My cemetery is connected to the game world

Chapter 300: Frozen Corpse of Belon

Chapter 300 Veron Frost Corpse

The killing of the Frost Horned Python means that this camp confrontation mission has entered the end stage. Players of the Death Legion seize the time to spawn monsters and obtain as many materials as possible, especially the Chaos Crystals that exploded.

The last time the Old Cemetery opened, the special undead unit "Burning Cavalry" was added to the plot. I wonder if special units will be added this time. If you save more Chaos Crystals, you can buy powerful troops earlier.

"Legion Commander, is the guardian of the Walking Dead Cemetery awake?"

Helot replied on the legion channel: "Soon!"

Since the Walking Dead Cemetery was cleared and controlled by the Death Legion in advance, there were no outside players on the entire floor, and naturally no one joined the Chaos Beast camp.

The core area where the secret realm "Terror Sarcophagus" is located is surrounded by layers of burning cavalry and skeletons.

Herot, who was dressed in silver armor, landed from the sky. He stretched out his hand, and the "Old Codex" flew closer, and collected the liquid mercury phantom beast into the pages.

Bresini and Ferolo, who had transformed into their adult form, fell behind Helot.

This is a concave area surrounded by three hills. At the foot of Hailot is a deep well that penetrates downwards. White frost continued to emerge from the well mouth, followed by snowflakes and ice shards spurting upward, forming a white fountain more than ten meters high.

After all the ice and snow fell to the ground, a huge ice coffin stood at the mouth of the well.

Gaps opened on the edge of the ice coffin, and cold fog spread.

A war horse neighed, and the cold mist pouring out of the ice coffin became thicker and thicker. The cold mist swirled around the ice coffin as if it had become spiritual. It quickly solidified during the rotation and gradually took on the appearance of a horse.

When it stopped, the outer layer of the horse's body was still shrouded in a thick layer of cold mist, with strands fluttering like white smoke, and the unique green light of Soul Fire shined from the position of its eyes.

Click!

The cracks on the edge of the ice coffin were even bigger, and along with the white cold mist, the coffin lid slowly opened.

The system prompts immediately...

[The attack and defense event of the Walking Dead Cemetery camp ends]

[Guardian of the Walking Dead Cemetery—Terror Knight Veron·Frost Corpse Awakens]

[Special props made of ice are added to the Walking Dead Cemetery, special undead units are added to the crawling ice figurines, and daily boss frozen patrols are added]

The lid of the ice coffin was completely opened, and a sturdy black-armored knight walked out of it. A third of his head was missing at an angle, and the missing part was filled with ice. There are no lips, revealing ferocious muscles and teeth, and the outer ring is tight and withered skin.

Veron stopped in front of Helot, with only needle-sized pupils in the middle of his completely white eyes, looking at the skeletons surrounding him with disdain.

At this time, a large number of crawling corpses appeared on the three hills. These walking zombies crawl on their hands and feet and are more agile and faster than ordinary walking zombies. Moreover, these walking zombies also carry a rectangular ice cube on their backs.

They should be the newly added special undead unit - the crawling ice figurines.

The crawling ice figurines in the front row dug their hands and feet deep into the ground, and the ice blocks on their backs were broken down and reassembled into trebuchet-like instruments. The crawling ice figurines in the back row entered the speculation, huddled together and entered the ready state.

In the back row, two crawling ice figurines are fixed together, and the ice blocks on their backs are broken down and reassembled into a larger trebuchet. The crawling ice figurines behind entered the trebuchet, huddled together and entered the ready state.

The crawling ice figurines at the back continued to be assembled, and a larger trebuchet was assembled. There are not enough crawling ice figurines to serve as "throwing stones", and ordinary walking corpses are automatically loaded into the speculative ones.

The skeletons are surrounded by crawling ice figurines.

Veron bared his teeth and showed a ferocious smile: "You must be a son of the Claude family to be able to enter the family cemetery of Claude. Quickly salute your uncle Veron. If I am happy... you can choose a few. A good zombie to serve as your subordinate."

Obviously, although Bella knew that Herot was from the Claude family, she regarded him as a child of a certain family who came in for training.

The seven terrifying knights who guard the cemetery of the Claonlund family have an outstanding status, and ordinary children of the Claonlund family can only be their juniors.

Herot was too young, and Veron had the same misunderstanding about him that Howl had when he first met Herot.

Herot stretched out his left hand and showed the ring of the Old Dominator in front of the corpse of Beron Frost: "Knight Beron, I am Helot Claulund, the current patriarch of the Claulund family! I am the one who will bring you to the throne." Wake up, and you will continue to perform your duties that have not changed since ancient times.

Kneel down and accept your new master! "

Veron recognized the ring on Herot's finger and felt his natural control over him.

"Is the Claurend family so depressed that a child is allowed to run the family?" Although Veron was unruly in language, he knelt in front of Herot sincerely: "Beron Frost Corpse pays homage to the master."

"Stand up, Veron." Herot took on the noble posture of the head of the Claude family and patted Veron's shoulder armor: "The surrounding burning cavalry were brought by Howl to the family. New undead class, they have proven their strength as cavalry in war.

Introduce me to the crawling ice figurines you brought to your family and see if they can enhance the strength of my army. "

"It's the master!"

Veron summoned a crawling ice figurine to introduce Helot.

Helot also opened the properties of the crawling ice figurine and browsed.

Crawling Ice Figurine (Undead Walking Corpse Variation)

Level: 45

Attack: 256

Defense: 469

Skill 1: Ice Speculative Assembly (Single or multiple speculative assembly)

Skill 2: Projection (After being projected, the attack power increases according to the projection distance, with a point increase in attack power for every meter, up to +200. The amplification effect decays after 20 minutes and drops to 0 after 10 minutes.)

Skill 3: Freezing (When the distance between the projected crawling ice figurines in the air does not exceed 30 meters, an ice chain will be generated between them, and then an ice waterfall will fall to cause linear range damage.)

Output: Old Cemetery, Training.

Just looking at the attributes, you can tell that this is a very powerful long-range soldier.

Listening to Belon's explanation, Helott understood more about how powerful the crawling ice figurines are.

At first glance, the attack and defense of the crawling ice figurines are very consistent with the characteristics of zombies, with thick skin and high defense, and an obviously weak offensive ability.

It is exactly the opposite of the high attack and low defense of the burning cavalry.

However, the projection skills that the crawling ice figurines come with make up for their own shortcomings of low attack attributes. The distance of 200 meters may be difficult to reach for a single Speculative Machine, but the Crawling Ice Figurine can reach the upper limit of +200 attack power by combining icy Speculative Machines.

As for the time limit and attenuation, there are necessary restrictions for such a high attack increase.

If there is no time limit, the Crawling Ice Figurine is really too strong.

Then there is the talent 3 freezing.

The talent description requires that the distance between the two Crawling Ice Figurines in the air is not more than 30 meters to take effect. According to Belon's explanation: the moment the Crawling Ice Figurines are projected, they are in the air.

In other words, as long as the distance between the two icy Speculative Machines is close enough, the two projected Crawling Ice Figurines can trigger the freezing effect. During the flight, if there is no excessive external interference, the ice chain can pull the two Crawling Ice Figurines to keep a distance of 30 meters.

Finally, execute the Icefall Falling Release over the enemy.

It can be used for close combat or long-range combat, and the close combat and long-range combat complement each other.

The more you know about the Crawling Ice Figurines, the more Helot likes them.

Undeads are not good at making tools, and there are not many long-range attack arms that can be used on a large scale on the battlefield. In addition to the skeleton mages who are cannon fodder, there are mages above the mercenary level who cast magic.

The appearance of the crawling ice figurines can be said to fill a gap in the undead army under Helot, and have tactical long-range attack capabilities on the battlefield. Moreover, ice speculators can not only throw crawling ice figurines, but also skeletons and ordinary zombies, which can quickly form a local force advantage and create a gap.

I don’t know what the training of crawling ice figurines requires.

This depends on the attributes of Belon.

Belon Frost Corpse

Race: Undead (Zombie)

Profession: Terror Knight

Level: 65

Faction: Old Cemetery (In the Old Force, all attributes are increased by 10%)

Talent 1: Command Zombies (Greatly improve the attributes of zombie-like soldiers under his command)

Talent 2: Defense Master (The defense of the commander's army is greatly improved, and he can see the defense loopholes of his own army)

Talent 3: Crawling Ice Figure (Affected by the chaotic energy while sleeping, awakened the power of frost. Consume the Chaos Crystal to train ordinary zombies into crawling ice figures)

Expertise: Advanced Riding, Advanced Long Weapon Mastery, Advanced Command, Intermediate Tactics, Intermediate Marching, Intermediate Training, Intermediate Dark Magic, Elementary Fire Magic, elementary reconnaissance...

Life: 11365

Attack: 1085 (affects combat skill attack power)

Defense: 926 (affects defense and vitality)

Magic wisdom: 612 (affects spell effects)

Combat skills: sprint, critical hit, war horn, snow trace, charge, war trample...

Spells: functional burst, unyielding will, ice hockey, mind crit, focus, ice crack sweep...

Mount: Horror Black Spirit Horse (Frost Mist)

Equipment: Horror Armor, Walking Corpse Sword, Painful Saber

Leadership requirement: 1302 (Old Ones - 1302)

Although Helot felt that he was somewhat immune to the three-talent hero, he was still a little excited after seeing Belon's talent.

Belon and Howl are commander-type horror knights who command the basic undead troops. Their talents are all related to large-scale wars. One of them is good at attacking and the other is good at defending. Together, they are a perfect war attack and defense combination.

In the biography of the Claulund family, the armies commanded by Hall and Belon were the main offensive and defensive forces of the entire undead army.

The camp offensive and defensive missions of the Old Cemetery ended without suspense. The players who were still unsatisfied all rushed into the newly opened third-level ghost forest to enjoy the high rewards during the development period.

The zombie cemetery has become much quieter, and the environment has changed a lot without notice.

The ice and snow are no longer falling so fast, and the drifting adds some different emotions to the cemetery.

The ice explosion phenomenon did not stop with the end of the camp offensive and defensive plot. When the falling ice and snow accumulate to a certain thickness, a large-scale explosion will occur. The power of the explosion is not great, but it has an annoying deceleration state.

In addition, some high-level ice attribute chaos monsters will be refreshed within the range of the ice explosion. Without enough players to clear them, these chaos monsters will all pounce on the undead zombies refreshed by the increase of death energy.

Helot discovered that there was another group of chaos monsters rushing towards the ice house where the chaos energy compression furnace was located.

There was no time to take a closer look at Veron's attributes, and Helot immediately ordered the Burning Cavalry to support Frank.

The Burning Cavalry attacked, and the sea of ​​fire began. The ice and snow melted wherever they passed, and then "sizzling" steam emerged.

Such power made Belon stunned: "Is this the Burning Cavalry trained by Howl? I thought that the creeping ice figurines I trained could finally suppress him, but I didn't expect that the soldiers he trained were so strong!"

Heroth finished dressing up the mercury phantom beast again, and said to Belon: "The Burning Cavalry has its advantages and disadvantages. Bring your creeping ice figurines to follow, let me see how they fight."

The creeping ice figurines on the hill have completed the closure of the ice speculation, and they are lying on the ground neatly waiting for Belon's instructions.

Belon turned over and rode on the back of the Frost Mist Horror Black Spirit Horse, drew out the saber and raised it high: "Zombies... move forward!"

The creeping ice figurines used their hands and feet to move towards Belon's direction. Under the blessing of Belon's command skills, ordinary zombies also walked faster than before.

Belon's value in Hailuot's mind has been raised again.

The reason why zombies are inferior to skeletons is their speed. Now that the speed of zombies has increased, the advantage of high defense attributes can be brought into play.

Looking at the running speed of the crawling ice figurines, Helot decided to upgrade 5000 crawling ice figurines first!

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