Lost Narrative Poetry

Chapter 612 Changes in the World Pattern

"Is anyone near the Bloodfang tribe in the North? I want to know information about a disgusting kobold lair. They are really disgusting and arrogant. I don't know where they got the courage."

"Is there no one here? The main reason is that I really can't bear it anymore. I plan to slowly lure them out one by one and take the time to destroy them all..."

"I just saw this post. Isn't that the one you're talking about? The kobold who occupies an ice cave deep underground, far away from the sun, as a lair? It's best not to act impulsively. I heard that there is an adult dog there. dragon……"

"Adult dragon... grass! It's too insidious. I don't know about this at all. Why don't you have any information? At least give me a hint..."

"There is no way. Apart from the player panel, there is no other place that looks like a game. Don't think about any dungeon prompts or danger signs. You'd better treat it as a game. It’s better to look at the real world.”

"Ah, brother, you are right, I was stupid. Even the tribe didn't take any action, but those rude orcs were able to tolerate it. No matter how you look at this situation, there should be problems..."

…………

This is the content of a post on the Hakoba forum, and this post is not a hot post, but more like a microcosm.

Because posts like this are constantly popping up all the time, with new posts being posted and old posts being pushed up. This type of post is often the most common, but it often disappears without a trace. be able to get a response.

There are also many hot posts that have been pinned to the top and refined——

"A brief discussion on the good and bad choices of initial character attributes and future career trends"...

"Personal Opinions on the Direction of Warrior Adding Points"...

"I found the contact method of the Shadow Thieves Guild (general)"...

"Suspected Main Line: The Subversion of the Past by Steam and Machinery"...

Anyway, the popularity is very hot, and even if it keeps refreshing every second, you can see the floor numbers change obviously every time.

Countless Box Garden players from all over the world and in all time zones are speaking out in this suddenly rising global community.

Ask for help, or help others...

Of course, considering the size of the player base and their dispersion, the former is often the case, and few people can help others. The two players in this post are already one of the few examples where the start is very close.

However, they are still separated by at least hundreds of miles, and they can barely be said to be in the same area. Some uncirculated information is known to one person but not to the other, so it just happens that they are in the real world. Just communicating on the Internet...

That's all. As for substantial help, don't even think about it. No one has such ability.

Taking every five levels as a rank, low-level professionals can only be said to be township-level adventurers, still learning the characteristics that define themselves as specific professions; although mid-level and above professionals become more unique, But even if you have truly mastered professional abilities, if you want to move across regions, it is best to go together.

For example, forming a team of like-minded adventurers, or going on the road with a large caravan with a large number of people, can truly ensure safety.

Only high-level professionals are truly qualified to start adventuring alone around the world, embark on a journey according to their own ideas, go anywhere, and have the ability to become the material of ordinary bards. Rumors often It can spread for a while.

After all, their strength has reached a level far beyond that of ordinary people, and they are even people with outstanding skills in the corresponding professions. Although they are far from being invincible, there are very few things that can threaten them.

The material plane is not as dangerous as dragons as many as dogs and legends are everywhere. Adventurers who can hone themselves to a high level not only have breakthroughs in their own abilities and expertise, but also have relevant experience. And the experience is often very rewarding.

Of course they know what choices they should make under any circumstances. It is not just as simple as knowing not to rush in hot-headedly when facing a large number of enemies, but it is also reflected in various experiences.

For example, you will not easily let down your guard in a strange place, you will always be on guard when in front of unfamiliar people, you will not just believe in local rumors and other people's opinions, and you will first carefully investigate all the information as much as possible before taking action. Then formulate targeted tactics and strategies...

This is the main reason why high-level adventurers and above can travel around the world and freely conduct adventure activities alone in various parts of the world.

The combination of superb skills and quality, sophisticated awareness and experience is the way to go.

Therefore, the current player group is still far behind. Not only are their abilities low, but their experience and awareness can be said to be almost non-existent. The vast majority of people have not really changed their minds at all, and they still have not understood the situation. Take instant feedback from this dynamic real world to heart.

They still feel that this is a game, but they have learned from the experience of the first and second batches of dead people. They will not seek death too obviously. They know that they have to play their own character roles... but that's it.

They only use the most basic and superficial things such as words and deeds to play a character that other players cannot recognize, but they do not really integrate into it, think about problems from the perspective of the real world, and look at the operation of the entire world.

Not to mention traveling thousands of miles to support others, when they finally get through it, for example, after reaching level 5 or above, and are extremely excited to go out and explore the world... I don’t know how many people will suffer because of such recklessness. , and lose your precious number.

——Drinking medicinal wine in a black shop without any precautions, smiling without knowing anything, but at least it was a painless euthanasia...

——I feel that my NPC companions are tools. I just need to maintain superficial respect, and I can allocate the benefits at will. In the end, I will be torn into pieces in my sleep...

Anyway, there must be many ways to die. I don’t know how many precious old player accounts will be lost to teach them a lesson.

However, the players were not able to foresee these things. They still feel that the damn game settings are preventing them from exploring the world, confining them to the novice village at the beginning, with no way to get out.

Because the game has been launched until now, the fastest players seem to have upgraded to level 1, and even level 2 is still far away, because the upgrade in the game seems to be very complicated and very hard-core.

——Or should I say...real?

For example, the spellcaster profession requires a lot of reading, mastering relevant knowledge, or mastering corresponding knowledge through experiments. It also requires practicing spellcasting expertise and training awareness of spellcasting...

Melee professions also require a lot of practice to form the basic standards of muscle memory to learn the corresponding skills, including heavy blows, follow-up chops, etc. They also need to train against NPCs to better master actual combat skills...

In short, it can be roughly divided into mental training and physical training. However, consciousness requires targeted training. Anyway, they are all quite hard-core and real settings.

Even if there is a player panel, you can quantitatively see the progress bar of your own training and improvement, and it also has many incredible benefits compared to NPCs. For example, there will be no bottlenecks in upgrading, and you can directly upgrade to gain points.

Theoretically speaking, as long as they are brave enough, every player is the seed of a future legend.

However, players are still extremely dissatisfied with this, crazily criticizing this inhumane setting, complaining that game companies have gone crazy in pursuit of reality, and are here just to disgust players.

It’s really frustrating to not be able to level up one level a day, guarantee the legendary realm in one month, and become a god at the lowest standard after half a year!

Some people expressed their opinions angrily, calling on everyone to quit the game together, trying to force the official to adjust and modify this disgusting setting. However, the official did not respond to this. In the end, wouldn't these people have to continue to play in despair?

I haven't even stopped logging in for a day...

It has to be said that people's adaptability is quite strong, and gradually players have accepted this hard-core real setting, and even started to find this situation very interesting, because it means that they really have control over themselves. various skills and expertise.

Some people can also use a lot of skills such as hand-to-hand combat, weapon use, and rapid shooting in reality, or they have mastered a bunch of skills such as first aid and lock picking, which are more or less useful.

——It seems that if this continues, one can become an expert in a certain field in reality by playing games?

This naturally triggered a wave of enthusiasm and attracted countless people to pursue it crazily. Probably only the spell caster profession complained, because the knowledge and ability they learned were not the kind that could be brought back to reality.

meditation? Spell? hehe……

And it seems that the officials of various countries have finally been unable to withstand the pressure. In addition, there are various demands for quotas. Therefore, we still hope that Hakowa Game, an epoch-making product, can be as popular as possible to avoid revolution due to extreme polarization. .

As for equipment costs and operating costs, compensation can be provided from other aspects to keep the selling price as low as possible. However, it is foreseeable that this is a long-term poverty alleviation project, and it is more about giving people hope and stabilizing people's hearts. kind of.

So after some negotiations, the game official, who had been silent, finally issued an announcement, stating that more places would be opened in the future, but they might be for another version of the game.

Despite this, many people still feel that they have seen the light of day. The most amazing thing is that even the storm of violent criticism has subsided a lot.

Instead, various good news emerged, and many people began to sing praises, praising the tremendous changes that thinking acceleration technology will bring.

For example, before an emergency operation, we can buy eight times the time for the surgeons to discuss and improve the plan instead of rushing into battle. As long as it is used well, it will definitely have advantages and disadvantages!

After various official media spoke out, netizens spontaneously expressed support, and some government officials included the comments, they all set the same tone, causing a great change in public sentiment.

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