Magic Planet Online Game
Chapter 32 Island in the Lake
The next move of the informant was not to go out of the checkpoint to explore, nor to go down along another fork in the road.
Instead, he turned left, left the main road, and walked into the wasteland. After collecting a corpse, the informant took Han Dong and Katagiri to the destination of this trip - the witch's hut.
The house was built with a mixture of vines, bones and mud, which looked quite creepy. Inside was the classic layout of a Western witch's room:
The surrounding walls were hung with all kinds of strange animal specimens and organs. Various herbal materials were scattered all over the place, and it seemed that there were also some semi-finished products of witchcraft piled up.
In the middle of the room was a long wooden table, on which were placed several jars of unidentified liquid and various sundries.
At the end of the table, there was a stove with a witch's crucible on it. It was not lit, and some black liquid in the pot seemed to be bubbling.
The witch was observing carefully in front of the pot and waved her hand to signal not to disturb her.
The witch was not tall, and was covered in an old, tattered black robe, with a hood on her head. It was impossible to see her face or guess her race.
After a long while, the witch covered the pot. She came over and looked at everyone one by one, and paid attention to Han Dong for a while, probably curious about how this human was mixed in with the undead, and finally stopped in front of the informant.
At this moment, Xiao Ming also saw her appearance clearly. She was a middle-aged female orc. It was a bit strange for an orc to become a witch.
The witch simply issued a task to the informant, asking him to go to a warrior's tomb in the north to find the token sachet and bring it back to her. The reward was unknown.
Looking at the mark on the map, it was the warrior's tomb that Xiao Ming had visited. And the tattered sachet happened to be in his hand. Take it out and hand in the task directly.
The witch took the sachet with a trembling voice, as if she was about to cry, but she just shook her shoulders. You must have had an ambiguous relationship with that warrior, Xiao Ming silently complained.
Soon I received a system prompt that the task was completed. I got some gold coins and strategic experience for reporting the dead, and also got a round coin of unknown material, and I didn't know what it was used for.
Then I received the second ring task. The witch wanted to report the dead to the island in the center of the lake to rescue the black warrior trapped in the prison.
Is it so direct? Xiao Ming was a little confused. The second ring task was to rescue the black warrior. Why did it feel like this was the end of this task chain? The reward was not much better.
The task had to be done. Xiao Ming had seen the waterside before, and felt that there was probably a body of water in the map, which might be a lake.
In Xiao Ming's map at the moment, the witch gave the location of the prison on the island in the lake and the map nearby.
The player's strategic map, the places he had walked through, the terrain, and the buildings will be recorded, and this record will be kept until the next update. This process is generally called opening the map.
In the opened map, the player can always have a clear view of the area near the player's hero and the building occupied by the player, commonly known as the illuminated place.
The other areas will be displayed in a hazy shadow. Players only know what it looked like in the past, but not what it looks like now.
Because of the strategic treasure Water Walking Boots, Xiao Ming confidently led the army to the left, visited a watchtower, and opened up a large field of vision.
This look to the left is indeed the lake, and even a corner of the island in the lake can be seen at the end of the field of vision. There are still many floating objects on the water, which are all resources.
In order not to waste action, Xiao Ming chose the shortest path and stepped over the water to the island in the lake. On the way, he only picked up a bunch of floating objects encountered on the route and got 10 wood and 500 gold coins.
The island is not big, and the situation is clear at a glance. Xiao Ming first visited a building that seemed to be an abandoned temple of the dead.
I never expected that the moment I stepped into the temple, a coin flew out of the backpack of the deceased, which was the one given by the witch.
A black light (light? Black? So magical?) fell from the sky and shone on the coin, and then refracted directly onto the follower Han Dong. What does this have to do with him?
Han Dong's body floated up automatically, and all his equipment fell to the ground. A rolling black gas appeared around his body, as if it was transforming his body.
The light in Han Dong's eyes became dimmer and dimmer, as if his resistance was weakening. What's going on?
Just as Xiao Ming was puzzled, the system prompted: Players please choose a path for your follower Han Dong:
1. Dark Road: Han Dong will fall into a 1st level 0 undead swordsman, and transfer to a 1st level 0 undead hero, joining your army.
The large quest chain "Han Dong's Crusader Road" will be changed to the large quest chain "Han Dong's Dark Knight Road".
2. Light Road: Han Dong will lose all current level experience, become a 0th level 0 trainee infantryman again, and transfer to a 0th level 0 trainee general, and continue the Crusader Road mission.
Since Han Dong passed the test of darkness, when Han Dong becomes a 4th-level crusader, he will automatically be promoted to a 5th-level light crusader.
Light or darkness, it is really difficult to choose. Becoming a dark hero, a 1st-level swordsman and a 1st-level hero will undoubtedly be of great benefit to Xiao Ming.
Even if he becomes a dark knight in the future, he will be no worse than a light crusader. The main reason is that Xiao Ming is very envious of the equipment dropped by Han Dong, which is a huge treasure.
But after thinking about it, he still chose light. Not for anything else, but just thinking of Aunt Han in Baiyang Village. If Han Dong falls, how can he explain to Aunt Han?
Even if you start from scratch, you still have to choose light, and generals are not bad. If Han Dong changes his job to a hero, he only has a pair of water shoes. How can the two heroes leave the island in the lake?
Although the sunken ship on the island may be repaired, what if it can't? Han Dong should be a general.
The path was chosen, and the black air was quickly expelled from Han Dong's body. His tactical level and general level really became 0 level 0.
The favorability with the explorer reached 50 friends in one fell swoop. The informant was just a power leveler. The favorability will also be counted on the explorer.
(Maybe this situation will only occur with different characters of only one player. And now the only player who has a complex relationship with multiple characters is Xiao Ming himself, right?)
Han Dong's profession is a swordsman general, and he is a green elite general like Katagiri. There are 20 level 2 human swordsmen under his command. Strategic attributes: attack 2, defense 2, strength 1, knowledge 1. No talent yet.
However, according to logic, Han Dong's first awakened racial talent and professional talent will be related to swordsman. Swordsman is an advanced branch of infantry.
In addition, Han Dong also got a title - "A person who yearns for light even in the dark." Title effect:
The human swordsmen led by him can be mixed with undead or evil swordsmen without reducing morale. This title does not need to be worn and takes effect automatically.
Xiao Ming, who got a potential general, had not had time to be happy, but saw the black gas discharged from Han Dong's body, circling for a while, and rushing towards the dead. There was no way to stop it, no way to avoid it. The black gas rushed into the body of the dead.
Xiao Ming was shocked, and then turned to joy. How could the black gas that could make Han Dong degenerate into an undead swordsman harm the dead, a "black root and crooked" undead.
Sure enough, the system prompted. The hero quality of the dead was upgraded by one level, becoming a green elite hero. The upgrade growth was increased a little.
Strategic attributes changed to:
Quality: Green Elite
Level: 0-level 5
Action: 58/200
Command: 139/210
Strategic Mana: 40
Number of controllable troops: 3/4
Katagiri Chiyuaner +34 Zombies
Han Dong +20 Human Swordsman
Death Announcer +39 Skeleton Soldiers
Attack: 1
Defense: 0
Strength: 2
Knowledge: 4
Green Elite Growth: Every 5 levels: Random attribute +1, command +110, professional talent +1 (choose one of two), free attribute +1.
Every 10 levels: free attribute +1, action limit +55, number of troops +1.
Every 1 level: free attribute +2, racial talent +1 (choose one of three), command +110, action limit +110, number of troops +1.
Automatic recovery: Every 30 minutes: mana recovery 1, action recovery 10.
Racial talent: Bone (passive)
Professional talent: Requiem (primary, passive),
Strategic skill: Stoneskin
Strategic equipment: Amulet of the Dead↑, Water Walking Boots
Strategic treasure: (1/10) Telescope
War machinery: None
Logistics backpack: 50 (omitted) trucks (3/4 mercury 1, gem 1, gold 1k), Warrior Medal.
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