My cemetery is connected to the game world
Chapter 85 The Necromancer from the Deep Hell
Mirel signaled his two accomplices with his eyes, and they put their hands into their sleeves and fiddled with something quickly.
There were constant sounds of fighting outside.
It seemed that Morpheus's combat machinery was blocked outside the manor's stone wall, and the strength of Claulund Manor exceeded previous trials.
Miriel smiled and said to Herot: "Dear brother! Uncle Weston is an old antique. I didn't expect you to be too. What a decline the Clairund family has become, and they still abide by the prohibition set by their ancestors.
Is it necessary for the gravekeepers and the sewers to be so clearly distinguished? In the eyes of outsiders, we are all necromancers, evil beings who blaspheme the dead. Look at Uncle Weston's life, trapped here forever, rejected by Hogtown. Do you also want to spend your life alone here?
I invite you now to join us, just as my father once extended the invitation to Uncle Weston. We have many people here who truly love necromancy. Gravekeepers, seamstresses and the undead can sit together and talk freely, exploring the meaning of death and the secrets of life. "
A world that he had never been exposed to during his studies unfolded in front of Herot.
There are indeed tombkeepers and corpse stitchers who have joined together, and they seem to have formed a mysterious organization. This organization once invited my father to join, but he refused.
At this time, one skeleton after another appeared behind Helot.
Row after row...
In the end, those with the largest number of skeletons crowded onto the stairs behind Helot.
Such a large undead was easily summoned, and Miriel and her accomplices looked tense. None of them expected that Helot, at such a young age, could possess such powerful undead magic.
At the same time, it also made them more determined to obtain the secrets in Claulund Manor.
Helot showed off his strength, but did not rush to attack. Some things were not yet figured out.
"Sister Miriel..." Herot asked curiously: "Who are you?"
Miriel stretched out his hand to stabilize his eager accomplices. If he could convince the current head of the Claude family to surrender, it would definitely be a great achievement.
"We are the 'Deep Prison'! My dear brother, the Gravekeepers originated from the Claude family. If you are willing to join us, you will definitely gain a very high status in the organization. And we, the Gravekeepers, will respect you. For our spiritual leader.”
Helot said with a smile: "It seems that those of you, Claude, who joined the Deep Prison, did not do well in it."
Mirel was a little anxious when her scar was revealed. She said: "It's because of the ancestral precepts of the Claude family that some stubborn tombkeepers like Uncle Weston reject us. It's also because of the ghosts of the tombkeepers." The magic is not as simple and easy to learn as the corpse stitcher's undead magic, and it can be effective in a short time.
Summoning an undead is much more difficult than assembling a corpse.
If you can join us, you can greatly improve the situation of gravekeepers in the organization. Your identity can call on more tombkeepers to join in. There are magic books left by ancestors in Claulund Manor, which can greatly strengthen the strength of our tombkeepers. "
The reason for the complicity between the Deep Prison and some people in Hog Town was found.
Morpheus and the others want the wealth in the Crowlund Manor, and the Deep Prison wants the wisdom of the Crowlund family.
If the Deep Prison was an organization composed solely of tombkeepers, Herot would not mind joining in to find some like-minded friends to conduct research on undead magic together.
But there are corpse stitchers in the deep prison, and the corpse stitchers seem to be quite powerful.
The ancestral motto of the Claude family must have its reasons.
Moreover, there are too few professional standards for corpse stitchers. Stealing corpses to study undead magic is still acceptable, but using living people to make corpse puppets goes too far beyond the bottom line.
Helot pressed his ears with his little finger and asked Mirel, "Are you done?"
Milaire replied: "That's it...I'm waiting for your decision!"
Herot flicked away the earwax he took out and said: "Mirel...if you came here as Claude, I would be happy to open the family library to you, but you have violated the ancestral precepts. Gram The Laurend family has declined, and undead magic is indeed not accepted by the current world, but this is by no means a reason for Claurund to choose to fall.
Now, as the head of the Claude family, I officially deprive you of the Claude surname.
That's my answer! "
Miriel's complexion turned blue instantly.
She said that the surname Crowlund had brought her a lot of trouble, but she knew that this surname had brought her many things that did not belong to her. Ordinary people may feel disgusted that Claude is involved with the undead, but in the eyes of the necromancer, "Claude" is a monument.
Descendants of the Undead Duke!
All necromancers are treated with a certain amount of respect.
Now my Claude Lund surname has been taken away...
"Brother Helot, I really have to kill you this time!"
Miriel stretched out her arms, and six black-armored warriors were summoned by her. The black mist clings to the black armor, and the sword is held in both hands, with the soul of the enemy wrapped around it. The deep part of the visor lit up with green soul fire, and made an uncoordinated sound.
Her two companions also made moves.
They shook their windbreakers, and some severed hands fell out. These severed hands held a green dagger, coated with poison. After the severed hand fell to the ground, it bounced up and floated in the air. You could see a wisp of black smoke, connecting the severed hand to the caster.
At the same time, some skeletons and undead zombies covered with rotten flesh were also summoned.
The gate of the castle was violently smashed by a giant object, and the gate collapsed inward, and a three-meter-high abomination made of corpses was walked in.
The three necromancers who came this time were of much higher quality than the two last time.
The undead from both sides formed a confrontation in the hall of the castle.
Helot waved his hand, and the 10 spirit guards turned around and ran away!
These spirit body guards are for bluffing, and their combat power cannot even beat the skeletons summoned by Helot with the blessing of control. In such a melee situation, they are just giving away food.
It's a collectible armor, don't break it.
Now that the most valuable thing in the hall has been moved, let's start the fight.
The castle shook violently, and the crooked door panel stood up to reseal the door. The surrounding stone bricks were flipped and combined, and the space was opened up. Soon the stone castle hall, which was originally a bit crowded due to the increase in summons, became spacious, and the walls were covered with a light film.
Helot said: “When this castle was built, our ancestors put a lot of thought into it, and the invasion scene was naturally expected.
Unexpectedly, after hundreds of years, some magic circles can still be activated.
Surprise or not! No surprise!
Now feel free to do whatever you want...these walls are strong.
attack! "
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