After the lineups of both sides were determined, the audience and the screen were already excited.

Because this game is too new.

From the selection of heroes, the determination of the players on both sides to win this game was demonstrated.

Miller: "This game is really worth looking forward to. It is not like the previous BO5s, which are still the same heroes in the regular season. There is no novelty at all."

MISS: "Mr. Miller is right. Those who like e-sports are young people. Young people are the main force to break the rules!"

Young people are the main force to break the rules. This sentence once again ignited the atmosphere on the scene.

Even some fans who don't like EDG very much are infected by EDG's fighting spirit.

This reminds them of the MSI period last year, when they faced Faker, took out Widowmaker and Morgana, and finally defeated Faker.

This is also the proudest era for all EDG fans.

[Go, EDG]

[I don't know why, I suddenly want to see EDG win]

[Can EDG win once]

[Hey, I still have feelings for EDG, but I still hope ANR wins]

[Winning or losing doesn't matter, as long as we play excitingly]

Accompanied by these harmonious barrages, the game officially began.

After entering the game, EDG did not choose to invade.

It's not that they don't want to, but they don't dare.

The reason why ANR gave up Nidalee and chose Olaf is to prevent EDG from invading ANR's jungle area by relying on the strength of Titan.

All aspects must be considered carefully, this is the peak ANR.

In the S6 era, invading Olaf's jungle area is equivalent to directly self-destructing. Even if you are Karma with extremely strong combat ability at level 1, you are not qualified to invade Olaf's jungle area.

Again, when the blue side chooses heroes, you must consider whether the red side will invade its own F6, and you must defend this F6 no matter what.

At 1 minute and 50 seconds, the minions of both sides began to clash.

The director immediately directed all the cameras to the middle lane. After all, it was the first time to see Zyra in the middle lane, and everyone wanted to know what this hero's early combat ability was like.

Lu Yun, who learned Q at level 1, went online and used the Q skill directly on the ranged minions of Cassiopeia.

Pawn, who was operating Cassiopeia, was not to be outdone and almost simultaneously used the Q skill on the back row minions of Zyra.

Pawn was quite greedy. He knew that Zyra was standing on the flank of the ranged minions and didn't want to give Cassiopeia a chance to double-hit (hit the hero and the minions at the same time), so he still aimed the mouse at Zyra.

Relying on the movement speed of 340, Lu Yun easily twisted the first Q skill of Cassiopeia.

(Basic data of Cassiopeia)

(Basic data of Zyra)

As soon as he saw that Cassiopeia learned the Q skill at level 1, Lu Yun immediately changed his tactics and used offense as defense.

Relying on the attack range of 575 and the movement speed of 353, the snake lady began to pull the pawn.

In version 6.9, the passive of the snake lady was changed, which weakened the movement speed of this hero in the early stage to only 328.

Although it can reach 396 (other mages only have 380) in the later stage, which is unattainable by other mages, the mobility in the early stage is obviously too poor.

In this pulling, Lu Yunbai earned two basic attacks from the snake lady.

"Why can't I attack him."

The pawn who was pulled by the basic attack was quite surprised.

In the past, he had never been pulled by the mages in this kind of basic attack. This time, he was suddenly pulled by Zyra, which naturally surprised him.

This is normal, because he has never been on the line with the hero Zyra, and he doesn't know that Zyra's attack range is 575, while the attack range of the snake lady is only 550.

The attack range of 25 is certainly not enough to pull a basic attack, but with the extra movement speed, this is different.

(This can be seen from the S10 World Championship. Before the World Championship, the policewoman with 5 basic movement speed became the bottom lane overlord with only 5 points. Anyone who came would be pulled back.)

Lu Yun's side.

After hitting two more basic attacks, Lu Yun immediately controlled Jyra to retreat, never greedily waiting for the next basic attack, even if he hit another basic attack, he could trigger Thunderbolt.

As the Jinchūriki of Snake Girl, Lu Yun knew very well where the strength of Snake Girl at level 1 was.

It was just when the cooldown time of his Q skill was only 4 seconds.

In contrast, Jyra's Q skill was as high as 7 seconds.

If you don't retreat in time and greedily wait for the damage of that Thunderbolt, all the previous blood exchange advantages will be spit back when Snake Girl's Q skill is installed.

You should know that once Snake Girl's Q hits a hero, it can increase the movement speed bonus by 30%.This is the strongest point of Snake Girl.

"As expected of a Snake Girl specialist..."

After the first confrontation, pawn once again appreciated the talent of the rising star on the opposite side.

In addition to the perfect control of the sense of distance, this talent also has the most extreme understanding of the hero itself.

In order to play Thunder, the domestic mid-lane players that pawn played against before always wanted to take advantage of the fact that Snake Girl's level 1 movement speed was only 328, and hit one more attack to go away. When Snake Girl's second Q skill was ready, it was too late for them to retreat.

In addition to these, what made pawn feel the most pressure was Lu Yun's control of the attack rhythm.

"Is this rhythm of the basic attack brought about by the attack speed?" pawn said to himself in his heart.

pawn was right.

Although Lu Yun had the 12-18-0 talent system of Thunder in terms of total talent in this game, he chose Fury, which provides 5 attack speed, instead of Witchcraft, which provides 2.5 spell damage, in the Fierce system.

(Zyra's talent)

That's why he was able to hit two more basic attacks than Cassiopeia just now.

In addition, in terms of the red mark, Lu Yun chose double penetration, losing a little magic penetration in exchange for a full 9 points of physical penetration, combined with 3 points of precise physical penetration, that is 12 points of physical penetration.

(Former double penetration rune)

This is absolutely advantageous in the early stage of basic attack confrontation.

You may ask, won't this reduce Zyra's damage in the mid-term?

Of course it will!

But Lu Yun's thinking is very clear. He knows that Zyra will definitely not be able to beat Cassiopeia in the mid-to-late stage, whether it is laning or fighting in a group.

Since you can't beat Cassiopeia in the late stage, then increase the confrontation ability in the early stage, especially to make good use of Zyra's long arm advantage.

In the first confrontation, Zyra earned nearly 130 more health from Cassiopeia, minus the difference in her initial health, Zyra now has 70 more health than Cassiopeia.

Of course, this health difference is not obvious enough, but in the top-level games, the key is to accumulate a little.

Especially in the mid-lane position.

A wave of blood exchange earns you a little, and as the game goes on, the health difference is played out.

Since both sides have played basic attacks, the formation of the minions has been disrupted and the minions are squeezed into a group.

After the CD of the second Q skill is ready, Pawn chose to play it safe this time, neither Q the minions nor Q Jyra.

He wanted to keep this Q skill and deal with Jyra.

Let's look at Lu Yun.

Seeing that the snake girl deliberately kept the second Q skill, Lu Yun directly used the second Q skill on the minions.

Since the minions were already squeezed into a group at this time, Jyra's Q skill hit 6 minions in one breath.

At this time, the control of the number of minions immediately fell to Jyra.

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