Kenneth held a needle in his hand and pointed it at a [troublemaker] in a cage.

But the [troublemaker] did not play the trick of "touching porcelain" as usual, but tried hard to move towards the corner of the cage.

This scene made Manolin feel that Kenneth was like a vicious stepmother who wanted to abuse her daughter.

"Kenneth, come on! We will support you."

"Don't be afraid, we will provide you with all support except help."

"..."

"No? Can you bastards not stay so far away when you say this?"

Kenneth looked at the legends who were hiding from him with a dark face, and complained in his heart.

Seeing this group of unreliable legends, he couldn't help but think of his grandfather who would get lost once he caught a big fish.

"Are all legends so unreliable?"

"Forget it, let's get down to business."

Kenneth used the needle in his hand to poke the [troublemaker]'s body.

"Roar! Roar! Roar!..."

After being stabbed, the [Troublemaker] let out a monkey-like shrill scream while jumping up and down in the cage crazily.

"Huh?"

Seeing this scene, all the legendary strongmen in the distance were amazed.

The reason why the [Troublemaker] is so annoying is mainly because these guys like to "bump into porcelain".

Wherever there is danger, they will go there.

Because for these [Troublemaker], letting others suffer misfortune is their greatest pleasure.

However, the more contradictory thing is that the [Troublemaker] is actually very afraid of pain.

The [Troublemaker] is a very special monster. If you use four words to summarize this monster, it is "easy to be injured and hard to die".

The body of this monster is as fragile as an old man in his eighties or nineties. A slight push may break bones and tendons.

However, the vitality of this monster is quite tenacious.

As long as they don't feel enough pain, they will never die.

To use the terminology of the Internet, the health bar of these [troublemakers] is the pain value.

When the pain value is full, the health bar of the [troublemakers] will be cleared.

Then the question is, a creature that is very afraid of pain, for fun, takes the initiative to touch porcelain, which is full of abnormalities.

In fact, this is because [troublemakers] generally cannot feel pain.

For example, ordinary people cut off the hands and feet of [troublemakers], or peel off their skin and tendons, which is completely painless for [troublemakers].

Only under the interference of legendary or even legendary power, these [troublemakers] will really feel pain.

In other words, only the strong above the legendary can inflict "real damage" on this monster.

And now Kenneth can use an ordinary needle to cause damage to [troublemakers], how can this not surprise everyone?

After Kenneth stabbed the [troublemakers] in the cage, he stopped his action.

The legends also gathered around Kenneth again.

Now is the time to identify the miracle.

If Kenneth failed to successfully resist the bad luck brought by the injury [Troublemaker], then this means that the status of his special ability is at most legendary level, and no matter how strong it is, it is limited.

If he successfully resisted the bad luck, then this means that the status of Kenneth's special ability is quite high, at least it has the power of god level.

If it is the first case, everyone is interested in studying it carefully.

But if it is the second case, everyone can only give up.

After all, everyone still has some understanding of their own level, and the power of god level is not something they can get involved in now.

If they study rashly, they may fall into a big trap, or even "die and disappear".

...

"Kenneth, do you feel anything wrong?"

Faced with Manolin's question, Kenneth checked his body and then said:

"No, everything is normal."

Manolin nodded and took out a special pocket watch from the magic ring.

There was only one pointer on this pocket watch, and there were no actual numbers on it.

Instead, there were two options, "safe" and "dangerous", each accounting for half.

This is a little thing he made for those unlucky people who suffered misfortune because they hurt those [troublemakers].

The principle of this thing is very simple. As long as you press the button, the pointer of the pocket watch will start to rotate.

When the pointer points to "safe", nothing will happen naturally. When the pointer points to "danger", the pocket watch will release a weakThe electric current shocked the user.

Those who carry bad luck will fail miserably in any gambling-related matter.

If these guys use this pocket watch, the pointer will naturally point to "danger" no matter how many times they try.

However, this thing still has a flaw, because under normal circumstances, the probability of the pointer pointing to "danger" and "safety" is half and half, that is, 50% each.

If a person is unlucky, it is very likely that the pointer will point to "danger" more than ten times in a row.

This leads to a certain probability of "misdiagnosis" of this pocket watch.

Of course, there are relatively few guys who have drawn "danger" more than ten or twenty times in a row.

After all, to some extent, this is also a very high luck.

...

"Press this button."

Manolin was somewhat glad that except for the function of stimulating electric shock, the rest of the pocket watch was all mechanical structure, otherwise Kenneth would not be able to use this thing at all.

"Ding! Click, click, click..."

After a crisp sound, the pointer in the pocket watch began to rotate rapidly.

When the pointer slowly stopped, it pointed to the "dangerous" area.

"It's okay, press a few more times."

"Okay."

According to the words, Kenneth tried several more times, and the results of these times were that the pointer pointed to the "dangerous" area.

"Kenneth, it seems that you are entangled in the bad luck of [troublemaker]..."

Before Manolin finished speaking, Kenneth shook out the "safe" option.

Then Kenneth used the pocket watch dozens of times in a row, and the final result was that among these dozens of times, three of the results pointed to "safety".

In addition, during the time Kenneth used the pocket watch, he did not encounter various coincidental dangers like the protagonists of Final Destination.

Everyone was sure that Kenneth should be immune to this bad luck.

As for why Kenneth always randomly got "dangerous" when using the pocket watch, it was probably just because he had bad luck.

...

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like