Nightmare Lord's virtual game
Chapter 2563
Next, everyone started to try various things.
First, the most basic method is to kill the first wave and the subsequent reinforcements as soon as possible. If there is a Cambion released, kill him as soon as possible.
In this way, if you don't run to the magic rudder, then the entire battle scene will only have Commander Zarke and the Mind Flayer Captain. Although the little devils will still fly in during the battle, there will be at most two flying in each time, and the interval is relatively long, so there is no need to worry.
In terms of combat power, Commander Zarke is obviously stronger than the Mind Flayer Captain, so there is no need to think about it, help the Mind Flayer Captain attack Commander Zarke.
Just control the battle rhythm, let the two guys attack each other, and when the two guys are left with only a little blood skin... Hehehe!
Everyone thought it was beautiful, but in the actual operation process, they found that it was difficult to do so.
First, in real-time combat, Commander Zaelk and the Mind Flayer Captain will move. This is different from the original version, where the two people basically just stand there and fight each other with swords and punches. The real-time combat in the Nightmare version is more realistic and complex. Both sides fight while moving. Since Commander Zaelk is a melee profession, he naturally chases the Mind Flayer, but the Mind Flayer can be close or far, has spells, and has its own talent skills... Naturally, it likes to keep a distance!
So, the three poor melees have to chase Cambion... However, this guy is not only obviously faster than the three first-level melee trumpets, but he also has wings and can fly!
——I can't catch up!
Sometimes they are out of breath chasing, and Otilia and the other three have to take out bows and crossbows for long-range attacks... However, they lack the corresponding expertise, and the hit rate is touching.
Although it is still possible to hit Cambion, its health is decreasing much slower than that of the Mind Flayer Captain. Even if everyone tries harder, when the Mind Flayer Captain dies, Commander Zalk is estimated to have 70 to 80 health points, and then it will be a rhythm of killing one kid with one knife.
On the other hand, although Commander Zalk's main target is the Mind Flayer Captain, he is not completely ignoring the player's attack. Once the Mind Flayer Captain pulls away and the players surround Commander Zalk, he may kill the player with one knife.
So, even if the Mind Flayer Captain is still alive, attacking Commander Zalk is risky.
So, everyone knelt down again.
Another attempt, this time everyone still took the same method as before, the difference is that everyone adopted the tactic of strengthening the Mind Flayer Captain - throw the strengthening magic on the Mind Flayer, and add blood to the Mind Flayer if the Mind Flayer has less blood!
Output still depends on the Mind Flayer!
Of course, there were some mistakes along the way, for example——
"Stupid, throw more accurately, the red bottles are limited~!"
"Who threw the red bottle? It also increased the health of Cambion!"
This was discovered by the cat maid by chance during the previous battle, because Cambion flew overFlying away, the cat maid's legs were shaking from chasing, and she started throwing things in anger - as a barbarian profession, her strength was very high, so she accidentally threw the red bottle as a flying prop... However, the red bottle she threw out actually restored Cambion's health!
- Oh my god, it turns out that medicine can not only be drunk, but also thrown, and it seems to have a range recovery effect.
Is this a bug?
I don't know if it's a bug, but this discovery makes everyone feel like Columbus.
- Discovering a new world!
Finally, there is a way to restore the health of the Mind Flayer Captain: before, there was only Shadow Heart's recovery spell, but Shadow Heart's spell slot is very valuable, and she needs to use blessing spells to ensure the hit rate.
However, this tactic failed in the end... Well, this tactic itself can be used, but the bad thing is that this battle has a time limit!
300S!
This time... doesn't seem to be enough!
Not only is there not enough time, but when there are 60 seconds left, two more Cambions will appear on the field. Although they are two 4 Cambions, they also have more than 100 HP!
The addition of these two Cambions directly caused the battle to collapse!
It seems that it is difficult to complete it with one's own hands, so everyone has to seek other methods.
Then there is another attempt - saving the Mind Flayer in the battle and letting it join the battle of the Mind Flayer Captain!
There are many variables here, such as how many Mind Flayers to save, when to save the Mind Flayers, how much HP the Mind Flayer has when saving it, etc.
After trying, everyone found that when there is a Mind Flayer to help, Commander Zarke is still in an advantageous position, when there are two Mind Flayers to help, they are in a balance, and when there are three Mind Flayers to help, then the Mind Flayer has an advantage!
In order to ensure that when one of Commander Zarq and the Mind Flayer Captain dies, the other one will also be at low health, Zhang Xingyu and others jumped back and forth between the Mind Flayer and Cambion...
To use Meng Meng Yueliang's words:
"Although I don't like traitors... but now we are the traitors among traitors!"
It's not easy to be a traitor. If you don't handle it well, you may be beaten by the Mind Flayer and the forces of Hell at the same time - that's really miserable!
There was one time when it was closest to success, that is, everyone cast two Mind Flayers, and then continued to help the Mind Flayers attack Commander Zarq. Finally, when Commander Zarq was about to die, they suddenly turned against each other and attacked the Mind Flayer Captain...
Commander Zarq fell down, and the Mind Flayer Captain, who was attacked by the "slave", was furious and killed Otilia and others.
The Mind Flayer Captain only had more than 20 health points left, there was hope! (To read exciting novels, go to Faloo Novel Network!)
Everyone felt that this was a promising game, especially Otilia, who was particularly excited—because she picked up Commander ZarqueSword.
[Eternal Blade: Once unsheathed, silent flames will surge on the blade!
6-19 damage (2D6 (Li Le's) + 3 slashes + 1D4 flame damage)]
Compared to the blank two-handed sword that Otilia comes with, this green quality two-handed sword is comparable to a divine weapon!
That's right, the Everburning Blade, the most powerful weapon in the early stage of land reclamation, it feels like missing out on 100 million if you don't take it!
However, Otilia's excitement did not last too long.
Just as Otilia was excited, everyone finally beat the Mind Flayer Captain to single-digit HP, but the other two Mind Flayers directly "exploded"!
At the cost of their own death, they gave their own health to the Mind Flayer Captain!
So, everyone watched the Mind Flayer Captain's health recover from single digits to more than 60!
“%%…*%”
Otilia, who returned to the point of destiny, looked at her empty hands… The “artifact” she had obtained was gone, gone, and the weapon she had obtained was not even warm yet!
——I don’t want to play anymore!
………….
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