"This damage..." Bengji couldn't help but sigh as the screen went black.

He focused too much on Tsar, and then he realized that Riven was already 2-0.

Bengji would never feel lonely, because someone would soon accompany him on his way to the underworld.

Who else could this person be except Gangplank?

Tsar, Riven, and Gragas were like three red-eyed demons, not giving Gangplank any room to operate. The three of them directly beheaded Gangplank under the second tower.

This scene made the audience excited, and this was the slaughter they wanted to appreciate, especially the LPL audience.

Once upon a time, all LPL teams played against LCK teams, leading by one or two thousand in the early stage, but they were always confused by the LCK's line-switching operations.

To be frank, with the same lineup and the same advantage, if it were EDG and LGD, they would definitely let Riven go to the top lane to make up the line and let Gragas go to the bottom lane to protect Tsar's development.

This is the most typical "EDG" operation of this era.

They obviously got the advantage, but they wanted this and that, and the final result was nothing.

The biggest shortcoming of the LPL teams of this era, apart from their individual laning strength, is "reluctant to give up".

They are reluctant to give up the line of soldiers, the small laning advantage, and then they are pulled back to the economy step by step by the opponent, and finally the opponent's core hero is formed.

If you are reluctant to give up the child, you can't catch the wolf. If you are reluctant to give up the waves of soldiers on the road, you can't kill the captain and the blind monk.

Only when you have sacrificed and gained can you achieve the top operation.

The top strategy is to distinguish the priorities of the opponent's lineup.

[This is ANR's operation]

[Fuck, this wave of Gangplank exploded]

[Hahaha, Gangplank can't get the line again, and he also gave away a head of Lee Sin]

[If this continues, Gangplank will be led by Tsar]

[Lee Sin's wild monsters are gone, so profitable]

[SKT is really being controlled from all sides]

[Why do I feel that SKT is still using the way they beat EDG to beat us ANR, you are dreaming]

The last sentence points out the reason why SKT is in trouble.

Yes, until now, they subconsciously think that this is an LPL team.

Since it is an LPL team, they can definitely use the line-switching operation to slowly resolve the disadvantages caused by the jungler gank in the early stage.

So they didn't expect that Tsar would go to the autistic bush to set a ward just now.

They didn't expect Riven to go to the bottom lane to catch Gangplank instead of going to the top lane to eat the line.

That's three waves of soldiers!

If you don't expect it, you have to pay a price, the price of blood.

This wave of joint kills once again opened up the economy of about 1500. In addition, there are three waves of experience, which the captain cannot get.

On the commentary seat.

Miller: "I feel that this captain is like a bait for fishing. If you don't come to protect my captain, my Tsar will poke your explosive barrel without pressure, and then kill your captain. I just watched carefully that the Tsar used the sand soldiers to poke the captain's explosive barrel. Every time there were two drops of blood left in the explosive barrel, it was directly poked away. Moreover, the Tsar's hands are so long that even if your captain's explosive barrel stands behind the defense tower, it is useless."

PDD: "I thought of the most classic way of playing in military tactics, surrounding the point and attacking the reinforcements. This game is really about surrounding the point and attacking the reinforcements. If you SKT choose this four-protect-one captain, then I will choose the extremely strong mid-jungle, plus the Tsar who will definitely counter you, so that you must come to support your captain in the early stage, and then I will intercept you halfway, even if you bengji I didn't want to help the Captain at first, but I had to come in the end. "

Miss nodded heavily: "I must say one thing, ANR's style of play without soldiers is definitely something SKT has never seen before. Look at the current card, it is true that he has eaten two and a half more waves of soldiers than Riven in the top lane, but what can he do? You are just a card. Even if the top lane defense tower gives you a card, how big a wave can your card make?"

Xiao Cang took over MISS's words and continued to analyze: "This is how ANR operates. They are really the kind of team that dares to make choices. Dare to make choices, and make steel through hard work!"

Dare to make choices, and make steel through hard work. This sentence instantly made all the audience who like ANR admire this team even more.

Even many viewers recalled their own lives. If they had dared to make some choices at the beginning, would it be different now?

In the game.

The next game rhythm has been completely controlled by Riven + Thresh + Gragas's mid-field supportControl.

As long as SKT's defense line has a little loophole, bad news will come immediately, especially Tam, who has become ANR's cash machine.

Speaking of Tam, he is not afraid of frontal strong control heroes like Minotaur. What he is most afraid of is Gragas, S8's Zac, and heroes who move with him.

Especially Gragas.

It is no exaggeration to say that Gragas and Tam are a pair of mortal enemies. In the version where Gragas is strong, Tam cannot play. For example, in S7 and S8, in these two versions, Tam was chosen to give away heads.

This is why Lu Yun gave up Tam and chose Jinx.

That's right, Lu Yun thought of all this from the beginning of the game.

And this is the charm of BP.

If there is a problem with BP, no matter how strong the personal skills are, it can't save it, and it may even happen that the strong team will be in the top 16.

0-3!

0-4!

0-5!

0-6!

Just over 16 minutes later, Marin's Gangplank was close to being a super ghost.

SKT was beaten so badly that they dared not rescue Gangplank who was infinitely suppressed by Tsar. 4 minutes ago, Card and Lee Sin finally took advantage of the gap when Riven and Gragas went home to replenish supplies to catch Lu Yun's Tsar.

But Lu Yun did not give them any chance. The ultra-long-distance second-stage drift made Card and Lee Sin far behind.

The reason why Tsar of this era can be described as invincible is that once the line is turned, this hero is difficult to kill.

The 800PX attack distance does not only bring suppression power, but also ultra-long-distance escape efficiency, which can drift from the Toad Nest to the river in two stages in one breath.

Of course, this hero still has the problem of insufficient mana consumption. A set of drift will consume one-third of the mana, but all this becomes insignificant because of the huge economic advantage at the beginning.

You know, Lu Yun's blue glyph brings growth back to mana.

That's right, growth back to mana.

It is no exaggeration to say that Lu Yun has done every detail to the extreme.

Because he knows very well that only by doing the details to the extreme can he win against SKT.

At 17 minutes and 50 seconds, Lu Yun went home and directly found Luden and Nashor's Tooth with the economy provided by the captain's head and the explosive barrel.

On the other hand, the captain still did not find the second of the three items. The ruby ​​and the long sword have been hanging on him for 6 minutes.

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