromancers, and expensive. Just like this piece in Lord's hand, even if it is damaged, there is not much energy left in it, and it needs hundreds of gold coins to get it.

   Really high purity revenant crystal, thousands of gold coins are difficult to obtain.

   The output of ghost crystals is very small, and most of them are produced in the cursed crystal mine. How to make large-scale revenant crystals has always been the subject of research by the Necromancer.

   Putting the ghost crystal into the space ring, Rod led the vampire and walked towards the forest according to the record on the map.

   Leaving the tomb when he was awake, Rod's direction was exactly the same as Elott's direction when he returned.

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