Mastering Thunder from Hogwarts

Chapter 517 Closing (seeking a monthly ticket)

"Okay." Andre also knew that the value of Clemont's memory was very important, so he immediately nodded and responded, "Then we will help Newt contain those magical animals here, and don't force it. It will be more beneficial to us to get those memories.

important."

"Don't worry, I got all the information I need from Claremont. I'll leave as soon as possible this time." After that, Anduin didn't waste any time talking to them, opened the window and flew out directly.

It really didn't take much time to leave Anduin. It only took more than half an hour to return from the outside world.

The harvest from this trip was not without great rewards. Claremont specially installed a pensieve in his secret room, and the 'memory threads' Anduin extracted from it filled two large boxes.

However, due to time constraints, he did not check them one by one, but just stored them first.

At the same time, in addition to these memories in the secret room of Claremont's house, Anduin also discovered a large number of ledgers, which recorded a large number of magical animal transaction records. Although these ledgers are not as valuable as those memories, they are still very precious materials.

It can be seen from this that Clemont is also an old scheming person. He must be prepared for everything. If the Silver Spear really falls one day, this old guy may be the first to switch sides.

After completing this trip, Anduin discovered that Newt, Hagrid and others still failed to complete the work of receiving magical animals. After all, there were too many magical animals in the park, especially those high-risk magical animals.

It takes a lot of time to pull one.

After discovering this situation, Anduin, Andre and others believed that they could not wait any longer and must seize the time to win the other two parks first.

So they decided to split their forces into two groups, letting Newt and Hagrid stay here to deal with the magical animals, and arranged for three Aurors to keep an eye on the sleeping wizards.

The rest reentered Anduin's suitcase, and he took the lead in launching an attack on the other two parks.

Although as a result, including Newt and the three Aurors, there were 4 fewer attackers, but Andre, Amelia, Moody, Scrimgeour and other masters were able to stand alone.

After experiencing a practical operation of standardized tactical actions, they were fully able to shoulder the important task of controlling a wizard dormitory by one person, not to mention that now that Shalltear has returned to the team, she can now contribute again.

The offensive operations against the other two parks were equally uneventful.

Although Anduin used a different external infiltration method from Park No. 1 when he launched raids on the two parks, due to sufficient information collected from the core hub of Park No. 1, he was able to break through the outer barrier.

It's so quiet that it won't alert the enemies inside.

Therefore, these two actions are basically equivalent to re-enacting the plot of Park No. 1 twice.

First, Anduin directly bypassed the patrols on the outside and sneaked inside. Then he released seven attack teams equipped with the Illusion Curse to capture the patrols and night shift medical wizards. Then he followed the same pattern and broke into the residents' dormitories at the same time. Finally, Anduin

Duin dealt with the patrolling wizards outside.

Of course, there is also the reason why the internal layout of these parks is highly homogeneous.

These two parks are basically the same as Park No. 1 in terms of protection, personnel allocation, and internal building layout.

The two raids took no more than 3 hours in total, and it didn't even get dark after the mission was completed.

This is the benefit of standardizing tactics and detailing the process. To be honest, Anduin's set of operations also opened the eyes of many Aurors.

Even Andre, who has experienced many battles, was amazed by this so-called "standardized tactics". This was the first time he had experienced such a large-scale armed operation, and it was also the first time he had completed an attack mission so easily.

In the entire "Concentric Circle" plan, dozens of wizards who participated in the operation were in different countries. However, in just one day of training, they were like the ten fingers of a pair of hands, completing this task with great tacit understanding and in the eyes of others.

A rather difficult task.

At this point, the most critical raid plan for Operation 'Concentric Circles' has been completed, and it didn't take long for the preliminary statistics on the three parks to be released.

So far, the Concentric Circle Project has captured a total of 528 people, including 273 wizards, 255 Muggles, and a total of 1,231 magical animals, including 227 high-risk magical animals of level XXX or above, including 14 fire dragons alone.

To be honest, such a large number of people and magical animals shocked Newt, Amelia, Andre and other old people who were accustomed to big scenes.

In fact, this is not the maximum capacity that these three parks can carry. In fact, the three breeding bases are not completely filled. Park No. 1 has the largest population and number of magical animals, and the vacant area is less than one-third.

.

Another park in West Germany is only a little more than half full. Although the park in East Germany is relatively full, since it is the base with the smallest area, it is still the smallest in absolute terms.

If all three parks were filled, the number of magical animals would be estimated to exceed 2,000.

So after building three parks, the real trouble, or in other words, the tedious work has just begun.

These wizards and Muggles are easy to deal with. Just use the levitation spell to control them and put them into Anduin's suitcase, and then transfer them to the giant underground warehouse.

During this period, you only need to send people to manage them well and ensure that food and daily necessities are distributed so that no one dies.

So after successfully capturing these three breeding bases, Anduin immediately stuffed all the captives into suitcases and transported them to the underground warehouse along with daily necessities, food, drinking water and other materials.

Then he put away the disappearing cabinet in the warehouse, and then temporarily modified the floo network line of the fireplace in the warehouse to connect it to a safe house provided by Andre so that he would not be able to enter or leave the warehouse in the future.

You need to go through the disappearing cabinet.

At the same time, the selection of people to guard these prisoners is also a top priority.

First of all, the guard cannot be the kind of guy who has the heart of the Holy Mother. If he is a little soft-hearted when facing these civilian wizards, it will easily lead to uncontrollable situations. If these wizards unite to cause trouble, they must be suppressed with thunderous means.

In this regard, Anduin's first choice was Moody. This guy usually didn't look good on strangers, let alone a bunch of Silver Spear accomplices.

Therefore, he arranged for Moody to be the head of the stronghold, and also asked the 9 experienced strikers and 6 relatively calm British Aurors to take care of these people.

At the same time, Anduin also specially told them to be careful in their words and deeds, to assume the identity of Silver Spear, not to be too polite when treating these wizards and Muggles, and to act in a full-scale manner. For this reason, Anduin also specially gave

Their masks were equipped with voice-changing plug-ins to prevent their identities from being recognized in the future.

Moody was also happy to accept this arrangement, but when he saw Moody accepting the job with a grin on his face, Anduin became a little uneasy.

This led Anduin to specifically remind Moody not to kill anyone. He was really afraid that Moody would be in a bad mood or excited to kill someone to sacrifice the flag when he was in a good mood.

After arranging things in the warehouse stronghold, Anduin focused all his energy on dealing with these magical animals in the breeding park.

In fact, the real trouble was those magical animals. Before Newt came, he didn't expect that there would be so many magical animals that needed to be resettled. Food, medicine and other materials were well prepared because Anduin had given instructions in advance.

But his large-capacity suitcase cannot accommodate so many magical animals at once, not to mention that in addition to the huge number of these magical animals, there are also many types, including flying ones, terrestrial ones, and many more.

Aquatic magical animals.

This also caused the transfer of these magical animals to be slow. However, they could not place these magical animals directly in the park. After all, this was the enemy's territory. It was fine for a day or two, but if someone discovered it over time, it would be troublesome.

That's big.

Therefore, Newt could only bite the bullet and drag his old bones back and forth between England and Germany without sleep.

However, Anduin has calculated that even with this, it will take at least 3 days to clear out all the magical animals in the park.

In this regard, no one has any better solution. Fortunately, Anduin has just obtained a pair of disappearing cabinets. With this device, traveling between the two countries is finally relatively easy, at least you don’t have to go through it every time.

The tortured way of moving a portkey.

He first asked Newt to return to England with a vanishing cabinet and the first batch of loaded magical animal portkeys. After Newt placed the magical animals there, he returned directly to Germany through the disappearing cabinet.

The next thing to do is to continue shipping from park to park.

They must know that their time is very tight, and Anduin knows that the disappearance of Clermont and others will soon arouse the club's suspicion.

At the same time, due to the recent serious decline in smuggling cargo volume, Silver Spear has begun to use magical animals in the park to replenish it. In a few days, it will be the transfer time. By then, there will definitely be a club's Silver Spear gun that will contact the park. It will be easy by then.

The details of the park will be exposed.

In addition to speeding up the transfer, Anduin has no other better way. After all, he is not a god and cannot conjure hundreds of people out of thin air.

Fortunately, they now have Newt's space suitcase and Anduin's vanishing cabinet, which greatly speeds up the transportation efficiency.

In addition, Anduin, Hagrid, Newt, Professor Kettleburn, etc. personally took action to suppress those high-risk magical animals, and the remaining Aurors, including Shalltear who had just returned, as well as non-human creatures such as Hogg and Thor,

All of them were included, and all the horsepower was turned on, so that the entire transportation process did not have too many twists and turns.

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