Magic Planet Online Game
Chapter 25 Strategic Template
Since international trade is not possible for the time being, Xiao Ming had to arrange for Xiao Er to control the explorer and first accept some ordinary tasks of purchasing goods from the Chamber of Commerce.
Then he went to run the map and do tasks by the way. One of the tasks was entrusted to the researcher, which was a task to make ten level 1 puppets.
After returning home with the materials, the researcher first used the fine research technique on the level 1 infantry wooden puppet blueprint to gain some manufacturing experience, and then learned the blueprint.
Xiao Ming then strengthened all his equipment, especially the set of tools he bought.
After strengthening, the success rate of making puppets increased by 20%. Xiao Si was arranged to take over the researcher's puppet making at home.
Whether it is a mercenary or a puppet, it cannot be transferred without the characters meeting each other, so there is no way to increase the strength of the dead.
But there is an exception, that is the follower Han Dong. His nature is more like an independent hero.
So the explorer can let Han Dong follow another character of his like outsourcing work and participate in battle upgrades.
After completing the task, he will return to the explorer. So Han Dong's affiliation was temporarily transferred to the dead.
Some people may ask: Aren't the undead and humans mortal enemies?
This is roughly correct. But there are always exceptions. In non-war periods, the two sides still have some official exchanges. Even in war, there are some secret exchanges.
And both sides have traitors. Sometimes, some small forces on both sides will unite with each other. In addition, there are those independent neutral forces. The relationship between them is intertwined.
The White Fang Chamber of Commerce to which the deceased belongs and the Huo Chamber of Commerce to which the explorer belongs are business allies, mainly for mutual exchange.
The high-level officials of both human and undead sides turned a blind eye to this, and many commodities had to be purchased by them.
Since ancient times, business has not been blocked by war. There are also many chambers of commerce like this.
The mastermind arranged Xiao Ming's fourth character as a business ally to facilitate Xiao Ming's operation.
So Han Dong, the future Crusader of Light, can follow an undead wizard to the strategic map to fight monsters and upgrade.
The protagonist switches to the dead teller and teleports back to the adventure map. The dead teller's troops will stay at the temple on the strategic map. This teleport is free and has a cooldown of 30 minutes.
The settlement where the dead teller is located is no longer a small town, but a small city of the undead - Ash City.
There are some preparations to be done before the war. The dead teller went to the professional guild and the store.
He took the job, bought the things he needed, and strengthened the things he needed. After this set of processes, the personal panel of the dead teller is as follows:
Role name: dead teller
Race: Undead Skeleton
Race talent: Bone body (passive)
Bone body: 50% chance to make small long-range physical attacks unable to hit.
Gender: Male (?)
Combat Occupation: Necromancer (Level 1)
Level: 1/20
Personal Template:
Life: 30 (body*10) +20 (equipment)
Strength: 30 ((strength + body)*5) +20 (equipment)
Mana: 100 (essence*12.5) +30 (equipment)
Death Breath: 0/100 (upper limit determined by occupation and level)
Strength: 3
Constitution: 3
Agility: 3
Intelligence: 8
Spirit: 8
Equipment: Excellent Necromancer Set, Excellent Necromancer Staff
Excellent Necromancer Set: Life +20, Strength +20, Mana +30
Excellent Necromancer Staff: Magic Attack +20
Mercenary: 0/6
Backpack: 50 grids (omitted)
Growth: Every 5 levels of strength, constitution, and agility +1 each, intelligence and spirit +2 each, free attribute points +1, and can hire soldiers +1.
Automatic recovery: Life is restored by 2 per minute, strength is restored by 2 per minute, and mana is restored by 5 per minute. Death Breath: Consume 10 per day.
Life Template:
Life Occupation 1: Undead Corruptor (Apprentice)
Skill: Primary Corruption
Primary Corruption: Consume mana to corrupt flesh and blood corpses, and obtain death breath and some skeletons. Consumption and harvest depend on the level of the corpse and skill.
Life Occupation 2: Undead Aura Watcher (Apprentice)
Skill: Primary Aura Watcher
Primary Aura Watcher: Consume 5 mana to judge the concentration of death breath around.
Special Life Skill: Primary Death Harvest
Primary Death Harvest: Consume mana to use on corpses or graves (no need to dig graves), with a high probability of harvesting death breath and some skeletons, a small probability of harvesting a small amount of items, and a very small probability of harvesting undead soldiers.
Battle template:
Physical attack: 3 (strength*1)
Physical defense: 3 ((physical + agility)*0.5)
Magic attack: 16 (intelligence*2) + 20 (equipment)
Magic defense: 8 ((intelligence + precision)*0.5)
Skills:
Primary summoning skeletons: consume 10 bones, 10 mana, and 10 breath of death, and summon a 0-1 level skeleton soldier to become your own mercenary.
Skill release range: 5 meters. Low probability of summoning a 1st level skeleton soldier.
Primary bone repair: consume bones and mana to repair damaged skeletal soldiers. After repair, some attributes of the soldiers may be reduced.
Consumption depends on different soldiers. Soldiers with more than 70% damage cannot be repaired. Release range: 5 meters.
Primary meditation: Sit quietly and use this skill, mana recovery +5 per minute (based on normal recovery). Strength consumption per minute 2.
Strategic template:
Hero: Dead Announcer
Race: Undead Skeleton
Affiliation: White Fang Chamber of Commerce
Strategic Occupation: Undead Wizard
Level: 0th level 0 (apprentice)
Troops: Skeletons*20, Skeletons*13, Ghosts*2, Dead Announcer
Mobility: 200/200
Command: 41/100
Number of controllable troops: 4/4
Strategic mana: 20 (knowledge*10)
Attack: 1
Defense: 0
Strength: 2
Knowledge: 2
Growth: Every 5 levels: random attribute +1, command +100, professional talent +1 (choose one of two).
Every 10 levels: free attribute +1, action limit +50, number of troops +1.
Every level: racial talent +1 (choose one of three), command +100, action limit +100, number of troops +1.
Automatic recovery: Every 30 minutes: mana recovery 1, action recovery 10.
Racial talent: Bone Body (passive)
Bone Body: 50% chance to make ranged small physical attacks unable to hit.
Professional talent: None
Strategic skill: Stoneskin
Stoneskin: Consume 5 mana, select troops defense +3, speed -1. Duration 2 (strength * 1) minutes.
Strategic equipment: None
Strategic treasure: None
War machinery: None
Logistics backpack: 50 (omitted)
There are not many surprises in combat profession and life profession. The bone body talent is a built-in talent of the skeleton series, that is, the bow and arrow have a chance to pass through the bone gap.
Death breath is similar to the hunger of human players. It is consumed by undead players every day, and it also has many uses.
The special life skill "Death Harvest" generated by professional matching is a surprise, which will be of great help to the dead. Xiao Ming activated the skill in advance to meet the matching degree.
This skill does not emphasize that it cannot be used repeatedly. In other words, a cemetery may be harvested regularly. This is a skill with long-term development.
What needs the most attention at the moment is the strategic template:
Xiao Ming, who is waiting for the teleportation cooldown in the temple, is studying it carefully.
The initial troops and attributes are probably about the same. The hero character is also in the team formation, which means that the hero will also stand on the battlefield. Then there is a possibility of being beheaded by the enemy's surprise attack.
Although the hero will not be defeated after death, the bonus to the team will be gone, and resources will be spent to revive in the temple. How to protect the hero is also one of the key points of the war.
The deceased is a trainee hero of level 0, no wonder he has not opened the exclusive talent of the undead race "Soul Summoning". With this talent, the troops of the undead race can grow like a snowball.
Of course, the hero's commander value is also a restriction on the hero. The army within the commander value can get the hero's full attribute bonus and is completely commanded by the hero.
The more the troops exceed the commander, the lower the bonus, the more difficult it is to command, and it is even possible to fall behind and escape continuously.
If it exceeds too much, it will also affect the troops within the commander value. This is also a reminder for players not to be too greedy. Wear a hat as big as your head.
The resources and troops of the adventure map can be transferred to the strategic map with restrictions. The quantity is determined by the hero rank of the character.
The transfer costs the corresponding gold coins. Xiao Ming of course transferred various materials to the strategic map.
What Xiao Ming hopes most is to equip the skeleton soldiers with long-range weapons on the strategic map. It will turn a black chicken into a phoenix in an instant.
There are also some interesting ideas that can be tested. When the 33 team chatted, Xiao Ming was also inspired a lot.
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