"Death is like the wind, always with me."
The moment the voice appeared, the whole audience cheered, and the fans' eyes lit up.
One of the highest operation ceilings in the middle lane,
One of the most commonly used heroes in the middle lane,
One of the most famous heroes in the League,
The first thing that comes to mind when it comes to elementary school students, no one else!
"Yasuo, the wind swordsman!!!"
"I never expected that my brother Kong would choose Yasuo in the match point game."
"In this version, Yasuo is not a good choice, but I believe in my brother Kong's ability!"
Like the audience at the scene, Colonel Guan's eyes shone brightly.
Of course, everyone wants EDG to win the game, but it is not a bad thing to watch Lin Kong playing the happy wind man while winning.
The fans in the live broadcast room were so happy.
"Fuck, Torso!"
"Child Zed, Torso, I declare that my Kong is the representative of our elementary school students!"
"Woo woo woo, finally my brother Kong is playing with my brother Suozi."
"How can you stop? Why don't you take the Desert Reaper? Damn it! One day, my Desert Reaper will dominate the League. Brother Kong, please understand and choose the strongest hero in the League, the Desert Reaper!"
"Don't come to touch me. My Yasuo's popularity can't be compared with your Doghead?!"
"What?! You have to call me Desert Reaper outside, bastard!"
The audience in the live broadcast room reacted to Lin Kong's Yasuo, one by one, more funny than the other.
SKT on the field even took the horse, and the six people could not think that Lin Kong would take Yasuo.
This is completely the sewer of the version, the ecosystem of the mid-lane, and a hero like Yasuo whose positioning is not clear in itself has no way to survive in the arena.
Close-range warrior skills, but the body is very fragile, the damage is very explosive, even comparable to assassins.
The problem is that most assassins have life-saving skills, but Yasuo doesn't.
When it comes to catching people, Yasuo is even worse. A Yasuo without a line of soldiers is not called Yasuo at all, but a melee soldier.
Knock-up is the most precious control in the League, and there are very few heroes that can cooperate with it, so it is very troublesome to cooperate with it.
The strong versions of Yasuo are basically all versions with strong junglers who can cooperate with knock-up, such as the version with Jieyue as a jungler.
At other times, unless the numbers are weird, it is impossible to appear on the stage.
"Yasuo, Lee Sin, you need two C positions in this game."
"Don't give him any chances, Faker's equipment should be more violent, and team battles need your output."
For Lin Kong's Yasuo, Kouma quickly calmed down and gave the best solution.
Let Faker make up for the output again, and restrain Yasuo's only advantage in team battles, which is the continuous control of the C position.
It is difficult for Yasuo to deal with a team with two cores.
So, in the third hand, EDG also stopped pretending and assisted Zyra!
The main focus is to create an environment.
Lee Sin, Zyra's ultimate has two knock-ups, and the space that Yasuo can operate in team battles is suddenly enlarged countless times.
In response to this, SKT also selected the jungler Daisy in the third round, adding another protection position.
Let the double C position have more operating space in team battles.
In the second round of bans, EDG pressed AD Kog'Maw and AD Twitch, not intending to give the opponent a big core.
As long as you don't have these two big Cs, the space for team battle operations will be much less.
SKT pressed the top single Rumble and the top single Fizz.
Continuously press people for the points where EDG has no AP.
Make EDG unable to take out the top single AP hero, forming a kitchen knife team.
Pick up Ashe in the fourth hand, block Ashe and Zyra's ultimate disgusting laning lineup.
EDG has also thought of a countermeasure long ago. It doesn't matter if there is no AP in the top single!
Top single Kled starts again, do you like Galio and Clockwork to start a team?
I will smash you first, let me see how you start!
In terms of laning, Kled is also Galio's father, and Huni's laning pressure will be full.
The last pick is the policewoman that Uzi is good at, which is also a good partner for Zyra.
The lineup is determined, and it is the same as the second game, with a mid-term speed-up and a tower-breaking play.
On the SKT side, it is also a bit difficult to make a decision in the fifth hand.
"Tahm Kench, or Braum, or Janna?"
Kou Ma thought for a long time and still took out Tam, wanting to give better protection for team battles to prevent Bang or Wolf from being instantly cleared.
Even if the lineup is determined, SKT's output is all accumulated in the double C, and the combat effectiveness in the early stage is very low. It must withstand the offensive pressure.
For this lineup, Kouma has done his best, and the rest can only rely on SKT's own performance.
"EDG's lineup must not be dragged."
"Yes, it's a little more serious than the last game. In fact, as long as SKT drags it to the late stage, it will be difficult to win."
The lineups of both sides are locked, and the commentators on the stage can also see that the difference between the two sides and the second game in terms of lineup is not very big.
EDG attacked in the early stage, while SKT maintained its development in the late stage.
"EDG!"
"EDG!"
With the cheers of the starchy knights in the audience, the game officially began.
"Lin Kong, are you sure Yasuo is OK?"
"I've never seen you play."
"Last time I played with you, I remember you were 0-8 in the blood pit."
At the beginning of the game, Uzi laughed in the microphone. Before his debut, Lin Kong ranked with him, and the scene of Yasuo's blood pit left a deep impression on Uzi.
Hearing this, Lin Kong almost laughed out loud, "It's so funny, when you played Yasuo 0-10, I didn't say anything!"
"When did I ever go 0-10? Don't spit blood at me."
"Ah, right, right, right."
"You only need to know that when you kill in the middle lane, just shout 666!"
Lin Kong didn't say much. Uzi's 0-10 Yasuo was in another time and space, so there was no point in saying more.
Concentrating on the laning is the real thing.
Lin Kong didn't say anything at level 1. Originally, Yasuo was going to be suppressed by Clockwork at level 1.
Faker was also quite confident and stepped forward, and the result was good.
Lin Kong clicked E at level 1, slid up and tried his best to fight back with Clockwork.
A critical hit hit Faker, and he almost couldn't help but said, "Can a 1% rune critical hit also explode?"
Lin Kong was also surprised. He just wanted to pave the way for the subsequent single kill and exchange blood. He didn't expect that the 1% critical hit he brought would play a role early this time.
A critical hit allowed Lin Kong to establish an advantage in the first level.
When he reached level 2 at the same time as Clockwork, Faker didn't dare to cross the line to attack Lin Kong.
Yasuo at level 2 is sometimes worse than Juggernaut, and even a guerrilla dog, the kind that rushes up to bite you a few times and then runs away.
Extremely perverted.
Faker's caution also worked. Until level 6, Lin Kong didn't find any chances. He either felt that he didn't kill enough or might trade heads.
It was a loss for Yasuo and Clockwork to trade heads. What Lin Kong wanted was a clean head.
After level 6, Lin Kong still couldn't find a good opportunity even with his ultimate. He exchanged health several times.
Only after creating a push back line for Faker did he finally see the hope of a single kill.
"There are enough minions in this wave. There's a chance of a single kill!"
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