Let the scourge go to the right path, and you make games to reward them?
Chapter 76 The prototype of the anchor
In order to get more emotions, Lin Yuan specially prepared two update packages.
The first one is the recording function.
After the player finishes a game, he can choose to generate a recording and upload the recording to Lin Yuan's jade slip through the Shentong Network.
Others can also use the recording function of "Wandering Corridor 2" to call other people's recordings and watch and learn.
Although it is a recording, it is essentially a record.
All the player's operations in the game, including when and where to move to where, what props to pick up, what monsters to encounter, etc., will be converted into data and recorded in this recording.
When needed, you only need to load this record to restore the player's operation, which is very convenient.
The "StarCraft" of the year saved the recording in this way, but there were often many bugs in the middle, such as recording errors that caused the game to become another game.
And if the wrong version is better than you, it will be even more embarrassing.
Because it records the behavior trajectory instead of the picture, the capacity of this record can be very small, no more than 40K, and it can be downloaded or uploaded in one second, which fully adapts to the current bandwidth.
Players can also see the number of times the video has been downloaded. If they like it, they can click "like" and if they don't like it, they can click "dissatisfied" to show their attitude, which slightly improves the social atmosphere.
The second gift pack is the underworld mode.
The underworld mode of "Wandering Corridor 2" will be more perverted, more difficult, more cruel, and more unscrupulous:
The specific name and use of the props will not be displayed after obtaining them, so please explore them by yourself.
The monsters have a stronger desire to attack, and some monsters can attack through walls, so please pay attention.
There are more traps on the ground, and some traps will accidentally send players away in one wave, so please be careful.
A fake door appears, and passing through the fake door will not lead to the next floor, but to the previous floor, so please pay attention to the mark on the door.
A hidden room appears, and there may be a large number of precious props behind the door, or there may be endless dangers, so please choose carefully.
These settings are completely the product of Lin Yuan letting himself go.
Before the time travel, the players were a bit delicate, and they would give up if the settings were a bit difficult, which made it difficult for the game developers to torture the players.
But now, many of the settings here are not seen by the players!
They are like pieces of white paper, which can be kneaded at will and made to suffer as much as they want.
And the new mode can definitely torture the players to death, so that they know what a hardcore game is like.
When making the underworld mode, Lin Yuan did it with a smile.
The happier he is now, the more miserable the players who try the underworld mode will be.
But I believe that after experiencing the underworld mode, they will definitely be more willing to upload their records as their own medals!
After all, I have worked so hard, can I not show off and be worthy of myself?
And when the first tryer Li Zimo played the underworld mode, he had a serious shaken feeling about Fang Wai's identity.
Not a human!
Definitely not a human!
Is this inhuman design really the work of Mr. Fang Wai?
How much hatred do you have with the players?
However, after being tortured to death for several hours, Li Zimo felt that he could not play anymore.
It's too addictive.
The Hell Mode is difficult, but it feels so difficult and exciting.
Compared with the normal mode, the Hell Mode has a lower tolerance rate and higher requirements for players.
Players must have a full understanding of the game, have higher requirements for the details of the operation, and must be familiar with the identification methods of various props, but this is only the entry requirement for the Hell Mode.
After that, they need to understand the game's generation mechanism, the special settings of odd and even floors, the methods of dealing with monster card bugs, and the proficient use of props.
But this is not enough!
Going further, it is how to use the random characteristics to change the generation of props, so as to make the game random in a direction that is more beneficial to oneself.
The deeper he delved, the more Li Zimo found that there were too many tricks in it.
Once he adapted to the difficulty of the Hell Mode, the normal difficulty seemed too simple to Li Zimo, and he could kill at will with his eyes closed.
Only the Hell Mode could stimulate his mind and let him die and live, live and die to his heart's content.
As expected of Mr. Fangwai, he can torture people with such an artistic sense, which is really amazing.
When this version was updated, the players who tried the underworld mode began to split into two levels.
Some players said: "Fangwai, what's the difference between your actions and that demon!"
But some players said: "It's awesome, it's awesome!"
When the first underworld mode clearance video was uploaded, the players downloaded it and saw the other party's operation, and their enthusiasm for the underworld mode was completely ignited.
The video is presented in the first person, and players can personally enjoy the perspective of the strong, and see how he handles the problems in the game through this perspective.
The author of the first video is still relatively raw, and many details are relatively rough, even giving people the illusion of "I can do it too".
But the other party's thinking is very clear, and the overall control during the game is very in place.
And because of the roughness, it seems very thrilling in some places, and the uploader's panic behavior is also reflected in the video, which makes people laugh.
After finally passing the level with great difficulty, the people who watched the video even applauded him, expressing their admiration for him.
This video immediately received thousands of "likes". The popularity of the video was beyond the uploader "Li Cheng", and at the same time he felt a great sense of happiness.
In addition, the comments under the video made him excited.
[Although the operation is still a bit rough, I appreciate your overall thinking. ]
[Some small mistakes look cute. ]
[There are some places I don't understand. Can you explain the content here to me? It's the position of one quarter and twenty-five breaths. ]
...
Looking at these comments, Li Cheng was fascinated.
He was just a small Qi-refining cultivator, and he had never seen so much attention, nor so many likes.
But now, many people are asking for his advice and seeking ways to pass the level. This feeling of being needed and eager for guidance is really great.
The huge attention focused on him gave him a great sense of satisfaction.
He shared his experience without hesitation and was completely addicted to the world of games.
With Li Cheng as the first successful person, successors emerged like mushrooms after rain.
A small "like" will bring them great motivation, and a "dissatisfaction" will be like the sky falling. Driven by these two small icons, they unconsciously embarked on the road of pursuing results, and their game level continued to improve.
And the improvement of strength attracted more players' attention, and a positive cycle was born and developed like a snowball.
Even Lin Yuan did not expect that the prototype of the video anchor would appear like this.
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