My Black Magic Is Too Good, It Can Be Automatically Whitened
6. Omniscient insight (seeking collections, flowers!)
"150,000 gold Galleons!"
Dunn looked impatient after the price increase, which made the bar owner feel that if he said half a word, he would immediately ruin the deal.
"make a deal!"
The bar owner hesitated, then added:
"I can only guarantee that the other party will give you the methods of Pensieve and Legilimency. Whether you can master it is not included in this transaction."
A few minutes later, Dunn met the trade partner in a room on the second floor.
A tall, thin man who looked to be in his early twenties.
The other side looked wary, looking up and down on Dunn.
The pub owner tells the skinny man Dunn's identity as a freshman at Hogwarts.
The other party's expression changed immediately, and his voice became mellow and sweet.
"Hello, I'm a faculty member from Durmstrang, you can call me Igor."
"Dunn."
Both of them had a tacit understanding and did not mention their surnames.
Dunn had already recognized that the man standing in front of him was Igor Karkaroff, the future Durmstrang principal who led the team to the Triwizard Tournament.
This guy probably didn't expect that he would one day become Durmstrang's principal, and he would not be burdened with such things as guarding himself.
Karkaroff became very enthusiastic when he learned that Dunn was willing to spend a huge sum of 150,000 Galleons to buy Pensieve and Legilimency.
In addition to taking out the Pensieve immediately, he also tried to recommend some other "practical" black magic to Dunn.
It's a pity that Dunn's interest at the moment is on the shallow stone basin engraved with the magical rune symbol.
In the stone basin is a cloud of liquid smoke, constantly changing its shape, like an endless starry sky, revealing depth and mystery.
When you touch the substance in the basin, you can read the memory in it.
The use of the Pensieve is very simple, and the key is Legilimency.
Just as Karkaroff was writing the essentials of Legilimency on the parchment, Dunn asked him a question.
"Is Legilimency considered black magic?"
Karkaroff stopped writing and smiled.
"What do you think is black magic?"
I thought Dunn would recite a definition from The Dark Arts: A Guide to Self-Defense, which Hogwarts seemed to be using as a textbook.
Unexpectedly, Dunn's answer made Karkaroff's eyes light up.
"In my opinion, all magic that harms others and benefits oneself can be called black magic."
Igor handed the written parchment to Dunn.
"As you wish, I will teach you that Legilimency is an essential black magic."
"It can help you hack into other people's brains, tamper with or even erase each other's thoughts and memories."
"Of course, my suggestion is that it is best not to use it on people with higher magic than you, it is easy to be attacked."
"If you don't want to be a fool who just drools all day."
Dunn's eyes flicked across the parchment, and he knew it by heart.
Legilimency is indeed much higher than the threshold of the Fiery Fire Spell, but the real difficulty lies in control.
How to control the thoughts of others.
This is indistinguishable from the difficulty of controlling Fiery Fire.
In fact, all black magic is difficult to control rather than release, which is very similar to polymorphism.
Karkaroff is still waiting for Dunn to ask him for advice after reading it, and take the opportunity to show off.
Unexpectedly, the next scene almost made him stare.
Dunn took his wand out of his pocket and tapped it at his temple.
A silver memory fragment was stripped out of his brain like this, and fell into the Pensieve following the guidance of the wand.
How long does it take?
Dunn actually mastered such difficult black magic as Legilimency.
What's even more crazy is that the object of Dunn's first Legilimency is actually himself, doesn't he know that if he is not careful, he will turn himself into an idiot?
Dunn's audacity made Karkaroff tremble.
Even the Dark Lord Greenwald had never done such a crazy thing during Durmstrang's school days.
Karkaroff never dreamed that the Legilimency that Dunn performed was not the same as what he taught Dunn.
Just as Dunn was about to cast Legilimency, the system prompt sounded again in his mind.
"The Legilimency is influenced by the justice in your heart, and it is automatically whitewashed into omniscient insight!"
A new piece of magical knowledge was automatically generated in Dunn's mind, and it was instantly connected.
The effect As Karkaroff saw, Dunn easily extracted the memory fragments from his own brain and stored them in the Pensieve.
The previous memory fragment was only the beginning, and then Karkaroff saw a picture that he will never forget.
With just a little guidance from Dunn's wand, strands of silvery memory fragments automatically flew out of his temple and into the Pensieve.
The whole process lasted for more than three minutes.
During this period, both Karkaroff and the bar owner seemed to have been hit by a petrification spell, and they didn't even blink their eyes.
When he was done, Dunn waved his hand and put the Pensieve into the money box.
Karkaroff and the bar owner came back to their senses.
The look at Dunn was both surprised and eager.
The deal is done, now it's time for Dunn to pay.
"Thank you for your kind help. In return, I'm going to send you a wonderful memory."
Karkaroff immediately sensed something was wrong, but it was too late.
Eyes are the windows to the soul.
When Dunn made eye contact with the two, omniscient insight had been quietly activated.
Even if Karkaroff is a master of Legilimency, he is equally vulnerable in the face of the more domineering omniscient insight.
Not to mention the unsuspecting bar owner.
As their eyes gradually became dull, strands of silver memory fragments flew out of their eyes.
Dunn raised his wand and pointed it at the wisps of silver memory.
Silver Disillusionment!
At this point, the memory of Dunn and Pensieve in the two people's brains completely disappeared.
The great thing about Omniscient Insight is that the erasing memory is not a rude deletion of a certain piece of memory, but the erasure of all traces of Dunn's existence, while other memories remain.
A person whose memory has been erased can clearly recall everything before, without feeling that a certain memory has been lost.
It was as if the two had never met Dunn.
As the caster himself, Dunn felt this most intuitively.
He extracted all the memories related to time travel in his mind and stored them in the Pensieve.
After that, Dunn completely forgot that he was a transmigrator and became an out-and-out "indigenous".
Even the most powerful Legilimency masters would never have noticed the slightest abnormality in Dunn's memory. *
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