Mini World Of Endless Fun Awaits

Chapter 328 There is only one enemy - the protagonist! (2-in-1)

The stars are hidden at night and the bullfrogs are croaking.

Tianlian College is located in the suburbs. In summer, the cry of bullfrogs in the nearby pond can be heard even if you live upstairs - Ren Suo doesn't know if it is a bullfrog, but it sounds like a frog burping. Still can't stop.

Ren Suo had slept for more than ten hours yesterday and did not practice today. He fell asleep in bed after eating. Now after twelve o'clock in the morning, he is still full of energy.

Among the many effects of "Cat Evolution", none of them are as helpful to Ren Suo as "Free Sleep", such as increased agility, dark vision, being petted, etc.

Otherwise, if Ren Suo still wants to play games all night long, he will either have to rely on his liver to explode or rely on "infinite energy" to explode his liver. Even if Ren Suo has caught up with his nutrition now, he would not dare to do this.

Now, there is only one game left in the "Free Games of the Week" column, and Ren Suo has no choice, but fortunately this game did not disappoint him——

"My life is not your game"

"This game is a role-playing fantasy and surreal game. The seeds planted earlier have sprouted, and the flower of destiny is bearing sweet fruits. Wouldn't it be much simpler to solve all the troubles together? There is no need to upload tasks in this game According to the evaluation, the minimum reward for clearing the game is 300 points of merit. The exclusive reward for clearing the game is determined by the result. There is an in-app purchase option. There is only one chapter and no subsequent expansion chapters. The game difficulty is: 4 stars."

The minimum reward is 300 merit points! It's the lowest, not the highest!

Seeing this, Ren Suo's anxious heart could finally let go. A game that can definitely be cleared, a 4-star game that definitely rewards 300 points of merit, what kind of bike do you need?

After happily selecting this game, a brand new icon appeared in the game column on the main interface.

It seems that the Fusion game is indeed very 'rushed', and even the icons have a faint smell of poverty: the entire icon is only black and white, just like Liang Yi, the white part and the black part merge to form a silhouette of a young man, divided into two halves, left and right. , black and white.

The mouth on the white side is wide open, as if in surprise; the corner of the mouth on the black side is raised, as if in a playful smile.

However, when Ren Suo chose to enter the game, the white part was swallowed up by the black part, and that strange dark and sinister smiling face became the only picture.

I saw him raising his hands, holding a sentence on his palm:

"Let's start the joy before the pain."

"Why is the name of the game so weird at the beginning...and the file cannot be loaded..." Ren Suo hesitated for a moment before starting a new game.

Then as soon as the game started, Ren Suo was dumbfounded————

This game is actually a mosaic pixel level RPG game! Even Rensuo can do it with rpgmaker!

There are several grids at the bottom of the screen, forming a toilet-like environment. A mosaic man holds a dialog box on his head:

"Tsk, it's really inconvenient to wear a suit. Damn it, who vomited here...huh?"

"It's difficult, isn't it...impossible!"

"My life is not a game!"

"Oh?" Ren Suo cheered up.

I have to say that the art style of this game is so bad. The RPG game Ren Suo played ten years ago, Hao Dai, also had a three-dimensional drawing. Ren Suo carefully counted the characters now, and found that they only have about 25 pixels, which is exactly 25 pixels. A square grid.

The scene setting basically only reaches the level of "can only be understood through imagination". Of course, it is not wrong to think of this as "pixel nostalgia style". Anyway, it does not affect Ren Suo's understanding of the screen information.

At least, Ren Suoneng could roughly recognize that the character in the toilet was a man - after all, there was a urinal in the toilet.

What Ren Suo didn't expect was that this game character seemed to be able to cross the boundaries of dimensions and know that he was in a game!

The game character seemed to be looking at Ren Suo outside the screen, and a few words popped up in the dialog box: "Impossible, if it is true, then wouldn't I be in danger!

Is there any possibility of negotiation? Um……

ah!

Ah ah ah ah ah!

Everything is irreparable!

So, the next thing should be, it’s too late——”

This game character, who seems to be aware of the player's existence, muttered to himself, and the game suddenly changed with his words - the small place that was originally a toilet suddenly changed its style and turned into a magnificent... toilet .

And this game character wearing a suit has also transformed into a nobleman wearing a gorgeous cloak. As for how gorgeous Ren Suo has no idea - the character only has 25 pixels, and Ren Suo can figure out the word "gorgeous" in his mind. Not bad.

He no longer spoke those messy self-talks, but said a very powerful Chuuni Eye: "I will launch a rebellion against the handsome, dignified and powerful Supreme Lord. Supreme Lord, please remember: For all the joy that fate bestows, the corresponding pain has already been prepared for it.”

At this time, other dark parts of the game finally lighted up: outside it seemed to be a palace banquet scene, with many mosaic villains talking and eating at the banquet. There were several NPCs at the top with careful pixel effects. One of them looked The NPC character who looks like a little princess has a white frame flashing and a name on her head: "Daughter of Light."

Then the mission information pops up at the top of the game:

"Goal: Protect the Daughter of Light"

"Strategy Tips: The strategy is being researched through existing information... Players are asked to control the character and explore freely."

The system researches strategies on its own and actually requires players to help search for information? I didn't say this before. What's the difference between this and the summer homework with the wrong answer?

‘You do it first and I’ll give you the answer when you’re done. ’

Complaints are complaints, but Ren Suo still honestly controls the protagonist to explore. The specific control method is to use the cross keys to move the protagonist up, down, left, and right. When approaching other objects, you can press "○" to conduct investigation operations.

The protagonist’s name is ‘Rebel’. At first, Ren Suo didn’t quite understand what it meant, but soon Ren Suo understood——

He lets the protagonist poop and pee in the toilet, no problem, the protagonist is happy to have in-depth and simple communication with the toilet. But if he asks the protagonist to investigate the door and try to leave the toilet, then there is only one choice that pops up:

"This is my rebellion, I don't want to!"

After trying for several minutes, Ren Suo used the protagonist to investigate all the cells in the toilet, but was unable to leave the toilet. The only correct choice was the blocked door. However, the protagonist is a 'rebel' and refuses to obey Ren Suo's control, open the door and leave.

This is the first time that Ren Suo has seen this kind of game character who is going against the player - even the explorer is just trying to show off. How can anyone be as disobedient as the rebel?

It can even be said that among all the game protagonists of the Small World console, the rebel is the only one. This protagonist seems to have his own character and personality from the beginning, and does not need to be influenced and cultivated by Ren Suo through actions.

At this time, the system’s strategy tips were finally updated:

"Strategy Tips: If you get the attention of Her Highness the Princess, you will have good luck (find a way to communicate with Her Highness the Princess) (more strategy tips are under study)"

At the top of the screen, at the core of the banquet hall, a girl next to the Daughter of Light was marked with a flashing yellow frame, and a name appeared above her head: "Her Royal Highness."

Although it is a good thing to have strategy tips, Ren Suo can't get the rebels to leave the toilet yet! This strategy tip does slightly narrow the big goal, but it is like going from making 100 million to making 1 million. For the rebel, who refuses to work to the death, he can't accomplish anything at all, and he can't accomplish anything at all. Refuse to finish!

what to do?

Ren Suo patiently let the rebels turn around for nearly 40 minutes, and then suddenly many NPCs glowing red appeared in the banquet hall. They rushed in shouting the slogan "Kill the Daughter of Light".

Some of these NPCs were wearing demonic scarlet armor, and some were wearing dark black cloaks. They looked like the villains demons and mages in old-school RPGs, engaging in fierce battles with the knights and guests in the banquet hall.

The battle scene was extremely hot. The girl of light with the flashing white frame was still standing aside, but for some reason she suddenly joined the battle. The fight was so violent that the data overflowed.

Ren Suo saw the pixels on the TV blowing up the screen into a mess, and then the aftermath of the battle even spread to the toilet——

Soon, the rebel died because he was hiding in the toilet and was involved in the aftermath of the battle.

"You died so worthlessly that it even makes me want to laugh."

"mission failed"

"Do you want to start the joy before the pain again? (You need to spend 1 point of merit)"

Ren Suo almost threw a handle over - what the hell!

He spent dozens of minutes studying this cheating game, and in the end he had this result?

And restarting the game will consume merit?

Fusion games are indeed a huge pitfall! Except for the slightly interesting setting of the game's protagonist, the rest of the game is complete shit!

The graphics are crappy, the music is scummy, and the dubbing is completely non-existent. Ren Suo doubts that the reason why this game does not need to upload mission evaluations is because this game is not a 'realistic game' for the Small World console at all, but is purely a movie. I don’t know which fan made this half-finished game...

How did this magical game become surreal? Could it be that the protagonist has traveled through time?

"I will never play this shitty game again!" Ren Suo put down the controller angrily.

When he came back with a cup of seafood-flavored cup noodles, he picked up the controller with a calm expression - just kidding, it's a full 300 merit points. Life is important. Life is important. If he gives up this game, with Ren Suo's current financial resources, at most I can only buy a 3 star game and play it.

Moreover, although the strategy tips are still very confusing at present, as time goes by, there will definitely be more strategy tips. By then, it should be very simple to pass the level, but it will take time.

As for consuming 1 point of merit to start over, it makes no sense to Ren Suo at all - don't forget, Ren Suo's privilege "Goose Plucking", his favorite is this kind of ultra-low value merit consumption product, for Ren Suo To put it simply, he made almost nothing.

The game skips the part where the rebel talks to himself and starts directly from the point where the style of painting changes to magic.

The strategy tip has also been updated this time, but Ren Suo can't understand what it expresses at all: "A brave heart is the secret to invincibility (if you want to change the game, change yourself first!)".

The rebel's outline then gained a flashing blue frame.

You are a strategy tip, not chicken soup, brother!

However, Ren Suo did not expect that when he replayed the game and asked the rebels to open the door, a new internal activity appeared on the rebels:

"There is great terror between life and death, and I should not be under a dangerous wall."

Then the rebel left the toilet!

He is scared!

A brave heart is the secret to invincibility, and cowardice can also make people progress!

Ren Suo finally understood the routine of this game - after the rebels tried the ending of dying if they didn't leave the toilet once, and then restarted the game, the rebels would naturally change their minds.

Just when Ren Suo thought he had found the key setting, he discovered that the rebel actually ran out of the banquet hall without his control. He ran away.

The protagonist actually ran away!

When Ren Suo reacted, the rebels had already ran out of the banquet hall! No matter what Ren Suo did, no matter how he pressed the button on the explosion controller, he couldn't make the rebel appear again!

This time, Ren Suo did not need to wait for 40 minutes - because at 25 minutes, the system popped up a prompt:

"The rebels have fallen asleep"

"mission failed"

"You lost so worthlessly that it even made me want to laugh."

"Do you want to start the joy before the pain again? (You need to spend 1 point of merit)"

Watching the game return to the initial interface, the word "dumbfounded" is probably the most suitable word to describe Ren Suo now.

This was the first time he saw... the protagonist would make random moves on his own and then directly fail the mission!

In other RPG games, the protagonist's chaos is just because he wants to develop the plot according to the script, but the rebels ran away directly. The plot did not develop at all, but instead forced the player to start over again!

Ren Suo started his third attempt. This time, as soon as the rebel left the toilet, Ren Suo held down the handle and made the rebel move in the opposite direction to the banquet hall door!

To be fair, this kind of wrestling scene is not uncommon in games. For example, in some fighting games, when both sides' ultimate moves happen to hit each other, wrestling will occur. Moreover, this setting also brings a great sense of blow. Players can easily press the With your fingers, press the keyboard handle violently.

But this was really the first time for Ren Suo to wrestle with the protagonist of his own game!

But his power could not be enhanced through the handle, so he could only watch the rebel slowly but steadily advance towards the entrance of the banquet hall!

"My life is up to me, not God!" The rebel's dialog box burst with these words, and he left the banquet hall in a hurry. Ren Suo was so angry that he almost broke the cross button of the controller.

The focus of this game is not the conditions for passing the level at all. With the help of the system, passing the level is almost inevitable!

The biggest difficulty in this game is how to make the rebels obey! As long as the rebels can be made to obey, it is only a matter of time!

The player has only one enemy, and that is the protagonist!

Ren Suo started playing for the fifth time, and at this time, the "Strategy Tips" finally updated some reliable content:

"Living in this world means living in a network called interpersonal relationships. No one can escape (you can influence the actions of the rebels through other NPCs)."

"Oh?" Ren Suo was stunned and focused on the other game characters in the banquet hall.

At this time, several NPCs on the screen had flashing red frames around their bodies. They should be the NPCs that can influence the rebels as written in the prompt.

Ren Suo tried it and found that after clicking "X", his control perspective was no longer locked on the rebels and turned into a movable frame.

There are many NPCs in the banquet hall, but in Ren Suo's opinion they are all the same - they are all composed of 25 pixels and must have a head, feet and body, so they cannot ask for too much.

He clicked on one of the female characters with a red frame. She was standing relatively close to the Daughter of Light and Her Royal Highness. She seemed to be of high status.

After Ren Suo clicked on it, the name of the female character appeared on her head: "The Devil in Reverse Position."

Then a thought speech bubble popped up above her head: (The rebel seemed to have gone to the toilet...?)

Immediately afterwards, three options appeared next to the female devil:

"Go chat with the rebel (consumes 2 merit points)"

"Find other people and go find the rebels together (consumes 3 points of merit)"

"Attack the rebels (costs 5 merit points)"

At this time, the talent from the game players made Ren Suo keenly aware of something:

"The real goal of this game is... to deceive the protagonist?"

Ren Suo's eyes suddenly lit up - let you rebel, make you disobedient, now let you know who is the boss!

PS: I feel like this game is particularly difficult to write about...

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