Lord of Spells from Faerûn
Chapter 23 Dragonlance Adventure Group
Looking at this group of frivolous adventurers, the mage tilted his head questioningly, expressing doubts about their unreliable performance.
"Excuse me, what is your professional level?"
The paladin hammered his chest proudly: "I am a fifth-level paladin!"
The beautiful woman took out the dagger from her waist and twirled it on her fingertips. She said in a rough voice in a seductive tone: "I am a level five wanderer!"
The bearded dwarf hammered the hammer in his hand to the ground: "I am a level five warrior!"
The handsome man carrying the harp took it off his back and stroked it: "I am a third-level bard!"
Seeing a third-level bard emerge from a group of fifth-level professionals, the mage couldn't help but feel amused, just like a husky emerging from a pack of wolves.
However, this is also the daily routine of most adventure teams. Many spellcasters in Faerûn rarely join adventure teams. They are richer than their peers and are more willing to choose to take risks when necessary.
In contrast, although bards are also spellcasters, they are widely found in adventurer parties because their love of gossip and disseminating nature keep them traveling around the world.
The bard's spell list is incomplete, and its universality is weaker than that of the wizard. Moreover, their nature is bohemian and lazy. They rarely have similar people who are willing to immerse themselves in the magic network, so they generally advance slowly.
Even so, an adventurer team with a bard is enough to claim to be well-equipped.
Feeling the mage's contempt, Hamlein blushed and added loudly: "Hey! Don't underestimate me. Although my professional level is low, my role is to be the spiritual leader of the team! With me here, we can work in a good way. mentality for adventure!”
Regarding Hamlein's stubborn resistance, the others scratched their heads in embarrassment. Although Hamlein was indeed good at playing the piano, he was too proud of himself as a spiritual leader.
Imrik smiled and said: "I am a fifth-level mage. If I join, your role will probably be just the 'spiritual leader' of the team."
Hearing Imrik's level, Hamlein sat down in amusement. Although they were both spellcasters, compared to the mage, the bard was still a bit inferior.
Paladin Jerome was even happier when he heard it. He gestured with scissors excitedly. He was a fifth-level mage, and many adventurer teams with higher professional levels than them did not have it.
In order to increase his persuasion, he also showed his special identity. A burst of platinum light emerged from his body, and faint dragon scales appeared on his skin.
"I am a dragonborn paladin with golden dragon bloodline."
At this time, the mage finally glanced at the muscular man in front of him in surprise. You must know that almost all dragon-born paladins in Faerun are followers of the platinum dragon god Bahamut, and they devote their lives to fighting the evil five-color dragon. After Tiamat's minions fought.
This strange and innocent paladin actually gave up the source of his blood and believed in Lathander, Lord of the Dawn.
Could it be that the Church of the Lord of the Dawn's superficial tradition of celebrating great achievements attracted this paladin? Imrik secretly cursed.
However, the paladin's self-destruction finally aroused the mage's interest, not only in trying to find out the reasons behind this paladin's strange behavior, but more importantly, their destination - the lost city under the mountain.
It is said that long before Waterdeep was founded, a powerful mage named Halaster Blackrobe built his mage tower here.
Halaster Blackrobe, like most mages, has a withdrawn character. The difference is that his character is even more extreme. He is not only withdrawn, but also a homebody.
As the years passed, Hellast's character became more and more withdrawn, until one day, he decided to move his mage tower into the bottomless underground to permanently isolate himself from the possibility of contact with others.
So he led seven mage apprentices to continuously dig with magic, and dug huge underground tunnels under the mage tower. These tunnels finally connected to the huge underground hall.
Afterwards, Halaster abandoned his mage apprentices and moved the mage tower underground, taking with him his countless wealth.
The curious apprentices he abandoned on the surface tried to explore this underground lair. However, they find nothing but a trap protected by powerful magic.
As time went by, Waterdeep slowly grew around the foot of the mountain, gradually covering the surface where the mage tower once stood, and heavily armed adventure teams continued to enter Hellast's territory. He traveled between planes, collected many monsters, and moved his residence deeper into the endless underground.
People call it the Lost City under the Mountain.
Imric is very eager to go to the legendary underground territory built by this old mage. It is said that there are precious spell scrolls and magic equipment everywhere.
He smiled and said: "I am very interested in your proposal, but before going to the Lost City under the mountain, I still need to deal with some trivial matters in Waterdeep City. If you are not in a hurry, I can join you."
Everyone in the adventure team shouted happily.
"Great! Our Dragonlance adventure group has added another partner!" After Jerome announced loudly, he looked at the mage awkwardly. Only then did he remember that he didn't know his name yet.
"My name is Imric Thrall."
"Okay, okay, dear Imrik, from now on we will be the only spellcasters in this adventure team!" Hamlein came over and put his hand on Imrik's shoulder, saying enthusiastically.
The black-robed mage avoided his arm without leaving a trace. He didn't like physical contact with others, which would make him extremely uncomfortable.
"You just said that our adventure team is called the Dragonlance Adventure Team?" Imrik changed the subject.
Jerome said confidently: "Yeah, a good name, right?"
"Dragonlance, that's a good name. Please take good care of it from now on, everyone." Imrik agreed.
While everyone in the tavern was enjoying their drinks, a member of the security team suddenly broke in and announced in a panic:
"Lizardmen! Those damn lizardmen from the Lizard Swamp are here again! All combat-effective personnel go to support!"
Everyone in the tavern was in an uproar and panicked. Lizard Swamp was adjacent to Dagger Beach. This group of cold-blooded animals had always had the habit of raiding human camps for prey.
"Damn it! We must help them and we must not let these evil creatures go!" Paladin Jerome said angrily.
Hamlein rolled his eyes: "Please, what does this have to do with us? We were all planning to leave. Don't worry, they will be fine. They have survived all these years."
The dwarf Zach looked drunk, but he became excited when he heard the lizard man's words: "Lizard man? Where are they? I want to kill all these cold-blooded beasts!"
The hatred between dwarves and lizardmen has been around for a long time. Just like the hatred between dwarves and elves, it is the inheritance of the race. Therefore, after Zach heard about it, he preached to kill all these lizardmen.
Domila also said nonchalantly: "I will not do anything that is not beneficial unless they give me a large sum of gold coins as a reward."
The paladin looked at his teammates with a headache. Suddenly, he had an idea.
"Okay, two versus two. In that case, why don't we let our new companions decide whether to help these poor people?"
Everyone looked at Imric at this time.
The mage smiled slightly. He had originally planned to deal with this group of lizardmen. Unlike these adventurers, the caravan could not leave at any time. Once the village or town was breached, they would not be able to gain favor.
"I agree to participate in the battle. Let me see the strength of the Dragonlance Adventure Group."
After everyone listened to the black-robed mage's understatement, even Domira and Hamlein, who didn't agree, couldn't help but want to prove themselves.
They all agreed to participate in the battle to defend the shallow water beach.
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