LOL: All-around champion, peak at debut
Chapter 378
Lu Yun, who was in charge of the blue team, immediately blocked [Gnar], [Card], and [Policewoman].
These three heroes were obviously created to set the stage for Looper.
EDG blocked [Spider], [Troll], and [Ryze].
As they often played against each other in training matches, EDG knew what role Looper played in the ANR team.
Therefore, they directly blocked the jungler who was very capable in the early stage, and Ryze who could not be given to Lu Yun.
In the last Nest Cup, EDG blocked this hero in the ban position for 5 consecutive times.
Since it was only the Demacia Cup, Lu Yun did not pursue suppression in BP too much, and let Hongmi do BP.
Although sometimes the lineup was not so reasonable, Lu Yun would not say much, the purpose was to let ANR train with weight.
In this kind of game, it is not a good thing to win too easily.
Soon, the lineups of both sides were determined.
ANR [Blue side]
Top [Rumble], Jungle [Rek'Sai], Mid [Jayce], AD [EZ], Support [Karma]
EDG [Red side]
Top [Knife Girl], Jungle [Gragnard], Mid [Clockwork], AD [Kalista], Support [Zyra]
The ultimate talent of S6 directly brought about a major reshuffle of the heroes.
These are all very strong heroes in the current version.
Especially the support position, with the talent of Thunder Decree, the support has no choice of hard support at all.
From the perspective of the lineup, the EDG lineup, the mid-lane selection of Clockwork, is too abstract.
This is also the consistent problem of LPL in this era. They always like to use one hero to cover the bottom.
Obviously Karma can go to the middle lane to fight against Jayce, but they have to choose Clockwork in the last counter position, always wanting to keep a back hand.
In the final analysis, it is still the understanding of the game of League of Legends that is not in place.
In the last game against SKT, ANR did choose a lineup that had everything they needed in the early, mid, and late stages, but they did it all by relying on absolute counters of hero attributes, Riven countered Fiora, Gangplank countered Crocodile.
Without such counters on hero attributes, you always want this and that, and in the end, you will definitely get nothing.
In ANR voice.
"They finally got a clockwork, I don't understand it." Xiang Guo said with a smile.
"Their BP is indeed problematic. I will play around the top lane in this game. The middle lane should have a considerable advantage in the laning phase. The bottom lane will be stable, and I will help Rambo. I can play freely in team fights." Lu Yun said.
"I... I will be more aggressive in the early stage!" Looper also showed his confidence as a champion top laner.
The failure of the last Nest Cup made him feel angry.
He still reads the things on the online forum, so he really wants to prove himself and wants to return to his former peak.
After entering the game, both sides deployed a long snake position.
Unless it is a specific lineup combination, Lu Yun rarely pursues the jungle invasion at level 1.
After going online, Lu Yun played relatively steadily.
The hero Clockwork has a very strong laning ability at level 1. As long as Q hits Jayce and hits three flat attacks, Jayce can't bear it.
Don't forget that Clockwork's passive early combat ability is very strong.
Therefore, Lu Yun's approach is to focus on defense at level 1.
Pawn is very clear about the burst ability of Jayce at level 3, so he can't let Jayce transition smoothly to level 3.
Don't forget, once Jayce transitions smoothly to level 3, cooperate with Rek'Sai, and kill him, a Clockwork without flash, almost just by hand.
Pawn's first Q skill is still prepared to consume Jayce's health.
Lu Yun's position is very smart. He did not stand next to the minions, but stood on the flank.
In this way, the first Q skill of Clockwork only consumed his health and did not hit the minions.
After Pawn used the Q skill to hit Jayce, he prepared to hit two basic attacks with passive.
However, the control of the distance of Clockwork's Q skill made Lu Yun only hit one basic attack, and then he used the Q skill to successfully hit Clockwork who wanted to follow up with the second basic attack, and at the same time splashed the minions.
When Clockwork wanted to retreat, he switched forms, and used Sky Leap to hit Clockwork directly.
While Clockwork was in a high deceleration effect, he hit a basic attack.
Lu Yun did not greedily hit the second basic attack, but immediately operated Jayce to pull back.
Because he knew very well that at this timeIf you are greedy for the second basic attack, you will definitely be chased by Clockwork and attacked, and you will also be beaten by the minions.
Lu Yun has gotten rid of the misunderstanding that "attack is the best defense". Unless the opponent's midlane rushes up to kill, Lu Yun will never deliberately pursue a single kill.
"So anxious, pawn!" Lu Yun smiled slightly in his heart.
He can fully feel the psychological activities of pawn at this time.
It is indeed easier for level 1 Clockwork to beat level 1 Jayce, but it does not mean that you can attack Jayce without thinking.
The best way for Clockwork to consume Jayce's health in the early stage is to defend as an attack.
If Jayce does not come with Clockwork, Clockwork must not take the initiative to attack Jayce, but wait until Jayce wants to use basic attacks to clear the minions, use Q skills to consume Jayce, and at the same time consume the minions around Jayce, and then use a basic attack with passive.
At this time, it depends on whether Jayce is overwhelmed. If Jayce is overwhelmed and wants to attack Clockwork, Clockwork is qualified to attack the second time.
This is the basic skill of Clockwork against Jayce.
But Pawn chose another way, actively coming up to consume Lu Yun's Jayce's health, and there was only one purpose for this.
The factory manager is ready to catch the mid at level 2!
"After Xiang Guo kills the red buff, come to counter-camp at level 2!" Lu Yun immediately said this in the microphone.
"Okay!" Xiang Guo agreed to Lu Yun's arrangement without any hesitation.
"There is no reason for his Clockwork to be so fierce to me." Lu Yun said.
At 2 minutes and 16 seconds, both mid laners reached level 2.
Before that, Pawn's Clockwork was still very fierce, and even chose to take drugs to exchange blood with Jayce.
Both sides had only two-thirds of their health, and Jayce's health was even lower.
It was said that it was too late, and the barrel that had already circled from the bottom corner to Jayce behind, with the red buff, rushed directly to Jayce.
Standard E flash, not giving Lu Yun any room for operation.
Due to the large amount of initial magic resistance, Lu Yun did not give up the flash, but immediately switched forms.
Because he knew very well that with only level 2 Clockwork and level 2 Gragas, there was no way to kill his 60 magic resistance Jayce.
Don't forget that when Jayce switches forms, he can get 12 points of dual resistance, plus the 14 points of magic resistance brought by his own runes, a full 60 magic resistance.
At this time, Rek'Sai, who was only level 2, suddenly rushed out from the river in the upper lane and rushed straight to the factory manager who had already given up the flash.
Without flash and E skills, Gragas was a living target for Jayce and Rek'Sai.
Of course, without level 3 Rek'Sai, there was not much damage, so there was no way to save Jayce.
After a wave of confrontation, ANR played a 1-for-2 exchange, and Lu Yun's Jayce took a head and an assist.
This wave of head exchange was a complete explosion for EDG.
Not only did Jayce get the first blood, but Gragas also lost the red buff.
In the duel between Jayce and Clockwork, Jayce could accept Clockwork getting a kill, but Clockwork could not.
Because Jayce is an early-stage hero, once Clockwork passes level 2, it is already difficult to line up against a high-level Jayce, not to mention that Jayce got a kill.
The rest of the game has completely turned to ANR.
Because of this ugly lineup, EDG was quickly pushed by ANR in just 22 minutes.
This is the disadvantage of an imperfect lineup. As long as it falls into a disadvantage, this team with less combat capability in the early stage and less combat capability in the late stage (Clockwork does not have a stable front row to create output space for her) is not qualified to turn the tables.
(369 should retire and give those new top laners some opportunities)
(Believe in the light!)
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