Mystery: The arrival of the new Black Emperor
Chapter 464 The doom-ridden Hobert
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Hobert made almost no profit or loss at this party. He spent 4,000 pounds to buy the extraordinary characteristics of the "Faceless Man" and sold the information for 4,300 pounds.
Of course, there are two extraordinary materials from Little Sun and Emlyn's 1,000 pounds of potion. The total income that can be obtained immediately is only 2,800 pounds.
So Hobert sacrificed 700 pounds to pay for Klein's extraordinary characteristics.
After taking a short rest, Hobert used "travel" to come to Connacht City and discussed with Upton about the study group sent by the Beloved from the Southern Continent.
At that time, Upton will be responsible for the reception and study. Of course, Hobert will advance the required expenses in gold pounds first. After the total expenses are calculated, an additional 89% will be reimbursed by the Balk family.
Although this is a matter for the Beloved, Hobert has been busy and used many of his own channels. The increase of about 10% is already a very reasonable charge.
For this reason, Hobert first paid Upton 2,000 pounds as the cost of studying, and any excess will be refunded.
Then he talked to Upton about customizing the train and carriages. Hobert paid Upton another 2,000 pounds as the deposit and modification cost of the train. He also refunded the excess and compensated for the shortfall.
As for Upton's rewards for these two tasks, there are two options. The first is one-sixth of the extraordinary characteristics of the "Corrupted Baron", and the second is a reward of 600 pounds.
Of course, Upton chose to accumulate extraordinary characteristics. 3,600 pounds could not buy a copy of Sequence 6 extraordinary characteristics.
Finally, Hobert talked to Upton about the trophies: "According to convention, if you get trophies with extraordinary characteristics above Sequence 9, they must be handed over to me for certain processing.
"General curses, pollution caused by loss of control, etc. can be dealt with. The most important thing is that the treated extraordinary characteristics can reduce the burden of magic medicine on extraordinary people."
Upton was stunned, not expecting such a good thing: "Do I need to pay anything?"
"No need," Hobert said, "This is the welfare of the Beloved."
He is also worrying about the Beloved, otherwise taking too many potions will definitely bring a big burden to the Beloved.
As for the cost, there is no need for the Blessed Ones to worry. As long as the extraordinary characteristics are delivered, it is equivalent to paying the cost.
As Upton repeatedly lamented, "The welfare of the beloved is so great," Hobert left his office and came to the warehouse containing building materials.
Seeing the piles of local building materials, Hobert smiled bitterly, and then he only had one word left: move!
It took Hobert a full hour and a half to move all the materials into the "Country of Disorder". For the first time after being promoted to Sequence 5, he felt signs of spiritual exhaustion.
In the "Land of Disorder", the mountains and plains are covered with building materials, as if the mountains at the foot of Hobart are being renovated.
Back at Jeffrey's Land, Hobert was not in a hurry to move the construction materials out. He planned to take a break and stack the materials to different construction sites several times.
Then Hobert rummaged through the debris and finally found the pair of eyes that he had obtained during the tomb robbery. He used the "State of Disorder" to confirm that they were auxiliary materials for the Sequence 5 level.
Then these must be the eyes of the six-winged gargoyle. Enduring his fatigue, Hobert completed the transaction with Klein for 700 pounds before returning to his room to rest.
That night, Hobert fell asleep without meditating.
…
Hobert had just gotten up and was about to have breakfast when he received a letter from Edwina. He originally thought he had made a spell, but there was only one letter.
After taking it apart, it turned out that Edwina had obtained the latest information. Yesterday, a big battle broke out between "Vice Admiral Dusk" and "Admiral Blood" in the southern waters of Capri Island.
Now is the time when the fleet of "Vice Admiral Dusk" is at its weakest. Edwina guessed that the fleet of "Vice Admiral Dusk" may go to the nearby Pontegar Island or Lambe Island for repairs.
But it is more likely that they will temporarily hide their traces on the sea, wait for some of the wounded to die and some of the wounded to basically regain their combat effectiveness, and then land on an island for repairs.
Regarding the current position of the fleet, Edwina gave three locations on the sea. If it is not in these three locations, it means that the other party may have left a relatively safe sea area, in which case it will be difficult to find.
Without further ado, Hobert was ready to spring into action.
This was not because Hobert was reckless, but that he had already considered the tactics of hunting "Vice Admiral Dusk" before this.
The ocean is the home field of "Vice Admiral Dusk", and he comes and goes without a trace. Even if Hobert has the ability to "travel", it will be difficult to find his opponent in the first step.
So once you get the news, take action immediately!
Even if he just went all the way to let "Lieutenant General Dusk" take a look at the oil painting, the purpose of this attack would have been achieved.
As long as the oil painting is marked with "Twilight Lieutenant General", then Hobert can leisurely launch continuous raids and consume "Twilight Lieutenant General" to death.
He carried the oil painting on his back and adjusted the magical items on his body.
Now, whenever Hobert encounters an uncertain battle, he will carry the oil painting on his back.
Hunting a pirate general is an uncertain battle.
Although the opponent is also a Sequence 5, pirate generals are usually extremely rich and possess at least one sealed artifact.
There are also characters like the first mate and second mate on the ship, who are very difficult to deal with.
Hobert also planned to use "Lieutenant General Dusk" as his training target. Even if the hunt was unsuccessful, it would be good to improve his combat qualities.
As for such a large pirate group, not only the pirate generals, first mates, and others have high bounties, but even the boatswain, captain, and captains of other ships must have bounties on their heads, and you will not lose money if you kill any one of them.
Then Hobert took the sea map with him, and after using "travel" to pass through the transfer, he first came to Ponte Gale Island.
Hobert used "travel" to search on two small islands, but did not find the ships of the "Vice Admiral Dusk" fleet.
An experienced pirate like this would certainly not go to an island for repairs when he is vulnerable.
So Hobert used "Travel" to continue investigating the three locations on the sea given by "Vice Admiral Iceberg". As for the specific locations, he used the "Faceless Man Necklace" to navigate.
When he came to the sea, Hobert suddenly lost confidence in this operation. It was not the first time that he came to the sea, but the situation of not being able to see any land or any ships at a glance was still a bit disappointing. People are desperate.
After Hobert used "travel" to reach the sea, he immediately switched to using the "low flying" ability to fly over the sea.
But there is an advantage to not being able to see the sea at the border: it has a good view.
Without much effort in searching, you can be sure that "Vice Admiral Dusk's" fleet is not nearby.
When Hobert arrived at the second position, he was unlucky enough to encounter a huge storm.
As far as the eye can see, the clouds are very low, giving people a great sense of oppression.
There are strong winds and huge waves on the sea. If you are in the air, the waves are not very intense, but once you reach the sea, you can feel that the surrounding waves are as high as hills!
Flying here is like flying on a moving land. It makes people feel no sense of security and even a little scary.
Fortunately, he was wearing an "ocean pendant", otherwise the strong wind would have blown the person into the sky like a piece of paper.
Although the view from this position was not good, Hobert could vaguely see the light in the storm. After flying closer and observing it, he determined that it was a fleet of eight ships.
The flagship is seventy or eighty meters long and eleven or twelve meters wide. In Hobert's concept, such a large ship is about the same size as a battleship with a displacement of three to four thousand tons.
To be honest, it is a bit incredible that a wooden boat can reach this length. It is about the same length and width as a four-story residential building with seven or eight units in length.
As the storm lashed him, Hobert checked his gear one last time and dove into the water.
Although it was in a storm, Hobert estimated that someone might have discovered him, so he prepared to make a surprise attack from underwater.
Being in the rough waves, Hobert was a little frightened even if he reached Sequence 5. This is the power of nature.
It took him a lot of effort to find the location of the fleet flagship.
From a distance, Hobert saw the monster-like bottom of the flagship ship. For some reason, Hobert had the illusion that it was a living monster, giving people the impression that it could open its mouth and swallow him at any time. The feeling in the belly.
The closer it got, the more Hobert felt something was wrong. The ship seemed to be extremely spiritual. The bottom of the ship was dark, and it occasionally squirmed.
This made Hobert couldn't help but think: flagships at the admiral level basically have certain extraordinary properties.
Arriving near the ship, Hobert saw several people jumping into the water, and he realized that his whereabouts had been discovered.
However, Hobert did not panic. He shuttled through the sea as nimbly as a fish. No one who entered the water was as nimble as him. He almost chased him and swam under the flagship.
Hobert pulled out his knife, dug a hole in the bottom of the boat, and swam into the boat along the water.
The light in the bottom cabin of the boat was very dim, and the water level was not high, only reaching Hobert's thighs.
As soon as he emerged from the water, Hobert smelled the strong smell of blood and saw the bodies hanging on the ship's bulkhead.
Then he discovered that the hole through which he had just entered the cabin "healed" quickly, and the water was quickly drained.
There are many bones on the ground and more corpses. It can be seen that their death was miserable, and their flesh and blood seemed to grow on the hull of the ship.
Some of these corpses seemed to have struggled during their lifetimes, but they still did not escape the fate of merging with the ship's hull.
Just when Hobert was about to use "flash" to enter the upper floor, his spirituality seemed to be sensing something and he looked warily towards the direction of the stairs.
Lights and footsteps appeared, but Hobert did not hide, but faced them.
A Sequence 5 is capable of running amok on the sea.
Soon, Hobert saw a pirate wearing the characteristic costume of the Rhoad Islands, coming towards this direction with a lantern.
Hobert was about to take action and channel it, but the other party arrived first: "Guest, if you haven't had breakfast yet, the captain invites you to have breakfast with us."
Hobert put away the knife and smiled: "That's really great. Please lead the way."
The upper floor is a storage room with many wine barrels and grain, as well as some goats and pigs, as well as many chickens, ducks and geese. Of course, there are also some goods.
The second floor is where prisoners are held and goods are stored, but Hobert saw that the cages contained mostly girls dressed in different regions.
Some of them had numb expressions, and some were sobbing quietly.
The pirate walking in front said politely: "Guest, if you like a lady, you can ask her to serve you in the restaurant."
"No need." Hobert said in a bad tone.
These are pirates, what people call outlaws.
The third level is where the crew rests and the fort on the lower level. At this time, the cannons on the hull are merged and the cannons are firmly fixed. However, as the hull shakes, the cannons can still follow the ship. Body swaying slightly.
The cabin was shaking so hard, but there were still crew members sleeping like dead pigs.
The fourth floor is some public areas such as restaurants, as well as a weapons warehouse with heavy iron doors, and a large stirring plate. Seven or eight people are shouting slogans and slowly turning the winch to fix the ropes on the hull.
Going out from here is the stormy deck, where many sailors are busy fighting this huge storm.
The pirate leading the way held his hat and walked forward against the wall, fearing that he would be blown away.
Hobert saw a huge wave coming and swallowing the bow of the ship. The entire ship began to tilt sharply to the left, giving the impression that it was about to capsize.
However, the giant ship underfoot still broke through the huge waves and continued to move forward in the rough waves.
"Sons of idiots!" a voice shouted: "Turn left! Go in the direction of the huge wave!"
On the fifth floor above the deck, there are exclusive restaurants for key members such as the captain and first mate, and even entertainment venues such as bars and card rooms.
The view was good, but Hobert noticed that the shaking seemed to be greater.
There were five people sitting around the dining table in the restaurant. The leader was a man in his forties, with a mustache on his lips and a frighteningly pale face.
In addition, there were seven or eight girls wearing almost nothing walking among them to serve these five people.
The leader smiled and said: "Welcome to the 'Tree of Flesh'! Girls, give this guest a breakfast."
Hobert opened his mouth slightly: I said I was in the wrong place, do you believe it?
Then he felt something was wrong. This was the second time in the past that he had gone to the wrong place. Last time, he broke into the "Judgment Group" meeting room. This time, he simply came to the "Tree of Flesh" of the "Blood Admiral". On board!
The first thing he thought about was whether he might be suffering from bad luck: You were not responsible for this! I help you sacrifice things from Farbuti to you, and you let me suffer bad luck?
But now is not the time to think about this. Hobert sat calmly opposite the "Blood Admiral" and said, "Sorry, I hope I didn't disturb your breakfast. I just came to ask for directions."
A bearded one-eyed dragon on the left asked: "Ask for directions? Is it the road to hell?"
"On the way to the flagship of Vice Admiral Twilight." Hobert thanked the girl who served him breakfast and then said, "I heard from my friend that you just had a conflict with him."
"Admiral of Blood" Senior asked: "What are you looking for him for?"
"Hunting him, of course!"
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