Netherworld Game Producer

Chapter 100 Make the grand goal of the real martial arts world (the 4D achievement! And unlock the 1

At present, Rebecca has not entered the real horror hell.

Therefore, Li Wen casually flirted, and the atmosphere between the two became ambiguous.

The barrage in the live broadcast room exploded directly.

'As expected of a man who wants to become the king of soft rice, this method of flirting with girls is really good.'

‘Master! From now on, you will be my master. Please teach us some more tricks for flirting with Rebecca. I really want to get Rebecca's love! ’

‘Although I am a man, and although I also think Rebecca is cute, I want to know if I can get Billy with a male body? ’

'Let me go, a heavyweight figure floated across the barrage in front of me? ’

'The scheming 0!

! ’

Li Wen is just to demonstrate the super-intelligent AI of the friendly NPC like a real person, and he is not really going to flirt with Rebecca.

And if Rebecca is really so flirtatious, then she is not the heroine of Resident Evil 0.

How could it be easily attacked by players.

Wanting a real strategy is not so simple.

After that, he stopped attacking Rebecca and began to become serious.

At the same time, a train that had stopped running appeared in front of him.

"So there will be a train in the forest?"

Rebecca looked dignified, looking at the broken windows outside the train, she seemed hesitant.

Li Wen, on the other hand, loaded his pistol and entered the train without hesitation.

"Wait, report to the captain first!"

Rebecca hurriedly called out to stop Li Wen, but Li Wen had disappeared from the train, and she could only follow Li Wen into the carriage.

This short demo can already let the audience watching the live broadcast understand that Rebecca is indeed different from the original.

Characters become more real.

In the old platform game, although Rebecca was cute, it was recognized by most players.

But the actions made, as well as the performance in CG, are basically already set.

But now it is different, and there will be many changes according to the player's behavior, more like a 'alive' Rebecca.

As for which kind of Rebecca is better, players can't tell.

However, the 'alive' Rebecca seems to be a little more likable.

Improve the intelligence of friendly NPCs, and memorize all the behaviors of players in this archive, and use this behavior to affect NPCs who make different changes.

It will make players have a different kind of pleasure.

As for why it is so exciting, it is actually very simple.

In some rgp games, the player is in the process of a certain NPPC and has already been in love with the player, and the two sides have sworn each other.

However, after the plot is over, after the player goes to look for the NPC again, he will no longer get the touch that the NPC brought to the player during the plot.

NPC is nothing more than constantly repeating the words that have been written by the programmer.

Very annoying to players.

At this moment, the original feeling disappeared, creating a huge sense of emptiness.

However, on the second world platform, with the most intelligent AI in the world.

NPC will not let the player's emotion dissipate, and will always interact with the player.

In this way, won't the player's pleasure come?

There have been game companies doing this before, putting the most advanced intelligent AI on friendly NPCs.

It's a pity that it doesn't have such a powerful sense of reality in the second world, and it's useless to carry it on. Players will soon forget it except that it is a little fresh at the beginning.

Belonging is thankless, only the icing on the cake.

Later, no game company did this. At most, the friendly NPC was equipped with the intelligent AI that comes with the engine.

Make friendly NPCs the player's strong helper instead of pig teammates.

And the game under the second world device, although the realism still can not reach the realistic level, but the game experience completely blows all the old platforms.

In such a powerful game environment, games equipped with the most advanced intelligent AI are no longer the icing on the cake.

But it can really bring players a completely different feeling.

The second world is all about reality.

If the NPC is still the same as the old platform, then the realism will definitely be greatly reduced.

Therefore, in future games, most manufacturers will consider carrying real-life AI.

Li Wen, who has always had a martial arts dream, is considering whether to make a martial arts game.

A pure martial arts game, allowing players to experience an unprecedented real martial arts game.

Set the martial arts background to the world of the Shooting Trilogy.

Although this world is much larger than the world before his rebirth, its population has more than doubled.

But the past history is not much different.

The Shooting Trilogy can make players feel very immersive.

The difficulty of Jingkang.

Guo Jing and Guo Daxia, the great heroes serve the country and the people, and it seems that they can also flourish in this world?

But now!

Due to the lack of funds, definitely don't have to think about it.

I want to make a real martial arts game, and I still make all the maps of the Southern Song Dynasty.

And the settings of various characters.

At least one thousand of the industry's top practitioners in the game-related industry are needed.

And it will take years.

After all, it is a real martial arts world, not a martial arts game.

It may also be because the game is too difficult to sell, and the risk is indeed too great.

However, if you cooperate with the three major factories of Penguin, Marubi, and Wangyin, and share the risks together, you can try it.

It's just that although the current Happy Paradise is a little famous, by virtue of escaping, Resident Evil entered the siege and appeared in the eyes of these behemoths.

But its own strength is too weak, and it is impossible to reach cooperation with the other party.

Long way to go...

This idea is also the idea after Li Wen played Penguin before and Marumi released the martial arts game this time.

Whether it is Penguin or Marumi, the strength of the two top manufacturers is indeed very powerful.

The two martial arts games brought Li Wen a very good experience.

The quality of both games is very high, and players can choose their identity to play at the beginning of the game.

The game is also very real, but...

Each identity has a growth line formulated by the game manufacturer.

It was completely different from what Li Wen understood.

I always feel that the game is still far from the real reality.

The real martial arts game he understands is like a player traveling through the world of martial arts.

The whole world will change dramatically because of the player's every move.

For example, the world in Heroes of the Shooter.

If the player kills Guo Jing as soon as the game starts, then there will be no Guo Daxia guarding Xiangyang in the future.

Xiangyang City will also be smashed by the Mongolian army.

After all, it is the world in the She Wither trilogy, and Xiangyang City is guarded by Guo Daxia.

In the real martial arts world, every NPC should have its own independent intelligence, and every NPC should be a 'alive' person.

The player is also a certain 'person' in this real world.

The game will have no mainline and will continue until the player dies.

One of the benefits of neural control is that it allows the game to enter acceleration time without the player playing it feeling it, just like in normal play.

Probably, one hour in reality, and in the accelerated state, players can experience the feeling of ten hours.

(Is there a feeling of returning to the old online games? The author once read virtual helmet online games and prefers this kind of reality for one hour and ten hours of games, exciting!)

The speed of the game time can be adjusted by using a neural adjustment device.

The cheapest neuro-adjustment device in Happy Paradise can only adjust to a time acceleration of about five times that of reality.

The two martial arts games he had experienced before had reached an exaggerated level of a hundred times the time acceleration.

Although the martial arts games of the three major factories are not as time-consuming as Li Wen imagined real martial arts games.

But after all, it is also a martial arts world, and it takes several days for players to experience one of these identities from the beginning to the end.

One day in real life, one hundred days in the game.

It takes more than 20 days to finish playing an identity.

However, there are still some minor side effects.

After the player has just finished the experience, the spirit will appear in a state of daze for several days...

The three major factories have all issued articles describing in detail the possible side effects of acceleration time.

The whole person is not in the state, but it will only take some time to recover.

After all, it is a product that is sold. Even if there are side effects, the side effects on the human body are very light.

Li Wen didn't feel anything after playing it.

As for whether someone will enter the game to review for a hundred days the day before the exam...

There may be, but...

Generally, such players will soon be fascinated by the Huahua world in the game, and they will also review a woolen thread!

Maybe there are people who can resist the temptation of games and study for exams.

However, this is such a game world, where can there be any information for such people to review.

Even if it is really a 'game' that contains countless learning materials, it is specially provided for students to review or those who want to learn and enrich themselves to buy games.

But because of the complex relationship between the nervous system and the human brain.

This kind of learning is definitely not completely memorized, maybe it will be forgotten as soon as the game is played.

Li Wen, for example, clearly has a set of fairly good external martial arts in his heart.

But when he was out of the game, he only had a rough memory of this set of boxing techniques, and he couldn't play the full set at all.

After re-entering the game, it can be easily played again.

He said he didn't understand what was going on.

After all, he's just a producer of the underworld game, and he doesn't understand anything as complicated as nerves.

But fast time is really good, for games.

I seem to have heard Xiaotian say before that the military's use of Second World training will not adjust the flow of time.

I tried it at first, and it didn't work well.

However, under the new device now, I may try the function of time flow rate for a while.

If successful, it may be put into use in the scientific research community in the future.

However, all this is just small talk with him.

The escape series plus the Resident Evil series also added the option of time flow.

This requires the player to turn it on and agree to the terms that time acceleration can occur unexpectedly.

Like Li Wen's live broadcast now, he uses the normal game speed and does not enable time acceleration.

Mainly for the live broadcast effect, after all, the audience is not in the second world.

In a short time, Li Wen, who can only see ghosts and animals, directly became a live broadcast accident...

In the future, the game flow will be longer and longer, and maybe some time-consuming games will be broadcast live, and the audience will also need to wear the second world to watch.

Back to the game...

Li Wen, who entered the train, did not act alone, but quickly scraped the supplies in the carriage.

Some ammo and herbs are kept in hidden places.

It even requires players to climb under the train seat to pick up the props.

The props can be put into the backpack when the player touches it, or they can be taken out from the backpack to play.

As a game producer, Li Wen is naturally very clear about the location of props in the carriage.

He's playing normal mode and will be extremely low on ammo.

Monsters above the elite will have intelligent AI and become extremely difficult to deal with, but it is not the AI ​​carried by friendly NPCs.

It's just the intelligent AI that comes with the engine. I said before that if the monsters are smart and the same as real people, then this game will have no game experience.

You must know that the value of elite monsters far exceeds that of players.

In addition, there is no upgrade system in Resident Evil, the player's value has always been fixed, and the only thing that can make the player stronger are the modification of firearms and large-caliber weapons.

Although the intelligent AI that comes with the engine can also learn player behavior and imitate players, the difficulty is still in the tolerance line of expert players.

If it is replaced with a real-level intelligent AI, how terrible is an elite monster who can understand the player's weaknesses and does not talk about martial arts?

Almost no one can get through.

Therefore, monsters will not be equipped with human-level intelligent AI at all.

The next demo of Resident Evil 2 Remake is very simple.

When it was time for Li Wen to kill again, his marksmanship was extremely accurate, and every shot was shot on the knees of the zombies.

Zombies are corrupted because of their flesh, so as long as they hit the knees accurately, they can cause the zombies to break their legs.

Zombies with broken legs will fall to the ground, revealing huge flaws.

Then, he would step forward and crush the zombie's head.

The whole process was smooth and smooth, and the audience in the live broadcast room was addicted to it.

Although many viewers still do not want to admit that Li Wen is indeed a master at playing second world platform games.

Even most of the barrages are still laughing at him that he can't even aim at the head of the zombies and hit his knees.

The main reason why Li Wen can shoot so steadily is because of the game's assisted aiming.

Can help players lock one of the key points.

For example, if the player is aiming at the head of a zombie, the auxiliary aiming will help the player aim at a certain point on the head.

Same goes for knees and the like.

After all, the vast majority of players are ordinary people, and I am afraid that some players have not even touched a toy gun.

Then let these players use guns to fight zombies?

just kidding...

As soon as the shot was fired, the bullets didn't know where to go.

Therefore, for players who have just come into contact with shooting games in the second world, assisted aiming can get a very good gaming experience at the beginning of the game.

As for whether other game companies have done assisted aiming, he doesn't know, but Happy Paradise has done it anyway.

Happy Paradise is very strange. It is obviously a game company that likes to "abuse" players, but I don't know why it always makes detailed settings in some places that players can easily get started with.

The biochemical crisis in the old platform knocked the zombies to the ground, and Li Wen could not make the action of stomping on the head of the zombies with his feet.

So, the bullets of the game won't be so rich.

It takes a lot of bullets to knock down a zombie, and it's not fun to play.

Now, the audience sees Li Wen killing zombies so easily, like opening the door to a new world.

If it weren't for the second world, they would have to enter the game now to kill the Quartet.

Experience the thrill of being a god of war.

However, is it really that easy to step on the head of a zombie?

The rotten head exudes a stench in the air, and the bloody smell comes directly.

Games will become incredibly real.

Ordinary players, in such a real environment, can raise a gun to fight back against the zombies is not a big deal.

Not to mention that like Li Wen, he stomped on the head of a zombie without emotion.

Unless the player has been able to completely adapt to the zombies with the plot, and overcome the psychological effect, it is possible to do it.

But in reality, many people don't even dare to step on the cockroaches...

Not to mention the bloody zombie heads.

Resident Evil on the Second World platform, when playing in person, is not as easy as watching a live broadcast.

Sweetie knows best...

Not only the escape series, she also experienced the Resident Evil remake.

This is not the same as the Resident Evil operating with the mouse and keyboard.

The oppression of zombies is unparalleled.

When she first saw her, the whole person was stunned, if Rebecca shot the zombie's head and splashed blood on her face.

The warm and pungent blood made her recover from her stunned state.

She is estimated to be directly bitten by the zombies several times.

Later, although she was used to zombies, she still couldn't do the same thing as Li Wen, shooting the zombie's knee with a gun, and then crushing the zombie's head with her foot.

How perverted or mentally strong does it take to do this?

Xiaotian didn't know, in short, she felt weird looking at Li Wen now.

She really appreciates Li Wen, especially the games made by Li Wen, and Li Wen in reality.

But she really didn't like Li Wen who was playing games.

horrible...

Somewhat scary.

Li Wen soon came to the position of the two zombie dogs who had killed Xiao Tian to a point of no temper.

He didn't even use a gun when he dealt with the first zombie dog, took out a dagger and squatted in the position where the zombie dog broke through the window.

He motioned for Rebecca to check, while he was on guard behind.

Wait until Rebecca triggers the plot.

Li Wen looked at Billy who came out of one of the rooms on the train.

The two sides stared at each other so directly.

until...

The sound of the car window being smashed made the two who had been staring at each other look away.

Billy glanced at Li Wen and Rebecca, who was trotting back after hearing the movement, turned around and left.

"Stop! Raise your hand so I can see your hand!"

Rebecca immediately aimed her gun at Billy, but Billy ignored her and disappeared into the train.

Seeing Billy disappear, she glared at Li Wen angrily, "Why don't you stop him, he is the fugitive Billy we are looking for!"

After speaking to Li Wen, she put the gun back in the holster, and squatted in front of the teammates who broke through the window to check the injury.

"Outside...there are a lot of monsters outside...you two run away, this is hell."

The injured teammate just finished speaking, and he was gone with a tilt of his head!

At this moment, the train window was smashed, and a zombie dog just landed where Li Wen could reach.

Without hesitation, he directly inserted the dagger that had been prepared in his hand into the head of the zombie dog...

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