Marvel's Hogwarts Wizards

Chapter 94 The Defense Of The Iron Armor Curse (Third Watch)

Chapter 94 The Defense of the Iron Armor Curse (Third Watch)

Hastily turning the direction of the broomstick, Jerry made a difficult dodge and successfully dodged the rocket attack.

However, after dodging, his complexion did not improve, because the rocket made a circle in mid-air, and unexpectedly hit him again.

"Fack, can you still track it?"

After swearing, Jerry immediately waved his wand and said loudly to the rocket that rushed towards him again:

"All fixed!"

A flash of light flashed in front of the wand, and the rocket that was flying towards it landed in the air after entering the field of light.

The Freezing Curse, a very special spell that appears in wizards' second-grade spell textbooks.

Unlike the sleeping spell, which targets the spirit, the body-binding spell targets the physical body, and can only attack one person at a time. The freezing spell is a special spell for ranged attacks.

When the spell is released, as long as the individual is covered by the magic light, under the will of the wizard, it will be like being stopped by time, unable to move anymore.

However, wizards generally rarely use this spell in battle.

Because this spell has a disadvantage, that is, it is not very effective for wizards, humans, or slightly larger creatures.

It is more suitable for dealing with some small creatures, such as Cornish elves and the like.

Of course, what Jerry values ​​most is not this, but this spell has a very unique characteristic, that is, it can work on Muggle products, or non-living things.

This is something that sleeping spells and body binding spells cannot do.

For example, if an alarm suddenly goes off, it won't work if you cast Sleeping Curse and Body Binding Curse on it, it will still go off.

But if you cast a Freezing spell on him, then it will stop immediately.

Likewise, if you cast a Freezing spell on a rocket coming towards you, it will also stop functioning immediately and be held in mid-air.

Jerry knows that living in the Marvel world, he will have to face this high-tech and powerful weapon sooner or later, especially now that he is still in the dangerous Hell's Kitchen, a paradise for criminals.

Therefore, during this period of time, he has also been looking for some magic spells that can deal with high-tech weapons.

This freezing spell is the best spell he can find to deal with high-tech weapons. The key is the second-year spell, and the difficulty is not particularly difficult.

"what happened!"

On the roof of the building, seeing that the rocket had actually stopped in front of Jerry, without making another move, the leading burly man in a suit immediately exclaimed.

He knew that the opponent had some weird abilities, but as one of the world's top mercenary squads, they had seen people with similar superpowers before.

In fact, in their view, as long as they figure out their ability characteristics, the degree of danger is not much stronger than that of ordinary people.

Because they have not received any special training at all, they are essentially like a child with a gun. If you want to kill them, as long as it is a bullet or a rocket, you can report it.

This is also one of the reasons why they dared to take this order after knowing the abilities of wizards.

However, this ability to fix rockets in place out of thin air has never happened before in their research on wizard battle videos, so they were so surprised.

"Dana, make up the seat!"

"Got it, watch me blow his head off!"

The red-haired woman locked the sniper rifle between Jerry's eyebrows in mid-air, and pulled the trigger confidently.

A terrifying bang sounded, and the armor-piercing projectile, which was longer and thicker than a finger, shot straight at Jerry's eyebrows at a speed of nearly a kilometer per second.

At this time, Jerry also felt the fatal warning from the sixth sense again, the magic power surged instantly, and the magic wand touched the wizard robe on his body, opening the second defense of the Iron Armor Curse.

Jerry customized this wizard robe with the Iron Armor Curse, which is divided into two defense modes.

The first is that the Iron Armor Curse covers the wizard robe itself, just like having a super body armor. The advantage is that almost the entire body can be protected. The disadvantage is that the neck and head above the wizard robe are completely impossible. defensive.

The second is that Jerry actively activates it with his wand, then the Iron Armor Charm attached to the wizard robe will turn into a translucent protective shield like a normal cast, covering the whole side of Jerry's body.

The advantage is that attacks from one direction can be fully protected, and the disadvantage is that attacks from the other three directions are completely unprotected.

Just as the translucent Iron Armor shield was raised, an armor-piercing projectile appeared less than one meter away from Jerry's brow.

If he had been slower just now, his head might have exploded like a watermelon.

Wizards have strong vitality, missing arms and legs, or even half of their body is cut, as long as they are treated in time, they can be healed back.

But if the head is completely blown open, there is nothing to do but die.

Or you can choose not to die and turn into a ghost directly, but that is not a good thing, otherwise there would not be so many wizards who would not choose to become ghosts after death.

Unexpectedly, the moment the armor-piercing projectile came into contact with the Iron Armor Curse, it was completely blocked by the Iron Armor Curse's translucent shield.

The Advanced Defense Spell is worthy of being an Advanced Defense Spell. Although this is a castrated version, not as powerful as that released by the wizard, it still has a perfect defense effect against this purely physical armor-piercing projectile.

Jerry still underestimated the wizard's magic. The reason why magic is called magic is that it can no longer be explained by science in some places.

Armor-piercing projectiles are powerful, but the wizard's advanced defensive magic is not just for nothing.

You know, the Iron Armor Curse is a high-level defensive spell that can prevent almost most spells except the Killing Curse.

Seeing that the armor-piercing projectile was fixed outside the protective cover of the Iron Armor Curse, Jerry's heart moved, and he immediately directed the broomstick to drag him backwards and flew backwards, making a look that although the armor-piercing projectile was blocked, he was beaten by the kinetic energy of the armor-piercing projectile. The appearance of flying out.

Crashing into a closed clothing store, smashing over a pile of hangers, Jerry buried himself and his broom in a pile of clothes.

And just a few seconds after his body was buried in the pile of clothes, he quickly took out the box inside the wizard robe, took out a compound decoction and secretly poured it into his mouth.

The faint sweetness like strawberries bloomed in his taste buds. Before he could savor it carefully, his internal organs immediately began to churn, and a burning feeling spread from his stomach to his whole body, reaching his fingers and toes.

Immediately afterwards, there was a terrible feeling of melting, as if his skin was bubbling like hot wax, and he couldn't help but gasp in the pile of clothes.

(end of this chapter)

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