Noble Emblem

366 messy

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In less than two hours, Beta swept away all the high-quality cactus fruits in a street.

In the magic space of the mansion, several girls were eating fresh cactus fruits. Emma was a little surprised: "Why did Beta buy so many fruits? This amount should be enough for him to eat for a year."

Shirley shook her head. Although she was very close to Beta, she didn't know much about Beta. At most, she was familiar with his character. She didn't know anything about his abilities, background, or even his future plans, and she didn't want to Q, anyway, Beta is Beta, whether it is good or bad, good or evil, there is no difference to her.

It doesn't matter to Alice. She is a half-elf and loves fruits much more than other foods.

And Jessica was sorting the fruits, putting the ones that looked particularly good on one side, and the second-best ones on the other side. There were so many fruits that it would take at least several days for her to divide them properly. Moreover, the quality of the fruits is actually the same, she just simply can’t take any time off.

There are a lot of cactus fruits in the desert. Beta swept a street in one breath, which made him famous in the city. Many people knew that there was a space spell caster from abroad who was in large numbers. Purchase cactus fruit.

Of course, this is not a bad thing for Beta. He came to this city to look for clues. According to the prompts given by the system mission, there should be a direct descendant of the true ancestor of the vampire here. As long as he finds it, he may be able to find the true ancestor.

The game's mission system is like this. It never directly tells you the specific information of the mission, but guides you step by step to complete it yourself. Beta remembers that he once set a very exaggerated mission. It seemed to be called Stavin's Legend. It was a legendary mission... This mission can be unlocked when the player level is very low, but it requires the player to run around. There are no difficult combat missions, just running around in various countries.

For players who did not have flying mounts or horses in the early stage, did not know how to teleport magic, and did not know the way, this task was simply a torture. However, the player who triggered this task just completed the task. I also used the game function to record the whole process. The reward for this task in the end was very ordinary, which was a ring with average attributes and a small amount of character experience.

Later, this task was evaluated as one of the most embarrassing tasks in the game. However, the player who completed the task later became one of the top 100 strongmen in the server. During the long process of completing this task, the player developed a skill. With this kind of resilience, he just relied on his own legs and extraordinary perseverance to travel through the seven countries alone, which lasted for one and a half years in the game.

The mission system is so troublesome. It never indicates what rewards you will get after completing the mission, nor does it directly tell you the process of the mission. It will only give you some ambiguous clues and let you find the truth on your own.

This is why many players have branched out into the plot during the mission, or even helped others to do evil... Beta remembered that there was once a female player who was deceived by a certain NPC, and collected a lot of alchemy materials for him, made a poison, and then He also put it into the water source with his own hands and poisoned a village of game NPCs. From the gray-haired old man to the baby waiting to be fed, none of them survived.

Seeing the tragic image he had created, the game NPC was still laughing wildly and constantly irritating the female player. The latter almost had a mental breakdown and suffered from mild depression ever since. This incident was once extremely sensational, and the media There was a lot of verbal abuse and disgusting slander from other game companies during the period, which almost caused the game to be suspended.

However, the developers and operators of the game have great power to protect the game, which allows the game to continue. From then on, after players receive a mission, they will pay attention to the content of the mission to avoid repeating past mistakes.

However, players are very smart after all, and although the clues of the mission are ambiguous, as long as you carefully examine them and cooperate with your own observations, you can always see some clues. Therefore, the chance of players being tricked by NPCs when completing missions is significantly less. .

Beta is now cautious. The mission system only reminds him of possible vampires in Perth city. If you find it, you may find the true ancestor of the vampire... But it is just a reminder. In the game, he was led to a side road by a mission, and this is not the only time. Twice, and in most cases, it will lead to very dangerous situations.

As a player, you can be resurrected after death, but in this world, Beta doesn't think he can be resurrected, and he doesn't want anything to happen to a few girls, so he made many foolproof measures to get here.

A large number of light magic scrolls, stress-type one-time self-protection magic amulets, and four women staying in the mansion's magical space, preventing them from coming out, and using them as surprise soldiers.

Although there are three master-level experts in their group, and Alice is not a master, but the elf summoner is quite powerful in combat, but they are facing the true ancestor of the vampire, Beta, who has almost reached the demigod level. I still don't have much confidence in my heart, and my hope for death is only about 70%.

If in the game, let alone a 70% success rate, even if it was only 10%, players would dare to wield the knife and not be afraid. At most, they would just fail a few times.

But it's different now. Beta has to be responsible for the lives of several girls, and at the same time he's responsible for himself. After all, you only live once.

Such complete preparations cost a lot of gold coins, and other people in this world may not be willing to do this. They prefer to use numbers to kill a strong enemy. Unfortunately, players have different ideas. They believe that elites are more important than numbers.

Moreover, when a creature is strong to a certain level, pure numbers have no effect, and can only be killed by a small number of elites, and a small number of people make it easier to coordinate and cooperate.

For example, kill the gods.

After Beta purchased enough cactus fruits, she found the nearest hotel to stay.

The fact that he is a spellcaster can already cause a sensation in the whole city, not to mention that he also purchased so many cactus fruits in a grand manner, which further increased his popularity in the city of Perth.

Not long after he checked into the hotel, his fame was already known throughout the city.

A powerful spell caster with space skills, and also likes to buy cactus fruits in large quantities... Combined with these information, a strange image of a spell caster is established in everyone's hearts.

Before Beta was ready to set off to collect information, someone came to the door.

There are two earth and fire magicians, one is a middle-aged man wearing a white robe and a white turban. He has a typical desert appearance, with brown eyes, an eagle-like nose, and a face that has been blown into ditches by the dry hot wind of the desert. Although his eyes still look very energetic and young, his face has already changed. He has the appearance of a middle-aged man.

The other person was the sexy female magician that Beta had met outside the city. When she saw Beta looking over, she raised her thin brown eyebrows and returned her flirtatious glance.

Beta asked the two of them to sit down. There was a shortage of wood in the desert, and chairs were a luxury item. Most people would sit on a linen blanket on the floor, but this was the best hotel in the city, so it was natural that there would be such a thing as a chair.

After the man in the white turban sat down, he exuded spiritual power, circled around Beta, and then moved back.

Although this doesn't seem very polite, it is within the bottom line of most people. After all, this is just a test, without too much hostility or malice.

Beta just looked at each other quietly, and then saw sweat starting to form on the forehead of the man in the white turban, and the sweat had even penetrated his own white turban.

Beta's mental power is very doubtful. This is because his willpower has grown well and he has the experience of becoming a legend in the game. He knows how to restrain his mental power and not let it out as much as possible.

But if a magician uses mental power to detect it, he can still feel his strength.

This is the current situation. After the white turban's spiritual power walked around Beta, he was surprised to find that the person sitting opposite him was actually a master!

Although Sunderland's special magician is of both earth and fire elements, this does not mean that the country's magician production is very high. On the contrary, the number of magicians in Sunderland is lower among many countries. of.

The reason is very simple. Sunderland is a desert-type country. The people of such a country generally have a characteristic, that is, they are violent and impulsive. As a warrior, they are very suitable, but as a mage, they are lacking. After all, a mage is a A career dominated by rational types.

It's not that there aren't people with violent personalities among mages, but it's that the difficulty for such people to become mages is much lower than that of rational ones.

The growth of magicians requires a lot of resources. As one of the largest commercial cities in Sunland, Perth is relatively wealthy in terms of money. It is not difficult to support two magicians at the same time.

Earth and fire magicians are equally excellent in attack ability, field control ability and defensive ability. This is also their foundation. They can deal with enemies two or three levels higher than themselves. But even so, if they encounter an opponent that is too powerful, they will still feel powerless. After all, many times, their own strength is the root of everything.

Now the white turban realized that he was actually rude to a master, and cold sweat immediately broke out on his forehead.

He was about to speak, but the female magician next to him spoke first. She smiled charmingly and said: "This magician, we meet again. I didn't know that you came to our city of Perth at such a sensitive time. What purpose?"

Upon hearing this, the white turban broke into a cold sweat even more.

The two of them had indeed come up to scare them. After all, a magician of unknown origin suddenly came to Perth City. If they wanted to do something, Perth City would definitely suffer heavy losses.

But the white turban had no idea that the person coming was not an elite mage similar to them, but a master-level spell caster.

(To be continued.)

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