At this time, ground troops also started fighting.

Five meters tall, like a small green giant, the ogre's muscles are almost as hard as rock, holding a thick wooden stick at the front and thin at the back. You can imagine how strong it is, and it directly serves as the vanguard of the attacking troops.

As for the big-eared monster, which is too ugly to bear to look at and has low combat effectiveness, it is natural to serve as cannon fodder.

The number of big-eared monsters is at least several thousand units. This number may have been reduced due to accidents. Otherwise, given the cannon fodder characteristics of big-eared monsters, it is not surprising that the number exceeds 10,000.

The fifth-level orcs are the long-range troops of the stronghold camp. They are two meters tall, taller than ordinary humans, but their muscles are extremely developed. They grow completely horizontally. There is no need to doubt how strong the opponent is.

The attack method is to use a small hand ax to throw, which is extremely powerful. The penetration and accuracy may not be as good as that of the archer, but the destructive power is even worse.

As for those third-level wolf knights who were planning to attack from both sides, but were slowed down a lot by the influence of vines and vegetation, they were orcs riding on huge wargs holding long swords.

If it is in a hilly place, the warg can even carry its owner to jump quickly in complex terrain, but in the jungle, its dexterity is naturally greatly reduced.

In the battle between the ground armies, the first thing was that the deadwood guards, who were lined up in a row and had entered a state of taking root, faced the impact of the ogres.

The extremely strong ogres waved their wooden sticks to block the vine tentacles, and then rushed straight up wildly. Many ogres were directly knocked away, and there were quite a lot of them.

The seventh-level ogre faced the ninth-level deadwood guard, but he still had some ability to fight back, not to mention casually crushing him.

However, this counterattack was not strong, because after the two sides collided, the Deadwood Guards firmly blocked the opponent's wild offensive. Their number was nearly ten times less, but they still managed to do this.

Boom!

Dull and heavy crashing sounds continued one after another.

The deadwood guards were hit hard by the wooden sticks in the hands of the ogres, and pieces of bark flew apart, but it was nothing compared to the huge body, and it was even far less damaging than the long-range attacks of the ninth-level monks..

Not only did those ninth-level monks do more damage, but the Deadwood Guards were in an advancing state at that time and had no way to take root, but now they are in a rooted state.

For Deadwood Guard, rooted state and unrooted state, defense power are completely two concepts.

Because as long as it is in the rooted state, the first is the 30% damage reduction, the second is the tenfold recovery of blood volume, and the last is the reason why it is called a defensive unit.

Wow!

One after another, vines sprang out from the dead wood guard ground like snakes, firmly holding the surrounding ogres in place.

Tangled roots!

An ability that can only be used when in a rooted state.

As long as the deadwood guard dies, the opponent can't even think about leaving. However, the control range is very close, and there is nothing that can be done about targets that are slightly further away.

It is precisely because of this ability that the ogres become immobile targets, because it is impossible to dodge when faced with attacks.

The wood elves hid in the branches above the dead wood guards. How could they miss this opportunity to shoot at a fixed target from behind, so they opened fire. call out! call out!

A torrential rain of arrows drowned the dozen or so units of ogres at the front.

No matter how much blood he had, he was still shot dead instantly when facing nearly five hundred units of wood elves that concentrated fire.

If he were led by an ordinary hero, he might not achieve much in one round of shooting. But if he were led by Lin Feng, a legendary hero who puts offense first, he could directly deal full damage to the wood elves.

More than a dozen units of ogres fell down in rows, their strong bodies like hedgehogs filled with arrows. call!

There was a sound of breaking through the air, and axes flew toward the wood elves with great ferocity, as if they were tearing the air apart.

But before the hand ax flies.

Buzz!

A translucent cyan shield emerged, directly deflecting the astonishingly powerful hand ax.

Atmospheric barrier!

The strategy scroll was a good thing that had been obtained a long time ago. It has been kept by Lilith. It was not used in the previous battle because it was not needed. This is the time for it to appear.

Of course the translucent shield can be broken through, but it's not easy, and it's a one-sided defense, so...

The wood elves raised their bows and arrows, aimed at the orcs who were within shooting range, and launched a direct counterattack. More than five hundred arrows swept through the orc phalanx like a rainstorm.

All long-range troops had weaknesses such as weak defense and low HP, and Orcs were no exception. Even though they were Orcs, it didn't mean they had rough skin and thick flesh, so they fell down in rows.

Nearly a hundred units of fifth-level orcs fell directly to this round of long-range attacks!

This number is quite large, that is, it is because the wood elves are of too high a level to achieve such terrible results. If the level is not high, half the damage would be considered good.

The power of hero spells can be seen. The Atmospheric Barrier spell is a complete long-range nemesis, and it can also attack unilaterally. Unfortunately, it is a high-level hero spell, and it is extremely difficult to get it. Otherwise, Lin Feng would have got it anyway.

After several rounds of shooting, the number of orc guards was greatly reduced.

Faced with the one-sided shooting of the astonishingly high-level Wood Elves, the Orcs were naturally unable to withstand it. Therefore, most of their numbers were reduced in an instant, and their long-range firepower was sharply reduced.

However, the duration of the atmospheric barrier has also expired, so now it is a long-range shooting match between the two sides.

If it had been before, the wood elves might have suffered a lot of casualties. Even if they were blocked by the branches of the deadwood guards, it would be impossible to block all long-range attacks.

But now that the number of orcs has dropped sharply, there is naturally no way to organize a strong counterattack.

In addition, the wood elves are not immobile puppets. The soldiers have soul fragments related to combat, which means that they will lean out when shooting, and then retract their bodies as much as possible, so as to minimize losses.

Therefore, if they set up a formation on the plain to shoot each other, the wood elves' life-saving ability may be greatly reduced, but in this complex terrain, the self-protection ability will definitely be horribly improved.

However, the corresponding consequence is that the blood volume of the deadwood guard will be tested.

It would be difficult to deal with a large number of ogres. Even if the rooted state can reduce the damage by 30%, the remaining damage will quickly reduce the blood volume of the deadwood guard. When swung, the ogres can almost break the atmosphere and drive strong winds. The attack is not easy to withstand.

Now coupled with the roaring hand ax of the orcs, the deadwood guard's health dropped like an avalanche.

It's just that this kind of attack that cannot clear the blood instantly is not worth worrying about in front of the army of the World Tree Leader, because it has a unique way of dealing with it.

Buzz!

Buzz!

Golden light fell from the sky, directly stabilizing the deadwood guard's rapidly falling health, and at the same time rapidly increasing it.

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