Invincible Heroes - Hidden Architect
Chapter 16 Dwarf Treasure House
System prompt: Congratulations to the player, the first winning number is the Griffin Tower construction drawing.
Beautiful! Dragon Blood Griffon...
Dry! No dragon blood, just an ordinary gryphon tower!
Seven Pigeons were upset when the second ball fell out again.
Um? This shape? mailbox! Is that you? Mailbox? !
System prompt: Congratulations to the player, the second lottery number is the construction drawing of the Fantasy Fairy Garden.
pretty! It is indeed a fairy!
Fairies are little elves in Western legends, which are also translated as butterfly fairies.
She is a beautiful girl about the size of a palm with butterfly wings.
Fantasy Fairy Garden Construction Drawings:
Elemental City Level 1 Hidden Building
Construction requirements:
10 wood, 10 gems
500 gold coins
What a level 1 building! pretty!
And this level 1 unit is not ordinary!
Although Qi Ge had never seen the Dream Fairy unit in his previous life.
But he could tell from the materials needed.
How can a level 1 or 1 unit building require gems? Gems are rare resources.
A full 10 more gems are needed!
The second-level Earth Fairy Ring only costs 15 wood!
Qi Ge looked at the resources on his body, 26 wood and 8 gems.
There is enough wood, but there are just two gems missing.
Isn’t this going to cost me my life!
Qi Ge's anxiety about returning to the refugee camp to build the two hidden buildings has reached the sky!
Give me a break at this juncture!
It's like when you were studying, you bent down to pick up a pen and found that your female classmate was pulling on her underwear. When her eyes almost popped out, she put them back on again!
Who the hell can stand this?
You have to endure it even if you can't stand it. There is still a lucky fountain that I haven't visited yet.
Without saying anything, Qi Ge took a handful of fountain water and drank it in one gulp.
System prompt: Congratulations to the player for getting lucky value +1.
Congratulations to the player for getting the lucky coordinates, please click on the map to view.
Brother Seven clicked on the map and saw a red
At this moment, Brother Qi found an extra red dot in the upper right corner of the taskbar.
"Strange, I haven't received any tasks recently."
I opened it curiously and heard a ding-dong sound.
system hint:
Congratulations to the player for triggering the stunt unlock mission: Centaur Archer’s Blood Vengeance.
Centaur Archer’s Blood Vengeance:
Stunt Unlock Missions
Trigger condition: Destroy two teams of werewolves.
Mission requirements: Eliminate ten teams of werewolves.
Mission reward: Unlock Centaur Shooter Stunt Hatred I. Obtained the Centaur Archer's Blood Vengeance Phase 2 quest.
Hatred I: Hatred to werewolves. Deals 25% additional damage.
This stunt is better than nothing, it's of little use.
There is no rush to do this task.
And Qi Ge always felt a little strange. He first killed two teams of werewolves, and then killed ten teams of werewolves.
After that, you unlock a special skill that increases the damage of the werewolf by 25%.
Is the name of the stunt called hatred? Who hates whom?
This is too gangster.
Nothing else matters! The most important thing now is the gem! gem! gem!
Seven Pigeons were like hungry wolves with red eyes, running wildly along the road, ignoring other building resources along the way and giving priority to finding gems.
Unfortunately, the more you want something, the less you can get it. For example, SSR in the pool, such as gems.
After walking for a long time, I didn't find any gem resources.
At this moment, Qige discovered a dwarf treasure house.
He immediately became energetic.
The treasure battlefield is a very special battlefield. The size of the battlefield is fixed and will not be halved as the number of rounds increases.
In normal battles, the battlefield shrinks by half every twenty turns. This is to limit the performance of certain kiting units.
(I’m talking about you! Harpy Hag, Centaur Archer! Stand at attention!)
But the Treasure House map does not have this restriction.
Therefore, players often can complete the operation of using a small number of troops to build a treasure house.
But Treasure House also has its special features. One is that the rewards are relatively fixed.
For example, the dwarf treasure house is to choose one of four rare resources, and the quantity is determined according to the level of the treasure house. In addition, there is no gold coin experience.
Another is that reinforcements will be summoned every 80 rounds in the treasure house battle. The number of reinforcements is the same as the number of guards at the beginning of the treasure house battle.
In other words, if the output is not enough, even if you will not lose, you will not win. You can only choose to escape or surrender, otherwise you will waste your time.
Output? snort!
Defeated the guards of the treasure house, a group of pitiful skeleton soldiers.
The seven pigeons were replaced by thousands of sword dancers.
Dwarves! Find out more about it!
System prompt: When entering the dwarf treasure house, the player level is level 9. The level of this treasure house is randomly set to level 2.
A 40*40 battle map with three Thousand Thousand Sword Dancers in the middle of the map.
There are a total of 6 teams of combat dwarves, 20 in each team, evenly distributed around the battle map, surrounded by thousands of sword dancers.
Fighting Dwarves:
Barrier Level 2 Tier 2 Troops
Speed: 5
HP: 20
Defense: 7
Attack: 7
Damage: 2~4
Special skill: Anti-magic dwarf: Magic resistance is 40%. If the resistance fails, the magic damage will be reduced by 40%, and the duration of negative magic will be shortened by 40%.
Powerful magic resistance, decent offensive and defensive damage, and a health volume that outshines conventional Tier 2 troops!
The only drawback of fighting dwarves is their slow speed!
But this shortcoming is already fatal enough!
The battle begins, thousands of sword dancers are waiting, and the fighting dwarves surround them with their short legs.
Three teams of Thousands of Sword Dancers pulled to the upper left corner of the map at the same time.
In the second round, Thousands of Sword Dancers are waiting. After the battle dwarves take action, three teams of Thousands of Sword Dancers focus on the battle dwarves in the upper left corner at the same time.
33! 34!
38! (Siege damage increase)
46! 45! Lucky hit: 91! (Siege damage increase, back attack +30%)
One team has a 2-hit combo, and one team has a 3-hit combo. In the 3-hit combo, there is also a lucky hit that doubles the damage! A total of 287 points of damage!
Directly 14 combat dwarves were killed!
At the beginning of a new round, all three teams of thousands of sword dancers spread out 16 spaces apart.
A combat dwarf with only 5 speed has difficulty moving.
Another new round, all three teams of thousands of sword dancers are waiting.
At this time, the Thousand Thousand Sword Dancers closest to the fighting dwarf are 11 blocks away. Even if the fighting dwarf uses morale and takes two consecutive actions, it can only move 10 blocks and is still out of reach.
Thousands of swords are dancing!
43! 46! 48! (Siege damage increase, back attack +30%)
As a group of thousands of sword dancers performed a gorgeous three-hit combo, a group of fighting dwarves fell to the ground.
This is the ultimate assassin class! So cool!
The only drawback of Thousands of Sword Dancers is their health, which is only a pitiful 15.
Moreover, it has no magic resistance and is very afraid of killing magic.
But the output is really too violent!
As the total number of fighting dwarf troops continued to decrease, the pressure on thousands of sword dancers to move around became less and less, and the battle was quickly over.
A brilliant victory!
System prompt: Congratulations to the player for defeating the dwarf treasure, please choose a reward:
gems, sulfur, mercury, crystal
Needless to say!
"gem!"
System prompt: Obtain gems*2.
Let’s live together! The seven pigeons rushed to the refugee camp non-stop.
When I arrived at the refugee camp, I couldn't wait to take out the construction drawings of the Fantasy Fairy Garden.
System prompt: Do you want to consume 10 wood, 10 gems, and 500 gold coins to build a fantasy fairy garden?
"yes!"
System prompt: Please select a construction location.
Since the city has not yet been built, it can only be built close to the refugee camp. Qige directly chose the left side of the refugee camp.
System prompts: A dreamy fairy garden construction site is being created.
An illusory Yasha torch suddenly appeared in the center of the refugee camp.
10 wood, 10 gems and 500 gold coins flew out of Qi Ge's backpack and threw them into Yasha's torch.
Asa's torch grew brighter.
Soon, as if giving birth, the Yasha torch separated a small ball of Yasha fire. The fire flew to the place chosen by the seven pigeons and dropped into the ground.
System prompt: Building the Fantasy Fairy Garden requires occupying 10 units of troops. Players are asked to choose.
Qi Ge was about to drag the little goblin architect into the refugee camp when he suddenly remembered that he didn’t give the little goblin architect food yesterday!
Goblin Architect:
Tower Level 1 Hidden Troops
Attack: 1
Defense: 1
Damage: 1
Life: 1
Speed: 3
trick:
Builder: Increases the speed of building construction, reducing the construction time required by 5% each time, with a maximum limit of 50%
Budget wisely: After fully participating in the construction of the building, each person can save 5% of the building materials, which will be returned after the construction is completed, with a maximum limit of 50%.
Explanation: Although goblins don’t look good, they are the best helpers. In particular, Goblin Architect can help you save resources without creating a shoddy project. They are very professional!
If the troops do not eat food, their morale will decrease. If they do not eat food for 3 consecutive days, they may run away and rebel.
Before, Qi Ge thought that the Goblin Architect was a logistics unit and would not go to the battlefield, so morale was of little use and starving for two days would not be a big deal.
After all, Qi Ge only has 116 units of food now, and the landlord’s family has no surplus food!
But things are different now, isn’t this coming in handy! Keeping them hungry will affect their work efficiency.
Just as he was about to feed the goblin architects marching rations, Qige suddenly reacted and divided the 18 goblin architects into two teams, one with 10 and the other with 8, and then fed the team of 10.
Seeing the 10 well-fed goblin architects walking into the construction site with high spirits, Qi Ge was extremely satisfied.
He vaguely seemed to see a street lamp with a piece of rope hanging from it.
Pooh! It's all an illusion!
System prompt: Start building the Fantasy Fairy Garden. The construction time is 3 hours. 10 goblin architects reduce the construction time by 50% in total, with no other bonuses. The total construction time is 1 hour and 30 minutes.
The shorter the time, the smaller the risk!
When building a building, it will attract wandering wild monsters to attack the city. The longer the time, the wider the area where wandering wild monsters are attracted.
Logically speaking, before starting construction, you should clear out the nearby wandering wild monsters, or call in other players to help, so as to avoid multiple wild monsters attacking the city.
If other wild monsters come over when you are pulled into combat mode by a wild monster, the building under construction will be easily destroyed.
But who is Qi Ge!
Artists are bold!
The construction time of level 1 and 1st level military buildings is generally about 1 hour. After halving, only half an hour is left. It is difficult to attract wandering wild monsters.
The 3-hour construction time of the Fantasy Fairy Garden was a bit beyond Qi Ge’s expectation. Fortunately, there was a little fairy builder.
After clearing out a group of eyeless zombies and a group of big-eared monsters looking for death, the Fantasy Fairy Garden was finally built!
5 gems and 5 wood were returned, which was a bit cool!
Qi Ge drooled and eagerly checked the properties of the Fantasy Fairy Garden.
It was cut out of context again at a strange location. I swear I didn’t mean it!
The monthly votes cast by the big guys and the collection of recommended votes are all the motivation for Hamster's writing!
Seeing these numbers rising makes me feel very comfortable!
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Thank you hamster!
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