I see a lot of brothers’ questions. Let me explain: It is a writing habit to push the plot and character abilities in the form of competitions. Some brothers don’t like to watch complicated fighting. It is indeed a bit over the top and hard work;

As for the battle itself, Xiao Meng Skull has put in a lot of hard work. The skill characteristics of each character and the progression of each battle must be considered first. There are fighting samples of the moves and moves of both sides. There are some fighting samples. It is the essence of various fighting skills and is imagined, and then the outline of the drill must be imaged in the mind, a plate of logic, narration, etc. to mobilize the atmosphere. When fighting, you need to get your adrenaline up, and you must be excited, otherwise you will It needs to be rewritten, the preferences are different, and the attitude is absolutely correct;

Some old brothers have actually noticed the difference. In the past, the style was about passionate teenagers yelling and bravely traveling to the end of the world with a cup of snowflakes. This time it is the return of Lao Wang style, which is more boring. Why don't you change it to Qingdao?

In addition, many brothers are concerned about the strength of certain characters. The S game is a round, don’t worry, take the long term to catch the big fish. There are supporting characters like Romero, there are also deep layouts of the city, and there are also unexpected surprises, hunters and prey. The identity will continue to change, so I won’t go into details here.

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