a new day.

The boss hasn't come yet, and Naughty Cat's employees came to the company during working hours, and none of them were interested in working.

It's rare to see them all chatting in small groups.

“One of the bad things about working at Naughty Cat is one thing,” Zheng Ming, a new employee, lamented. “You have to watch the news to find out what big moves and new projects the company has.”

Shen Dingnan, who was also new, nodded in agreement.

Zuo Xuming sighed and said: "So this new project is a mobile game? It's really beyond my expectation."

Naughty Cat has several games on the mobile platform, whether it is PlayerUnknown's Battlegrounds, Plants vs. Zombies, or the latest Hearthstone.

All have one characteristic.

PC port.

The game content is exactly the same.

Just adapting to the mobile phone is enough.

To be honest, many people have no idea about developing and designing a mobile game from scratch.

Human energy is limited.

Most of the big names in the industry can only specialize in one or two tracks in their lifetime.

Where's Naughty Cat?

Almost all mainstream game types are covered, except for mobile games.

Many people speculate that the company will launch a mobile game sooner or later to broaden its product line.

But I didn't expect it to come so quickly.

Du Rui smiled bitterly and said: "To be honest, I never expected that one day when I was on the phone with my family, my dad would tell me what the company's new project was."

Wang Yi also nodded and said: "Me too. My dad saw the news of Mr. Lin announcing the new project live, and I didn't know until he asked me."

"I just don't know what kind of mobile game it will be? Can an open world mobile game be made?"

"Since the world is already open, why not make a PC game? Then why not design drawing cards or swiping, elements commonly used in mobile games?"

While the chat was in full swing, a voice suddenly sounded.

"Mr. Lin is here."

Everyone looked over.

Lin Mo rubbed his sore eyes and stepped into the company.

After the broadcast yesterday, I started busy planning new projects.

I stayed up until most of the night and barely finished it.

Seeing everyone's eyes turned over, Lin Mo said: "It seems that everyone knows. Let's have a meeting, a new project establishment meeting."

Half an hour later.

The conference room was packed.

"You should all know what happened yesterday, and many people also know the type of new project. I won't keep it secret."

The PPT turned to a new page on the big screen.

Looking at the game name with black characters on a white background, Lin Mo announced: "New project - Genshin Impact."

Everyone in the audience looked at each other in shock.

Genshin?

This name is a bit strange.

Just by looking at the name of the game, you can’t guess what the general game type is.

It is in line with the usual naming characteristics of naughty cats.

In the audience, Zuo Xuming raised his hand and asked: "Mr. Lin, why does it have to be an open world?"

Lin Mo asked back: "Why can't it be?"

The development history of mobile games is closely linked to the advancement of mobile phone technology.

In the past, mobile games were basically turn-based or war chess where you played and I played.

One is because it places lower technical requirements on manufacturers.

The other is that the functions are limited and too complex a mobile game is made. Only single-digit mobile phones on the market can run it.

The gain outweighs the loss.

The Genshin Impact project in the previous life was also betting on the performance of mobile phones in a few years when the project was established.

For a long time after the game was launched and became popular, it became a functional software for mobile phone evaluation and even at the press conference to demonstrate its performance.

Now a few years later, mobile phones can support more, better and more complex game types, and run smoothly on mid-range machines worth more than 2,000 yuan.

A game type like Genshin Impact that has certain functional requirements has reached a stage where it can be released.

For example, open world.

Lin Mo's rhetorical question made Zuo Xuming stunned for a long time.

yes.

Why not?

The law does not stipulate that mobile games cannot be open world or action games.

As long as it's fun, as long as it makes money.

Not to mention open world and action games, fighting games or RTS are not impossible.

Seeing that Zuo Xuming had no other questions, Lin Mo continued.

"The game plans to communicate development data on both mobile and computer terminals, and will be released simultaneously after the game is officially launched."

But after saying these words, Zuo Xuming couldn't help it anymore.

"Mr. Lin, mobile and PC? Is this still a mobile game?"

Lin Mo asked again: "Who said mobile games can only be played on mobile phones? What if you log in to the console again?"

Zuo Xuming's whole body was in a mess.

I even thought that I was the rookie who had just joined Naughty Cat.

I can't keep up with my thinking at all today.

As for when I heard that PVP was cancelled, no one finally said anything this time.

Although this is a design now used by mainstream mobile games and the effect is quite good.

By selling hatred, players can conquer each other and attract krypton gold.

Two hours later.

After finding the plan and talking about the main content of the game.

The last person to raise his hand to ask a question was Zheng Ming, who only joined the Persona project.

"Mr. Lin, this project of Genshin Impact is going to become a high-quality product. It will tear down all the existing mobile game stalls and start a new one. In this way, I'm afraid the turmoil will not be small."

Lin Mo nodded and said: "I know. After CSGO was born and a series of reskinned and inferior shooting games were involved, the turmoil has not gone away."

Be it past life or this life.

Mobile games have all gone through the era of reskinned games to make crazy money and using sacks to pick up money.

In the current mobile game market, which one is being reskinned?

Frontline War.

Because it is replicable.

Once a high-quality game like Genshin Impact is released that is difficult or impossible to copy, it will definitely overturn the existing market.

It is normal for manufacturers who rebrand inferior mobile games to lose money, ruin other people's jobs, and be targeted wildly.

Genshin Impact is a game that leaves aside the turmoil outside the game.

In terms of the quality of the game itself, it is an extremely successful game in this category.

In Lin Mo's previous life, one game even directly built its own "moat" for MiHoYo.

But outside of the non-Genshin Impact player base, it is also a controversial game.

The negative news mainly focuses on the plagiarism scandal of "plagiarizing Zelda", and the negative or radical remarks of "not as good as Genshin Impact".

But in fact, as long as you have played Zelda and Genshin Impact, you will find that these are two completely unrelated games.

There are countless similar situations, such as Sekiro: Shadows Die Twice, another game of the year.

After it, from the fall of Wolong Cangtian to Black Myth Wukong.

No matter which game it is, as long as there is a slight sense of déjà vu, countless people will jump out and use the word "Sekiro".

But in fact, in the four and a half years since this game was born, the total sales have only exceeded 10 million.

If you strip away the stereotypes and throw away the off-site disturbances.

Genshin Impact is just a good quality game.

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