"Fortress of the Sea" is still an online game in essence. Players are playing more than 90% of the time. Compared with it, its plot mode is more like a kind of addition. It updates a short plot every once in a while. , To have fun with the gun-obsessed players, and by the way, a wave of advertisements for the new epic weapons.

There is a special highlight effect on the button of the story mode, which is used to prompt the update of the new story.

Qiao Liang entered into the plot mode, could not help but froze for a moment.

Because the updated plot mode is not crowded with the previous entrance, but a new entrance is given, and the card surface is directly filled.

This makes Qiao Liang feel a little strange. If according to his estimation, the new plot mode is only two or three hours of game time, then there is no need to make a new entry, which is quite wasteful.

Is it really important that this plot mode? Doesn't it make sense?

With a little confusion, Qiao Liang began to experience the new plot mode.

...

The screen was dark, first of all, an unsentimental electronic sound sounded in the ear: "AS-371-45 squad, mission goal: to sneak into the worm nest, search for the location of the Zerg Queen, and perform beheading."

A low-pitched male voice replied in a calm tone: "Received."

The game screen appears on the screen, which is still the first-person perspective. A special round table is directly in front of the field of vision. Above it is a set of "Skylark III combat suit" that is taken off, and there is a "sense" character on the right shoulder.

The protagonist in the first-person perspective stopped a little before pressing the button next to the round table.

The round table rotates, and the back of the lark's combat suit faces the protagonist's field of vision, and the small gliding wings and jet vents behind are clearly visible.

With a "click", the back of the combat suit cracked and the protagonist stepped in. A series of mechanical sounds sounded as if the entire combat suit wrapped him tightly.

On the first-person screen, various light blue tech-rich UIs appeared, prompting various battlefield information, and even small maps were replaced with more tech-savvy packaging.

The sound of the jet at the ear sounded, and the first-person perspective was suspended, and after a while, it landed steadily in the cabin.

After that, the player officially took over and was free to move and rotate the perspective.

Qiao Liang was a little surprised, because it was very different from what he expected.

The original plot of "Fortress of the Sea" is full English + Chinese subtitles, but this time it was replaced with Chinese dubbing.

The emotionless electronic sound sounds like the style of artificial intelligence, but the tone is a little special, it seems that I have heard it.

Qiao Liang recalled carefully, and then remembered that it seems that the newly updated voice assistant of the OTTO phone is this.

The conversation also made Qiao Liang feel a little bit at a loss.

The original "Fortress of the Sea" plot is a story of a biochemical virus and a zombie, but now the dialogue has more words like "worm nest" and "zerg queen".

The UI layout of the first-person perspective has also changed, making people immediately think of science fiction.

The most outrageous is this combat suit.

Qiao Liang glanced briefly, and saw a miniature fusion reactor, a huge magnetic rail rifle, a gravity device on his feet, etc. in this high-tech combat uniform. This thing is obviously not a timeline with the original plot of "Fortress of the Sea".

This simple opening made Qiao Liang realize that the plot of this DLC should have nothing to do with the plot of "Fortress at Sea". This is a science fiction story.

Qiao Liang turned around and saw four players in the same skylark combat uniform, but with slightly different paintings.

The tasks were about to start. The four team members responded differently. Some of them played gags, lively atmosphere, and some were silent, just smiled in an echoing manner.

Although all are Chinese dubbing, there are still subtitles, and their names are also marked on the subtitles: Xu Kaile, Meng Yu, Zhao Yongxiu, Wu Shaojun.

The four people have different personalities and are matched with different combat uniforms. Qiao Liang quickly recognized them.

After simple preparations, the four team members stood at the exit of the cabin and left a position for the protagonist Qin Yi.

Qiao Liang controlled Qin Yi to walk over, and the rear hatch opened instantly, and all the members quickly fell down in a lark battle suit!

Qiao Liang judged that they should have jumped from a large aircraft.

Below is the red ground.

In the sky, countless flying machines and fierce zergs are fiercely fighting, and on the ground, you can vaguely see the dense swarms that are constantly striking the human defense line like the tide. The smoke and fire everywhere can remind Qiaoliang. Alien battlefield beyond imagination.

In the rapid fall, all the team members kept their formation and planted one end into the target ground-a dark cave on the ground.

This shot, which is only a few seconds long, is a cutscenes made with real-time calculations, the cost is not high, but the effect is not bad, and it clearly tells the player's situation at this time.

After falling into the dark cave, Qiao Liang once again gained control of the protagonist, and the plot process officially began.

There is no need for a novice guide, because the operations of moving, shooting, switching weapons, etc. are exactly the same as the basic operations of "Fortress at Sea".

Some larvae and worker bees poured deep into the cave, and they were wiped out before the powerful firepower.

After really getting started, Qiao Liang discovered a very shocking fact: I am afraid it is not open!

Press the left mouse button lightly, and the huge muzzle immediately emits flames. This momentum, this battle, the firepower is at least several times stronger than the original "Fortress of the Sea".

Not just firepower, including the number of bullets in the magazine, the speed of changing the magazine, recoil, etc., are completely not a concept!

Although Qiao Liang does not play "Fortress of the Sea" very often, the most basic pressure gun for FPS games is. He found that there is no need to press the gun at all. The recoil of this gadget is minimal, and it can almost be seen as where to play. !

It's just that this recoilless function seems to have a cooling time, and it takes some time to recover.

Compared with other FPS games, the original "Fortress of the Sea" slightly weakened the recoil for the difficulty of the game, but it was definitely not so outrageous.

Not only that, but even more outrageous.

In the "Fortress of the Sea" regular mode, press the space bar to jump, and in this mode, tap the space bar to jump, the height of the jump is much higher than ordinary people; long press the space bar, the jet port on the back will spray air to give people Hold it up, with the direction keys can also do short-distance taxiing.

There is a gravity device in the footsteps, which can slide on the wall, and will not be injured if you fall from a height.

Among the special functions is a "tactical camouflage" function, which will become translucent after being turned on. Although the speed of action will be slower, it will not attract the attention of the Zerg.

Even more outrageous is that the helmet also integrates infrared detection, terrain navigation, ballistic calculations and other functions. Terrain navigation is a three-dimensional small map. The ballistic calculation will prompt the bullet trajectory, which will play a major role when the recoilless function fails, and can guide the player to press the gun.

Even this ballistic calculation function has an enhanced mode, which will automatically lock the enemy aiming within a short time after being turned on. Players only need to pull the trigger without brain.

The detection function is also very outrageous, in simple terms, it can detect the location of the Zerg.

What is this called? Xiaotou does not count?

But this is not just perspective, it is a super plug-in that integrates a series of plug-in functions such as flying, perspective, recoilless, stealth, and self-sighting!

As long as this setting is in the normal mode of "Fortress at Sea", that one-man slaughter city is definitely not casually talked about.

This upgrade in combat power doubled Qiao Liang's coolness, and he realized the sudden pleasure to the greatest extent.

As the plot progresses, the four team members have their own lines, and the artificial intelligence AEEIS is also constantly giving instructions.

Qiao Liang was completely immersed in the joy of playing the Zerg, completely forgetting the time.

But as the plot progressed, the situation gradually became wrong.

There are more and more Zergs, and the battle is getting more and more difficult. The players began to question one after another. Fragments of the skylark combat suit were found in the cave. The team members sacrificed one by one in the course of the mission...

Qiao Liang played it without knowing it.

The design of the entire plot process is obviously a bit insidious: at first, the player is mowing and addicted, but the deeper the difficulty, the higher the difficulty, and the more nervous the plot is, letting the player stop.

The sacrifices of the players and the mysteries all make the players eager to play to the final outcome.

Finally, Qiao Liang saw the Zerg Queen. After the plot, the whole picture shook, the cave collapsed, and human reinforcements arrived...

However, the protagonist's eyelids seem to become heavy, and they are completely closed after a few blinks, and the DLC's plot ends abruptly.

Qiao Liang was a little embarrassed.

"Ah? Is this over?"

"Fuck, this is the DLC plot of "Fortress of the Sea". This is obviously a large-scale promotional video of Pei's new game!"

After playing the entire DLC plot process, Qiao Liang found himself fooled.

Look at the time again~www.wuxiaspot.com~ It's already 7 o'clock in the evening!

There was a bell ringing outside, and it was time to take out the fish to take out the dinner.

Qiao Liang opened the door and took the dinner, only to realize that he had been playing for hours.

After he had lunch, he spent two hours playing the reincarnation mode of "Going Back to the Shore" before starting to play the new plot of "Fortress of the Sea". It seems that it has been played for at least five hours before it is completed.

Qiao Liang was a little speechless: "Is it just an ordinary DLC? I thought it was a two-hour plot, and it turned out to be five hours!"

"This is the last new game that is about to top!"

"The DLC with such a large capacity and such a sophisticated production was given away in vain, but it was only equipped with an epic weapon. President Pei is really good..."

"Huh, no, did I forget something?"

Qiao Liang scratched his head blankly, looked at the time, and suddenly awakened: "Ah, the GPL game missed! Day!"

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