Lord of War
Three hundred and thirty-one. Northern Principality Federation
The Union of the Northern Principalities, also known as the Federation of the Northern Principalities, is a federal government composed of thirty-six principalities. This is the second federal government to be born in the entire Miracle Continent.
The first one, of course, is the Pancontinental Chamber of Commerce Alliance. Of these thirty-six principalities, if one of them is taken out alone, it will not be able to act as a deterrent at all. I am afraid that even Xiao En can sweep them away.
But when these thirty-six principalities are united, the deterrence is very powerful. Even their old neighbor, the St. Joles Empire, is not very willing to provoke them.
For a long time, the St. Joles Empire has been using internal division tactics to try to disintegrate and split the federal government, but thousands of years have passed, with little success. These thirty-six principalities may have some conflicts, frictions, disputes, or even small-scale conflicts and wars among each other, but once faced with the invasion of foreign enemies, these thirty-six principalities can immediately let go of their differences. The hatred and contradictions among them have turned their guns to resist foreign enemies.
This kind of unity is only possessed by the St. Joels Empire on the entire continent.
In the final analysis, these thirty-six principalities have a common belief: Marz, the God of War.
In the territory of the entire Northern Principality Federation, there is only one church, the church of Marz, the god of war and battle, that is, the Church of the God of War. Even the Goddess of Victory, who belongs to the same priesthood system as Maltz, can't spread divine light teachings here, let alone other gods. The existence of the Northern Principality Federation is also the most critical and fundamental for Maltz to become a high-level god. s reason.
The territory occupied by the entire Northern Principality Federation is not smaller than any of the seven empires. And its geographical location is also quite important: the Northern Principality Federation is located on the northwest side of the Miracle Continent. Although the main location is in the Northern Continent, one-third of the geographical location belongs to the Western Continent. , so in fact this is a political system that straddles the Western Continent and the Northern Continent—it blocks the connection between the St. Jolls Empire and the Western Continent, forcing the St. Jors Empire to be unable to carry out the Western Expedition.
In a sense, the existence of the Northern Principality Federation is the culprit behind the tens of thousands of years of war in the Western Continent: the Church of God of War was also established from the Western Continent back then. It was the war that prompted the establishment of the Northern Principality Federation and established the current status of the God of War Marz. So later, hundreds of churches in the Western Continent also learned this method one after another, which caused the Western Continent to fall into an era of wars, and many races such as orcs, elves, dwarves, etc. were involved one after another, causing the entire Western Continent to change. It was extremely chaotic, and it lasted until recent years before finally showing signs of gradual stabilization.
Among them, the Emeria Empire was born in the flames of war, and it was the only existence in the Western Continent that could contend against the Orc Empire, Elf Empire, and Dwarf Empire. In the name of the Seven Great Empires in the Miracle Continent, it refers to the seven human empires, not including the empires of elves, dwarves, and orcs, but these three races don’t care anyway, because they are actually in the west The territory further west of the mainland is called Outland by humans here.
However, although the Northern Principality Federation is the chief culprit that caused the war in the Western Continent, in another sense, this federal government is also the source of peace in the Northern Continent. It blocked the Western Expedition of the St. It prevented the possibility of many gods from the Western Continent penetrating into the Northern Continent, and even blocked the possibility of the Amerian Empire going northward like a buffer zone.
However, the development limit of the Northern Principality Federation probably can only stop here, and they cannot use force to expand externally.
The Western Continent has the Amerian Empire,
They can tolerate many countries in the Western Continent falling into war, and wars of gods break out from time to time, but they absolutely cannot tolerate the Northern Principality Federation's hand to the Western Continent. Once there is such a sign, the Amelia Empire will take action immediately. The Northern Continent also has the St. Jors Empire. There are three or four countries between the St. Jors Empire and the Northern Duchy Federation. As soon as the Principality Federation moves, the St. Joles Empire will be able to know immediately.
In fact, if the Northern Principality Federation really wants to expand, they are more willing to expand northward, because the Church of God of War aspires to become the second St. Joles Empire.
But unfortunately, force is not enough.
The North Duchy Federation can only be regarded as a first-class kingdom at best, and there is still a gap between the super-class kingdoms, because the North Duchy Federation has no legendary powerhouses, and the entire North Duchy Federation has only forty high-ranking sanctuary powerhouses. It can burst into combat power comparable to legendary powerhouses for a short period of time, but the after effects are very large, and the maintenance time is only three to five minutes.
The God of War Church has five legendary powerhouses, but they only have the strength of the thirteenth or fourteenth rank. In addition, there are two holy sons of high sanctuary strength, who can temporarily gain the strength of the sixteenth-order super powerhouse through the divine descent, but once the divine descent is over, these two holy sons will have to pay their lives as the price of the entire world. On the mainland, apart from Cephaneo, Sean has never heard of any church whose Holy Child and Saintess can survive after God's descent.
As for the Seven Great Empires, which one does not have a legendary powerhouse with more than two digits?
The four chiefs of the holy knights and the three major legions of the St. Joles Empire are all legendary powerhouses of the fourteenth rank, especially the other three of the four chiefs of the holy knights except Nazar can let the angels enter Awakened state, which can increase their strength to the level of sixteenth-order super powerhouses. In addition, the head of the Dark Knights and the three black-robed cardinals of the Holy See Cardinals of the Morning Light are also legendary powerhouses.
And this is the legendary combat power announced by the St. Joels Empire. In private, no one knows if there is any hidden combat power.
Marz is a high-level divine power. In terms of divine power, he may be able to sit side by side with the Lord of Dawn and the God of Dawn, Ragsain, but this does not mean that the secular power of the Church of God of War can surpass that of the Church of Dawn. They are only protecting themselves from being invaded and annexed by the St. Jors Empire. If they want to launch an invasion to the St. Jors Empire, even if the God of War Church dares, the Northern Principality Federation will not dare.
Therefore, based on these many factors, the Northern Duchy Federation also had an extreme ethos of advocating martial arts, and gradually the custom of "Principal Parade" came into being. Even if they are not nobles, ordinary civilians also have the habit of taking the "Principal Parade" as their adult ceremony, but they can't afford to form any mercenary regiment or legion, so they usually use it as a mercenary formed by a nobleman. The squad leader of the corps may join some already famous mercenary regiments as his own goals.
Whether it is for commoners or nobles, it is crucial to be able to gain a little favor from the God of War at the coming-of-age ceremony, and even to get a blessing from the God of War. You can also get titles or rewards for this. And those noble descendants who have the right to inherit are also based on this to determine who is more qualified to succeed the family title, and even expand the family's influence, title, territory, etc.
In the Northern Duchy Federation, duchy tours are essential.
There are only two kinds of people who will destroy the parade of the principality: either other direct descendants who compete with the family for the right to inherit, or hostile families who do not want anyone to be strengthened by the God of War ceremony. If it is the former, it can only be said that some short-sighted people, once such a situation occurs in a family, it is basically enough to prove that the family has begun to decline; if it is the latter, Sean will have to re-examine the wearing A girl in magic leather armor.
Xiao En quickly filtered through Xiao En's mind about the Northern Principality Federation, the Church of God of War and all information related to it.
In the guild that Sean belonged to back then, there were quite a few priests who believed in Marz, the God of War, so Sean had a fairly good understanding of the divine arts possessed by this church. Naturally, he also heard a lot about the Church of God of War, and knew more or less about its internal professional system and power structure.
"Are you the God of War knight?" Sean's eyes fell on Dinney, who was about five or six meters away from him, and he asked.
Generally speaking, if a knight has a firm belief in a certain god and joins the church to which the god belongs, he can be called a temple knight of the church. Templar knights are generally responsible for protecting the safety of the church, its personnel, and the people. They are the sharpest blades of the gods in the secular world, and they are also the group of people who die the fastest when the war of gods breaks out.
A blessed knight refers to a knight who believes in a certain god and is blessed by that god, but does not join the church to which the god belongs. This type of knight can often cast low-level divine spells unique to the god. If they are lucky enough to be favored and valued by the god, and thus receive special blessings, they can even cast some higher-level and unique exclusive divine spells.
For those who don't know much about the clergy system, it is difficult to distinguish the difference between the Templar Knights and the Blessed Knights.
However, these refer to "usual circumstances".
But the God of War church does not belong to this kind of usual situation.
The cause of this kind of factor is the parade of the principality—because no matter what kind of person, as long as they successfully carry out the parade of the principality, they can be in the main hall of the Church of the God of War: the God of War blessing ceremony held in the Marz Cathedral. Receive the blessing of the God of War. Of course, there are good blessings and bad blessings, but even in the worst case, the person who performs the God of War ceremony can get a little improvement in personal attributes, but the general knight profession can get one or two low-level gods that are unique to the Church of God of War. surgery.
Therefore, the Northern Principality Federation has a special advanced profession that is unique in the entire Miracle Continent: Knight of the God of War.
In the game, all professional knight players who complete the principality parade mission can be transferred to the God of War knight. As for the task rewards obtained, they are really varied, ranging from attribute enhancement to low-level magic spells to high-level magic spells, and so on. If one is lucky enough to be able to obtain the magic spell of "Gift of War", then it is equivalent to having a ticket to knock on the doors of all top guild elite groups.
Sean glanced at Ding Ni, seeing that the other party didn't care about him at all, Xiao En smiled again, and said, "Have you already completed the tour of the Principality? What kind of blessings did you get at the God of War ceremony? … Did you get the gift of war?"
This time, Dinney finally had a little more reaction: he glanced at Sean out of the corner of his eye, and then let out a contemptuous snort from his nostrils.
"It seems like I didn't get it." Sean didn't care about the attitude of the other party at all. He looked in the direction where the woman left just now. "Let's talk about your young lady."
"What do you want?" This time, Dinney finally responded positively to Sean, but when he said this, he was full of murderous intent.
"This time, I forgive you, but next time if you want to kill me again, I don't mind killing you." Sean suddenly turned his head, staring at Dinney with cold eyes.
At this moment, Dinney suddenly had a panic feeling of being stared at by a beast (to be continued)
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