Just as Maxim and Fleur were talking, the door of the auditorium was slammed open.

Newt Scamander trotted towards Dumbledore, who was sitting on the staff bench, looking anxious.

Students who tried to eavesdrop on the two of them only heard Newt-Scamander complain loudly to Dumbledore that "they must be crazy", after which the conversation between the two was cut off by Dumbledore's spellcasting.

Hermione kept staring in that direction, which puzzled Harry and Ronald.

"What are you looking at?"

"I'm watching them talk," Hermione replied intently.

"What's so good about this?

Not wanting to be interrupted like this by Harry and Ronald all the time, Hermione turned her head and explained displeasedly: "I've learned a little bit of lip reading! I wonder what makes Professor Scamander so nervous!

Unfortunately, by the time Hermione turned to look again, Dumbledore and Newt were already speaking in the opposite direction.

Hermione glared at Harry and Ronald angrily.

"It's all a good thing you've done!

Harry and Ronald were both aggrieved, but couldn't refute them.

After a while, when Hermione had calmed down, Harry tried to ask:

"What were they talking about when you were watching?"

"Scamander mentioned the 26 Myra beast! 99

Harry and Ronald both looked dumbfounded.

Hermione had to explain: "It is a rare and magical animal native to Greece, with the head of a lion, the body of a goat and the tail of a dragon, bloodthirsty and extremely dangerous! 35

Harry and Ronald looked at each other in astonishment.

Newt hurried over just before the second game and told Dumbledore about the Chimera, which, as you can guess, must have something to do with the second game.

"It must be Greenwald. Only the Dark Lord has the energy to find a Chimera beast as a test item for the second game." Hermione said with certainty.

Harry and Ronald's faces became a little ugly.

Ronald even impatiently asked Hermione what to do with the Chimera.

"Chimera beasts are very rare, and many people even suspect that this magical animal has become extinct, and the only wizard in history who has ever killed a Chimera beast died on the spot in that battle.

Ronald looked stunned after hearing this.

Does that mean that there is no way to defeat the Chimera beast at all?

"Of course there is a way, but—"

Hermione was interrupted by Ronald before he could finish speaking.

"Don't tell me, the only way to defeat the Chimera is to die with it!""

Hermione replied unceremoniously, "Ronald, don't be stupid, okay? The wizard who defeated the Chimera fell to his death by accident from a Pegasus, which has nothing to do with him killing the Chimera. relation!

Ronald was stunned on the spot, embarrassed.

Harry heard a key message from Hermione's words.

"So that wizard rode a Pegasus and defeated the Chimera?

"That's right!

Hermione gave Harry an approving look.

"I guess the key to defeating Chimera is to attack it from above.

"But where are we going to find Pegasus?

Hermione was so speechless that Ronald didn't even want to answer the question.

Seeing this, Harry quickly stood up and explained, "We don't need Pegasus, we can ride broomsticks.55

Ronald realized that he had asked a stupid question.

Before he could breathe a sigh of relief, Hermione went on to say something else that was hard for them to accept.

"According to the rules, the second game of the Triwizard Tournament is for all participating warriors to play together. I suspect that this time Greenwald not only brought Chimera, but may also prepare other dangerous magical animals.

Ronald swallowed nervously.

"and also?

Hermione enumerates them one by one: "The leopard, the man-headed manticore, the five-legged monster, and the Voldemort, these are all mystical creatures listed by the Ministry of Magic as being as dangerous as the Chimera. When they arrive, the situation will only be worse than encountering Chimeras!

Harry wanted to say that it was just a game, and that Greenwald didn't need to find so many dangerous magical creatures.

But immediately he overthrew his own childish thinking.

The Triwizard Tournament is now more than a simple competition between three magic schools, but an open duel between the British wizarding world and the Dark Lord Greenwald.

The outcome of the match may not have much of an impact on the current tensions in the wizarding world, but what it means to win the match is important to both parties.

In this case, both sides will try their best to create obstacles for the other to prevent the other from winning.

Hermione's fears proved correct.

As in the first game, the participating warriors in the second game can enter the field half an hour before the audience to prepare.

By the time Harry and Ronald came to the Quidditch pitch, it had changed a lot.

A huge hedge, twenty feet high, rounded the edge of the field, and inside was a huge labyrinth.

There is an entrance every other distance.

Harry and Ronald saw 15 on the sign next to the entrance closest to them, indicating that there were at least 15 such entrances, and possibly more.

The other participating warriors have gathered in front of the entrance of the 15th labyrinth.

Dunn and Abu were both there, and Sirius stood on the farthest side of the two, with two wizards from the Black family standing beside them.

Durmstrang's contestants had arrived earlier, and Harry noticed that they had a total of ten thousand four, four fewer than last time.

The referee for the second game became Deputy Principal Dawn Gorshak, who asked all the participating warriors to draw lots one by one to decide which entrance to enter the maze from when the game started.

Dunn got the 7th and Abu got the 9th.

Coincidentally, Sirius drew No. 8, right between the two.

Although the roads in the labyrinth were intricate and complicated, and a traceless stretch spell was cast, the space inside was many times larger than what was seen outside, but the result of the lottery still made Sirius a little worried.

If you meet Abu in the labyrinth, you can at least deal with him.

If you encounter Dunn, you can only run away immediately, and as fast as you can.

Dwayne Goshak cleared his throat and began to announce the rules of the game.

"After entering the maze, you will encounter various challenges, including challenges from competitors and even companions. Of course, you can also choose to cooperate, after all, some of the levels in it are not something you can handle alone.

"As long as you reach the center of the maze successfully, you will be successful. If you encounter danger beyond your ability, my suggestion is to give up the game immediately, as long as you shoot red sparks into the sky, someone will immediately take you away.

"Finally, I just want to say, good luck to everyone!"

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