Mastering Lightning from Hogwarts

#715 - Open copy (ask for monthly ticket recommendation ticket)

After reprimanding Hogg, Anduin began to plan the modification of the dungeon again.

This kind of environment dungeon that can accommodate multiple wizards is called the [Otherworld Simulation Arena], which is another key project of his after the [Magical Communication System].

Anduin's idea is to let the entire wizarding world enter the era of mobile information in advance by laying the [Magical Communication System], thereby monopolizing the 'communication' and 'entertainment' industries in the global wizarding world.

The [Otherworld Simulation Arena] is an entertainment project launched after the communication architecture is built. Its inspiration mainly comes from the games he played in his previous life.

So, to put it bluntly, each dungeon is a game competition project. After these little wizards test and mature it, it can be gradually launched on the market.

Launching these dungeons can not only earn income by allowing those wizards to experience them, but also can be made into programs and broadcast on his future magical broadcasting company.

In the future, magical mobile terminals will definitely be able to watch live broadcasts and replays like future smartphones.

Even before this project matures, Anduin is ready to first make some simplified communication terminals to swindle a wave of money. His current business methods are already superb.

Anduin has already planned that in the future, wizards will be able to see singing, dancing, various variety shows, Quidditch and other traditional sports, and new competitive content such as environment dungeons in the communication terminal.

In other words, he is preparing to build a complete entertainment ecosystem around the [Magical Communication System]. Even after the dungeon competition content is on the right track, he can also launch a lottery business, which is a good way to make money, and the blind box business is actually paving the way.

The [Otherworld Simulation Arena] project accounts for a large proportion of this ecosystem.

Anduin had already discovered that the current wizarding world's entertainment industry is actually quite scarce. The wizarding radio station supported by several singers can actually gather tens of thousands of Galleons in turnover every year.

The more popular Quidditch competition is actually quite boring in his eyes, but it can still set off a craze around the world, and the Quidditch World Cup every four years is a grand event in the wizarding world.

Anduin has long been envious of this. Although he has some business dealings with the Quidditch industry, he relies more on doing some peripherals under this huge industry, but this alone has made the Silver Flash Trading Company a lot of money.

Therefore, Anduin wanted to create a competitive activity that could compete with the Quidditch industry, which would be more exciting, more interesting, and more attractive to wizards' attention.

The [Otherworld Simulation Arena] project was born in this context, and the constructed environment dungeons are not just one or two.

Anduin has already planned that he will focus on developing two types of dungeons: adventure type and confrontation type.

The adventure type is similar to today's ruin dungeon, allowing people who enter to complete corresponding tasks all the way through the level. Of course, some difficulties will be set to block them, and there are some simple battles between teams.

This is similar to some single-player games he played in his previous life, allowing entrants to experience becoming stronger step by step and overcoming difficulties, allowing players to enjoy the novelty of different worldviews.

The confrontation type is a pure confrontation between wizards. Anduin's benchmark is the competitive online games he played in his previous life, such as CS, Battle Royale, MOBA games, and so on.

Once this type of confrontation dungeon is mature, it can challenge the Quidditch sport.

At that time, various professional teams may be born in the wizarding world, just like the current professional Quidditch teams.

Then others will come to make peripherals for his sports, hold competitions, and create clubs, relying on his industry. What a grand event that would be!

Thinking of this, Anduin couldn't help but smile.

Of course, all this is still a beautiful wish for the time being. If you want to do this, Anduin still has a lot of work to do. The most important thing at the moment is to improve the dungeon functions, ensure the safety of the 'athletes', and improve their experience.

"Hermione's mentioned level system is very interesting, you can add it to them as soon as possible. As for the equipment, let's classify it according to white, green, blue, purple, and orange. Purple equipment can also be called legendary equipment, and orange equipment can be called legendary, so that they can satisfy their desire for powerful props."

"As for the monsters, in the system panel, they can be classified into five types: ordinary, elite, officer, lord, and overlord, so that they can gain more sense of accomplishment after successfully challenging."

"In addition, I might be able to add a ranking system to them to rank the dungeon challengers and make them competitors with each other, which might increase their motivation!"

Anduin kept writing and drawing on his design drawings, constantly improving the dungeon content until late at night.

...

In the following week, the most talked about topic among the little wizards who participated in the tactical club was the ruin dungeon they had experienced before.

Although they each belonged to competitors in the dungeon, after leaving the dungeon, the previous hostile relationship disappeared instantly, and even gathered together to discuss each other's combat experience.

For example, Cedric, he has now become friends with Percy and Penelope, who are two grades higher than him. They always gather together to discuss their respective mistakes and insights in the final battle.

Ron and Malfoy, a pair of partners who cooperated quite well in the dungeon, became bickering enemies again after leaving, but others could still feel that the relationship between the two was not as tense as before.

However, these little wizards could not tell others about their dungeon experiences because they signed Anduin's confidentiality agreement.

Therefore, the entire Hogwarts is still a scene of complaints, after all, Anduin's training class suddenly increased in intensity, which made everyone very depressed.

As for the tactical club members who knew the inside story, there was no way to explain the truth.

However, after another week, the entire Hogwarts' reputation for Anduin took a 180-degree turn.

This is because Anduin finally opened the ruin dungeon to everyone.

The opening of the ruin dungeon ignited the enthusiasm of all the students in the school within a few days.

Where have they experienced this kind of novel experience? Strange but peculiar enemies, a real battlefield where they can personally fight without worrying about getting hurt. In just two weeks, most of the school personally entered the dungeon to try it.

At the same time, the reopened temporary dungeon changed some of the original rules. Now only 4 people can freely form a team.

And there is no age limit, that is to say, several lower graders or higher graders can form a team together, or students of different grades can be mixed to participate.

Of course, this will not cause an imbalance in strength. Before entering the dungeon, you need to sign up and wait at Hogg's place, and the dungeon will be opened after 6-7 teams of the same level are gathered.

So the low-grade teams will only encounter low-grade students, and mixed teams will basically only encounter similar competitors.

At the same time, the officially opened dungeon also added time rules. Each entry can only stay inside for 1 hour at most.

When the time is up, you will be teleported out like when you die. Of course, at the end, the score will be calculated based on the number of hostages rescued from each team.

Therefore, there will be no situation where the hostages are rescued but there is no score because they did not have time to send them out of the ruins.

This new rule makes the rhythm of the entire dungeon more compact, and also increases more playability and variables.

Therefore, as soon as the ruin dungeon was opened, it instantly made those little wizards fascinated, of course, there were also those guys in the tactical club who were fueling the flames.

Because when they heard about the dungeon development, these guys were the fastest wave of people to run. Other little wizards were so excited to see them one by one, how could they not be curious?

As a result, this new type of competitive project instantly spread throughout Hogwarts.

However, after all, there is only one ruin dungeon, which can only accommodate twenty or thirty people at the same time, so there are often a large number of little wizards queuing outside the training ground, and everyone has to wait bitterly for Hogg to match them.

In response, Anduin specially划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划划了空地,然后弄了一套直播设备,让众人能够观看副本内小巫师们的行动。

This can not only relieve these little wizards from boredom and prevent them from being too bored while waiting, but also test his broadcasting equipment. This kind of recording equipment is also a major product of the Silver Flash Trading Company in the future.

As a result, the ruin dungeon became even more lively. Those who can enter the dungeon can experience the fun of actual combat and the novel environment.

Those who can't get in can also watch the live broadcast outside, and many people feel that watching the live broadcast seems to be more interesting than entering the dungeon in person. It's so interesting to watch those familiar classmates fighting to the death in the ruins.

So in the end, many people who were not interested in the ruin dungeon, or who didn't line up, always ran over when they had nothing to do.

Now there are almost hundreds of people gathered outside the No. 4 training ground at any time. They don't do anything else, just watch the live broadcast happily.

As a result, Anduin had to make the external live broadcast screen bigger and bigger, and finally simply made a screen the size of a movie theater screen to meet everyone's viewing needs.

In this way, the area outside the No. 4 training ground gradually evolved into an open-air small theater. The Weasley twins even spotted business opportunities and sold snacks and drinks here, and made a small profit.

To be honest, even Anduin didn't expect this temporary dungeon to be so attractive. Not only are the people playing extremely excited, but even the people watching are also very interested.

Because in his concept, the content in this temporary dungeon is actually very monotonous, and the monster types are all similar skeletons. What's so fun about this?

He opened this place purely to test the dungeon functions, so in his vision, these little wizards would probably get bored after playing a few times.

As a result, one month after the No. 4 training ground was opened, the ruin dungeon was still popular.

Even those little wizards privately reached an agreement and allocated the schedule, such as Monday for 1st and 2nd graders, Tuesday for 3rd and 4th graders, Wednesday for 5th graders, Thursday for 6th and 7th graders, Friday for mixed teams, and weekends are also allocated according to time periods, etc.

Among them, Anduin also specifically learned about it from these little wizards. He wanted to know what exactly made this broken dungeon so attractive.

Then Anduin learned from many people that the ranking system he developed was a great pleasure for everyone to constantly repeat the experience.

These little wizards are eager for their rankings to rise, and even the top teams can be in the limelight in the school.

After learning about this situation, Anduin immediately adjusted the ranking system again.

He split the original unified ranking and created separate grade rankings, team rankings, speed rankings, kill rankings, rescue rankings, and so on.

And he also specially erected a real-time ranking display board outside the No. 4 training ground, so that everyone can see their rankings as soon as possible.

As a result, the little wizards' enthusiasm for the ruin dungeon became even higher. They constantly entered the dungeon, trying to reach higher rankings.

Some nosy little wizards also privately整理了副本攻略,甚至逐渐还出现了一些半职业的固定团队,专门以冲榜为目标参加副本。

变向的,安度因的战术高强度训练课居然成为了小巫师们最喜欢的课程,因为大家在课程中的训练成果,能够直接影响到他们在副本中的成绩。

看到废墟副本的火爆程度后,安度因再次坚定了自己开发这套竞技娱乐产业链的想法,这种新型竞技运动一旦成熟并推广开,必定能够在巫师界掀起一波浪潮。

不过安度因弄出的副本,也不是每个人都表示欢迎的,其中意见最大的当属其他科目的教授。

Because after the ruin dungeon was opened, those little wizards were all沉迷其中,导致他们在上课时都心不在焉的,就连弗立维教授都苦不堪言,因为好些学生总是催他教授一些战斗类的咒语,他们对普通的生活咒语根本提不起兴趣。

而且因为安度因的缘故,每天有接近四分之一的小巫师,一下课就往训练场跑,弄得他们其他学科的成绩都出现了一定程度的下滑。

现在副本开放了也就一个来月,全校有一半学生都患了战斗狂热的病,有些人甚至跟神经病一样,平时在走廊上走路都要用战术动作。

这弄得一众教授苦不堪言,毕竟他们在路上本来只是想跟学生打个招呼,结果人家第一反应居然是找掩体,这让人多少有些尴尬。

所以在这些教授的抱怨和抗议之下,安度因不得不给废墟副本加设一些标准,其中主要是规定了副本的开放时间,平时在下午15-19时期间开放,只有在周末时是全天开放。

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