Invincible Heroes - Hidden Architect
Chapter 14 Two words written on his face: Invincible!
The tree elf's bow has done a great job!
In the forest environment, all long-range attacks can only cause half damage, so there will be one Thousand Sword Dancers left.
The speed of Thousand Sword Dancers was reduced by 3 points by the Harpy, but it was still as high as 13! The Centaur Archer will act before the Centaur Archer next turn.
Even though there was only one Thousand Thousand Sword Dancers left, all the Centaur Archers were dead after four consecutive hits.
"Although I die, the wood elf will live forever." Thousands of sword dancers stood with their swords stationed, half-kneeling on the ground.
As expected of a high-level unit, it has high performance and even lines for death in battle.
Taking advantage of the difference in vision, Wanqian Sword Dancers can only see the camp wall but not the centaur shooters, so Wan Qian Sword Dancers will not use phantom movement to avoid long-range attacks.
Reduce the number of wood elf archers in advance so that thousands of sword dancers will not switch positions with the wood elf archers when they see the camp wall, allowing the wood elf archers to shoot the camp wall.
Through a series of cool operations, he swallowed up the two powerful magic spells of thousands of sword dancers, while maximizing the damage of the magic without wasting any output.
The camp wall still has 96 health points left, and the output of only 4 wood elves cannot break the camp wall within half an arrow range. As a last resort, they could only continue to approach the camp wall.
Three 10-speed harpies had long been hiding behind the city wall. When they approached the camp wall and were 8 blocks away from the camp wall, they suddenly flew out.
Taking advantage of waiting and speed, the centaur archer and harpy acted for two consecutive rounds and successfully took away the remaining four wood elves.
A brilliant victory!
Checking in progress:
Win More with Less II: Random Reward +20%
David and Goliath III: Random reward +30%
No damage: random reward +20%
Forest terrain battle: random reward +10%
Stage 3 high-difficulty battle: fixed reward +150%, unlock two special random rewards.
Fixed reward: 800 gold coins, 12 wood, 950 experience points.
System prompt: Random rewards are being drawn
The total random reward bonus is 80%
Please select a random reward type:
experience, food, resources
Special option for high-difficulty battles 1: Troops (drawn from defeated enemy troops)
High Difficulty Combat Special Option 2: Building Blueprints: Magic Guild
Drawings of the Magic Guild!
Although the Magic Guild is a conventional building, its drawings are extremely rare! After successfully building a magic guild, it will initially come with a random level 1 magic, and you can also hire a legal NPC to conduct research in the guild.
Moreover, players will gain 3 times the magic recovery speed when resting in the magic guild!
80% random reward bonus, two magic guild drawings may be given!
One is kept for the studio members’ own use, and the other is sold to the World Hegemony Guild!
Just by relying on this drawing, Qi Ge can take out the underwear of the world's hegemony! And the world's hegemony has to thank Qi Ge for not selling it to anyone else!
but! Hey, I’m usually afraid of but-outs!
Troops (drawn from defeated enemy units)
Qi Ge looked at this option and couldn't walk.
Thousands of sword dancers!
Thousands of sword dancers at level 3 and 4!
Even if you only give me one, I can come up with countless tactics with the two perverted magic seven pigeons of Thousand Sword Dancers!
And with an 80% bonus, at least 2 can be obtained!
But if you draw a wood elf, you will lose blood.
But who am I, Qi Ge!
Destiny European Emperor (self-proclaimed)! The messenger of Mother God Asa (self-proclaimed)! The most devout believer of the Jade Emperor (self-proclaimed)! Empress Nuwa’s favorite cub (self-proclaimed)!
There is no way I can draw the Wood Elf in this wave!
Although magic guild drawings are rare, there are still opportunities later.
Thousands of sword dancers have passed through this village, and this shop will no longer exist!
"Military type!"
Recruiting troops
System prompt: Congratulations to the player for obtaining Thousands of Sword Dancers*4
Damn it! System dad, I love you! From today on, you are my biological dad!
Thank you to Mother Goddess Asa, thank you to the Jade Emperor, thank you to Tathagata Buddha, and thank you to Empress Nuwa!
Qi Ge quickly opened the unit card and took another look at the attributes of Wan Qian Sword Dancer.
Thousands of Sword Dancers
Barrier Level 3 and Level 4 Hidden Troops
Attack: 18(29)
Defense: 5(9)
Damage: 17-18
Knowledge: 3
Ability Power: 4
Life: 15
Speed: 16
trick:
The enemy cannot counterattack when attacking.
Thousands of Swords Dance: Attacks have a 50% chance of hitting in a combo, and the chance of hitting a combo decreases by 10% for each additional hit, with the minimum being 10%.
Son of the Forest: Movement speed +2, attack +2, defense +2 in the forest.
Spell caster.
Possess spells:
Phantom Body Technique: Gives a unit a 50% chance to dodge long-range attacks, lasting 4 rounds, and the spell enhancement becomes 25%. Mana cost is 20.
Disembodiment: Exchange places with a group of teammates, and releasing this magic will not consume the number of actions. Costs 10 mana.
Description: The most elite sword dancers can inscribe thousands of sword patterns on their bodies. Thousands of sword dancers make the enemies of the wood elves frightened.
Terrified! handsome! Awesome!
Love it, love it!
Seven doves replenished the centaur archer's arrows.
Quickly pull the 4 Thousand Thousand Sword Dancers into the combat sequence.
System prompt: Insufficient command value!
Grass (a plant)! Forgot the command value!
The command value is a hidden attribute that will be unlocked after the player reaches level 10. The higher the command value, the higher the total force that can be commanded.
Maybe the game company didn't expect that some players would encounter the problem of insufficient command value when they are less than level 10.
In the world of heroic souls, troops cannot be traded, and even the president of a large guild can only accumulate troops honestly.
Qi Ge tried it and found that it could only carry up to 3 Thousand Thousand Sword Dancers.
After bringing three Thousand Thousand Sword Dancers, not even a centaur archer can be added to the team.
But it doesn't matter! The command value is an attribute that can be provided by the liver. As long as you continue to win, the command value will continue to increase.
As far as Gan Qi Ge is concerned, he has never been afraid of anyone!
No matter what, let's try it out with Thousands of Sword Dancers first.
Qige directly attacked a group of big goblins on the roadside.
The hobgoblin's range is only 5, making it a target that thousands of sword dancers can bully.
We can't run into the apprentice goblin again, right?
System prompt: The sneak attack is successful, the enemy's morale is -1. Our morale is +1 and we get an extra round of action opportunities. Enter the battle!
It is a 40*40 regular map with forest terrain. It is very good. There is no difficult battle. Opposite are five teams of big goblins, each with 10 goblins.
Because the sneak attack was successful, we took one additional action.
Seven pigeons divide thousands of sword dancers into three teams, one in each team.
When the battle begins, the first thousand sword dancers directly advance 18 squares.
The second Thousand Thousand Sword Dancers changed places, swapped places with the first one, and advanced another 18 squares!
The third Thousand Thousand Swords Dance was replaced by the second one. He advanced 4 blocks and struck the big goblin with his sword.
29! 30!
59 points of damage!
The total of 10 big goblins is 40 health, which is a matter of seconds!
This is still only the first round!
This is the first use of the Thousand Thousand Sword Dancers, relay seconds long range!
Due to the successful sneak attack, Qi Ge's troops took one additional action, so the big goblins could not move.
At the beginning of the second round, the 18-speed Thousand Sword Dancers moved first.
Team 1 and Team 2 wait, and the three teams caught in the enemy's formation are pulled away directly. The big goblin's shooting range is only 5, the double range is only 10, and it only has 5 points of movement speed.
Even if I try my best, I can't reach the thousands of sword dancers who are running 18 blocks away.
After all the big goblins have finished their actions, teams 2 will switch to teams 3, and they will rush forward with two clanging swords! Another group of big goblins in seconds.
Team 1 changes to team 2, another two swords! Another team in seconds!
This is the extremely violent assassin class! What about ranged troops? Still playing with applause!
In the third round, there was no suspense anymore. The remaining two teams of big goblins fell to the ground without even making a single attack.
With just three Thousand Thousand Sword Dancers, 50 big goblins were destroyed in three rounds!
A brilliant victory!
Checking in progress:
Win More with Less III: Random Reward +30%
Bullying III: fixed reward -50, random reward -50%
No damage: random reward +20%
Unused magic: random reward +20% (the use of troops does not count, only the player's magic usage is calculated)
Forest terrain battle: random reward +10%
Fixed reward: 100 gold coins, 1 ore, 100 experience points.
System prompt: Random rewards are being drawn
The total random reward bonus is 30%
Please select a random reward type:
Experience, gold coins, resources
Get 130 gold coins as a random reward.
Cool!
It's just a pity that the level and level of the Ten Thousand Sword Dancers are too high, so the rewards are deducted a bit too much. No, if you encounter an enemy with weak points, you still have to use Centaur Archer and Harpy Hag as your main force.
Thousands of sword dancers were left to attack the enemy.
The big goblin was guarding a treasure box. Qi Ge checked the surroundings, rubbed his hands, and it was time to open the box again.
System prompt: The treasure chest is being unlocked.
Unlocking judgment: no detection skills, unlocking difficulty +20%
The player level is 8, the treasure chest is level 6, and the difficulty of unlocking has not been increased.
The random game from the treasure chest is Snake, and Qi Ge is still good at it!
Easily done in a few clicks.
System prompt: Lock unlocked successfully. Obtain 600 gold coins.
I got a guarantee, so it's okay.
Qi Ge nodded and began to sweep happily along the road.
When encountering slow-moving melee soldiers, use Centaur Archer Kite, and when encountering squishy long-range soldiers with short range, use Thousands of Sword Dancers.
When you're done, open the treasure chest and pick up resources.
It was so refreshing to walk all the way!
Soon, Qi Ge arrived at the Harpy's lair and spent 240 gold coins to recruit the newly refreshed Harpy.
At this time, Qi Ge had a total of 4890 gold coins, 26 wood, 18 ores, 6 gems, 5 sulfur, 6 mercury, and 7 crystals!
The army has 12 centaur archers, 4 harpies, and 4 Thousand Sword Dancers.
There are still 18 goblin architects in the refugee camp who are temporarily useless.
This is terrifying data that other players can't even imagine.
After a sweep, Qige discovered a group of large werewolves in the jungle not far away. The system showed that there were many.
That is 21 to 50.
A giant werewolf guards a lucky fountain! This is a special building that boosts a bit of luck throughout the day when visited.
Drinking the water from the Lucky Fountain will also give you a mysterious coordinate!
After arriving at the mysterious coordinates, you will receive a mysterious prize provided by Mine, the God of Luck!
Why don't you, a big werewolf, protect this? You have no idea how important luck is to thousands of sword dancers!
I didn’t mean to hit you! Have you ever heard of the crime of carrying a jade? It was you who forced me to do it!
The seven pigeons sneaked up the tree, jumped down from the tree, and kicked the big werewolf in the head!
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