My Starcraft World

Chapter 67 The Great War Begins

Dog-headed bun requests, Meng Ze naturally won't refuse.

Hanging up the communication, Meng Ze immediately sent the video.

Zerg Frontline Base.

This time, the Zerg moved unusually fast.

Meng Ze's lancers hadn't fully assembled before the Zerg legion went out.

Meng Ze had to readjust the concentration of his forces while asking Zhi Brain to calculate the time for the concentration of troops in all directions.

This time, Meng Ze still divided his main army into two teams, one for 10,000 and the other for 15,000.

However, this time the two troops did not dare to be too far away, but one after the other.

The latter one is deviating from Base 1 and is closer to the direction of the base with whom I will die.

According to Meng Ze's vision, this team exists to prevent the Zerg from being trapped, and can also be used as a mobile force.

He believed that the Zerg had suffered a loss once, and it would definitely not give him a second chance to raid.

This battle is bound to be a tough battle.

Information at minus ninety degrees was sent again.

The main force of the Zerg left the mine, and then divided into three.

It seems that the Zerg really suffered the loss of not dividing the troops, and immediately improved.

The main force of the 637 Zerg is still berserk jumping insects and thunder beasts, and the number of multi-legged lurkers has been greatly reduced, and a lot of scorpions and self-detonating bats have been added.

It can be seen that the changes in the Zerg Legion are based on the situation of the Meng Ze Corps.

In addition, there is a class in the Zerg Legion that Meng Ze has not seen, but Meng Ze knows what it is.

There are records of this type of army in the information given by the Dream Star Night Glow.

Zerg Queen, this is a field-controlled class like the Scorpion.

The Queen has four skills, which are trapping, hatching nest worms, parasites, and infecting the human command center.

Among them, the trapping skill is a large-scale skill, with a radius of two kilometers, which can reduce the movement speed of all the troops that are hit by half, and the attack speed will also be affected.

In addition, if it is a stealth unit and the trapping skill is hit, then the stealth skill will be disabled until the skill is not invalidated.

The hatching nest bug skill is called a skill that even tanks can get pregnant by players in the interstellar world.

In fact, this skill is a special skill against the ground forces.

As soon as this skill is hit, the unit that wins will be destroyed immediately, and two small bugs will remain, even purely mechanical units.

It is a way of dying without bones, and it looks like two small insects were born after death.

The Parasite skill, an infection skill, is an infected unit that provides a view to the Zerg.

The effect of this skill is very hidden, and at first the players did not know it, and in the war with the Zerg, they suffered a lot of losses.

Later, because of a commander who has a special hobby and likes to click on all the soldiers, he found that one of the biochemical soldiers actually had symptoms of infection.

After testing and many oaths, it was finally discovered that this was actually the skill of the Zerg Queen.

Infect the human command center, just look at the skill name, this is specifically for the Terran command center.

In war, the human command center is damaged to a certain extent that it can be infected by the queen.

The infected human command center can create an alienated self-detonating class, which is very powerful.

The queen appeared in the Zerg Legion, and no matter what you ask, the greatest possibility is to reduce the speed of the Meng Ze Corps' retreat for the queen's trapping skills.

As a result, the Meng Ze Corps lineup not only needs to be larger and the density of firepower will decrease, but the losses will inevitably increase with each war of attrition.

Due to the reconnaissance advantage, the Zerg have not yet discovered Meng Ze's main forces.

But it can be seen that the massive Zerg hosts are scattered in all directions, like a sky full of stars, rapidly spreading and dotting the sky.

"Can't let the Zerg detect so comfortably." Meng Ze said heartily.

Meng Ze then divided the Ghost into twenty teams, twenty each, and began patrolling around to kill the host.

Another one thousand (AFDF) six hundred, forming another formation.

With the ghost fighters in front and two hundred transport planes behind, they flew along the territory occupied by the Zerg towards the north.

On board the transport plane, with the remaining and newly built 4,000 gunners from Base 2.

This wave drained all the gunners at the No. 2 forward base.

These are the main forces of Meng Ze's guerrilla warfare.

Before the war began, Meng Ze decided to have some fun with the Zerg.

Air forces are naturally much faster than ground forces.

Before the main forces of the two races met, the ghost fighter and self-detonating bat in the sky had begun to engage.

After sacrificing a large number of hosts, the Zerg finally discovered the location of Meng Ze's main force.

But instead of sending all the troops, the Zerg moved two of the main forces, about 60,000 Zerg, in the direction of Meng Ze.

Another main force pounced on Meng Ze's forward base No. 1.

It is clear that the Zerg intend to rely on their own superiority in forces to open up two battlefields at the same time.

For this style of play of the Zerg, Meng Ze has no way, who makes himself less powerful.

However, this unexpected move by the Zerg disrupted Meng Ze's deployment.

Originally, Meng Ze also wanted to take advantage of the geographical advantages of Base 1 and who I shared with the two highland mining areas, and choose a suitable location for the battlefield in order to borrow the firepower of highland tanks.

But now, that idea is at least half abolished.

Meng Ze had to urgently refocus the tank fire at Advance Base 1 near the intersection.

Meng Ze's main lancer unit was the first to make contact with the main Zerg force.

The Zerg came this time, obviously full of anger.

Seeing Meng Ze's main force, he waited for a while, and as soon as the slower scorpion arrived, he immediately began to charge.

The hill-like thunder beast charged ahead, followed by the raging jumping insects that covered the mountains.

"Boom..."

With five or six yellow mist exploding, Meng Ze's lancers had to retreat without firing a single shot.

As soon as the lancers exited the fog, "Boom..." A few more yellow fogs exploded.

"I wipe" Meng Ze, who was commanding, couldn't help but burst into a foul mouth.

The Zerg is fighting with many scorpions and intends to eat his troops hard.

In order to crack the Zerg move, Meng Ze had to split the troops again.

The original 15,000 lancers in front were split into three units of 5,000 men.

The three units spread out in a zigzag shape, expanding the scope of the battlefield, so that the skills of the Zerg Scorpion could no longer completely cover the battlefield.

At the same time, the expansion of the battlefield also makes it more difficult for the zerg self-detonating bat to protect the scorpion.

However, compared to the number of tens of thousands of self-detonating bats in the Zerg, Meng Ze's science spacecraft is only worth 400 after difficult replenishment.

The main thing is that the economy cannot keep up, and now Meng Ze produces only more than 1.7 million crystal mines per hour (interstellar world time), and it is impossible to build a hundred scientific spaceships.

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