Mages Are Too OP
Chapter 90 Necklace of Ningshen
After completing the prologue tasks, everyone got their own professional equipment.
Hawke got a shield enchanted with the property of 'Sturdy', and Link was a chain mail enchanted with fire resistance.
Jett's reward was a black scepter with an iron thorn ball hanging from an iron chain on the top of the scepter. It didn't look like a scepter at all, but more like a meteor hammer.
But Jett himself quite liked it.
Beta had the best luck, he got a fire attribute long sword, his whole body was red, and he looked extraordinary. This thing will burn the user, but he has the blood of a red dragon and has a fire resistance bonus. If you hold it in your hand, you should have a hand warmer.
And Roland's luck was average.
He got a magic wand with two entry attributes: increase 2 magic power; increase the maximum life limit by 6.
After getting the magic wand, he immediately used a common small fireball to test it.
The power of magic has indeed increased, but it is not obvious, slightly better than nothing. However, it is not bad to increase the upper limit of life.
What he got, the real good equipment was the first 'achievement' reward for completing the main quest quest.
In his system vision, the 'Necklace of Ningshen' is a piece of equipment with a golden name, and it has only one effect!
Ningshen: Continue to absorb the mental power unintentionally emitted by the wearer and store it. If the wearer's mental power is lower than 50%, the stored mental power will be returned to the wearer. The feedback rate is 30/s for 3 seconds.
Mental power is MP. In the quantitative value of the system, Roland's MP is now 140/140. Even if he reaches the highest level, Roland estimates that his upper limit of MP will not exceed 400, but the storage upper limit of Ningshen Necklace is 500.
In other words, this is a top-level equipment that automatically returns to blue and can be used from the early stage to the later stage.
As expected of golden equipment.
Of course, Roland wouldn't show off such equipment. It can be said that this equipment 100% fits Roland's game behavior style.
For the magician, the equipment is just an add-on, and it is not a big improvement for them.
What restricts the magician's performance is often the amount of MP and the amount of magic. Among them, MP is the most important, which is the premise of all spells.
No matter how well equipped you are, no matter how powerful the magic you have learned, it is useless if you can’t release it without MP.
Besides, Roland likes to deduce derivative magic, which requires using the same spell over and over again.
Although with the feat of 'Roland's Passion', he can quickly return to blue, but if the experiment is done too frequently, there will still be a spell casting vacuum period.
With this equipment, even if it is not used for combat endurance, it can be used for magic experiments.
Combat and 'learning' are both correct, and can be used for 'a lifetime', absolutely god-level equipment.
None of the five people are Aixuan's type, and no one took the initiative to reveal the newly acquired equipment attributes, and no one took the initiative to ask.
I went out from the passage of the tomb and found that it was already afternoon in the game world.
"Let's go back to the city first." Hawke looked at the sun that was already in the west, and said sadly.
The others answered feebly.
Although the dungeon mission was completed, except for Roland, the other four were not too excited.
The reason is a little weird, the copy is a bit too simple.
For players, sometimes proper 'masochism' is also part of a happy game.
They came over excitedly, looking forward to this unique game and what kind of gaming experience its dungeon quest would bring to them.
Even if it is very hard and very difficult, they will fully accept it. Game reclamation is also a sense of achievement for high-players.
But they never imagined that it would be so simple, and they had little effort.
Not to mention the disappointment of the feeling of expectation, there is also a sense of loss that I have not come in handy at all.
But Roland was a little happy. Getting the golden equipment was one of them, and the other was to prove that it was useful to deduce derivative magic.
At least being literate now comes in handy.
Unlike the other four players, who are mostly players, Roland is a pragmatist. As long as he can achieve the set goal, the process and method are not very important.
Moreover, using the ability and knowledge you have learned to complete the task is a process of enjoyment.
Several people returned under the city wall, and they were not in a hurry to enter the city.
Roland said to Jeter, "What are your plans to go back to the original city?"
"No, stay here." Jeter smiled and said: "I was the only player in the city before. Although the NPCs are all intelligent and feel the same as real people, the three views are too different, and there is no common sense at all. Yan. Since there are four of you in this city, plus me, there are just five of you, so we can chat and take care of each other when we have anything."
This was very concerned, and Roland then asked: "Have you found a place to stay?"
"I am the battle priest of the God of Life. As long as there is a place for the Temple of Life, I can stay for free, and the temple is also responsible for my three meals a day."
Hawke listened with a sour expression as if he had eaten a lemon: "The power of your spellcasters is really generous and provides various benefits. It's really good."
Roland asked curiously: "As far as I know, your warriors also have their own associations."
"Yes. But we fighters from TM have to pay to join the association." Hawke said angrily: "Not only that, but to join the fighters association, you have to complete some specific tasks for them for free every month, and ghosts join them. "
"It's impossible to just have obligations, no rights or benefits. Otherwise, it's no wonder that other soldiers don't fall out!"
Hawke said helplessly: "There is, but we don't need it. For example, if the warriors of the association encounter some trouble, they can be responsible for helping to mediate, but it is not 100% possible, and the other is to learn special expertise and abilities. when it's cheaper."
It really doesn't work.
In addition to the magician, the specialties and skills of other occupations can be learned automatically when they are upgraded. When they reach some key levels, there are several special abilities or specialties to choose from, and there is no need to deliberately learn them.
As for settling the trouble... Do players seem like a group that is afraid of trouble?
They can't wait for the NPC to come to Chacha every day, so they have a reason to 'do it'.
"Then let's leave here first, and let each other know if something happens." Roland smiled and said, "As for the next main quest, we'll talk about it when our level goes up."
Everyone else nodded.
The next main quest is followed by the recommended level: LV5.
A gray state that cannot be triggered.
The five separated, and Roland returned to the Magic Tower Square and found that someone was waiting there.
Bud brought two magic apprentices and was looking at Roland as he approached.
When Roland came to the front, Bud smiled and said: "The son of gold, immortal and immortal, is this your reliance?"
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