Number One Game Designer

Chapter 13: Swallowing Heaven and Earth

It was still in the small conference room last time.

Fang Xi said apologetically to Tao Junyi and Qian Shasha who were sitting across from each other:

"I was supposed to give you the planning book last night, but something delayed me a bit, so I just gave it to you today. If we have any opinions, let's directly exchange ideas here."

Fang Xi directly handed over two manuscript papers that had just been printed and bound. This was a planning plan that took half the night to make last night.

Qian Shasha and Tao Junyi took over the plan. Qian Shasha looked at the four handwritten characters on the title page and read out:

"Swallow the sky and eat the earth?"

"Yes, swallowing the sky and eating the earth is the browser game we will make next."

Although there were only two people in front of him, Fang Xi still talked freely. This feeling of introducing his works to others made Fang Xi a little intoxicated, as if he was introducing his best child to others.

"Before I made the plan last night, I originally set up an ordinary adventure process, mythical beasts and equipment, upgrades and plots, everyone is doing similar things, and I am confident that they can do better than them, but I don't want to To make a game only successful, I hope that this game can lead a gameplay, so that people will think of this game first when they talk about this type of game in the future!"

"Speaking of which, I have to talk about the time when we players are the happiest in the usual upgrade games?"

"We all know that the most important thing in a game is to give players feedback. If the feedback is in place and the players are happy, then the game is basically a success. And this feedback can be anything. In shooting games, it can be the feel or the kill. , it can be honor, in a martial arts game, it can be the magical secret book that you finally got, it can be the long number of gold coins in your account, it can even be the answer you are sure of when you guess the answer."

"In many games nowadays, they strive to give players any positive feedback from their games. As long as they are interesting things and interesting mechanisms, they try to add them to the game. Players can freely choose in the game, no matter which one they choose. One item, you can get positive feedback and get happiness.”

"However, as a web game, we are inherently disqualified to do addition, and to do addition in the game requires a fairly strong technical team and a round-the-clock operation and public relations. We do not have these, so we have no There is no doubt that we can only give up the safest solution of addition, and let's do subtraction."

"There is a saying in the popular martial arts games that is right now. If you want to become a master of martial arts, you must either understand by analogy, or take a slanted sword. We just want to be the master who takes a slanted sword. We don't do anything that we are not good at. We only choose A feedback we are good at, and make it the best it can be!”

"I won't go into details. There are detailed descriptions in the planning case. You two can read it. If you have any questions, let's discuss it now."

Speaking of this, Fang Xi took a sip of water to moisten his throat, and then lay down to act as if he was closing his eyes and resting his mind, but actually touched the death server in his pocket, and began to pile up codes in vain, one of which was the "killing" that had been promised to Lu Tao The upgraded version of "Planet", and the other is the current plan of "Swallowing Heaven and Earth". Although the purpose of making this web game is to make money, it is still his own game after all. For the game that everyone wants to play, Fang Xi wants to tell the players in this world: Web games can also be made into high-quality goods!

On the other side, Qian Shasha and Tao Junyi, who were reading the plan, were only amazed. They actually understood what Fang Xi said to them just now, but it was the first time that Fang Xi summed up the production direction of the game in such a simple way. There was a sense of enlightenment, and then when I opened the plan in my hand, this feeling became even stronger.

The design of the game in this plan is actually very simple at first glance.

It is actually a variant of the badly made card game in Fang Xi's previous life area. Players need to draw their own kun or strange beasts when they enter the game, and these mythical beasts are also divided into N, R, SR, and UR. The level and rarity of the kun are clear at a glance. The more powerful the kun is, the lower the probability of being drawn, and the kun itself has skills and an upgrade mechanism. If you want to upgrade your skills, you need to devour kun beasts of the same series, and you need to swallow kun beasts if you want to upgrade. In addition to the card system, of course there is also an upgrade plot system. On the one hand, it gives players the motivation to upgrade, and on the other hand, it allows players who go deep into it to have a place for their kuns to play a role.

What Qian Shasha and Tao Junyi admired was that the planning of the game itself was indeed quite simple, so simple that both of them doubted: Is this a game? This may also be played by someone?

However, in this planning case, it also lists in detail the psychological activities of the players from the first time they look at the various possibilities of this game, and each possible idea also has a corresponding content plan, and each plan also lists detailed data Supported by examples, in short, although the type of game seems to be unseen in the market, it makes people feel a little uneasy, but the detailed analysis of the players that follows makes them full of confidence in this game. Under the circumstances, Qian Shasha and Tao Junyi felt indescribably weird.

After a while, the two people who closed the planning case looked at each other, and Qian Shasha was the first to ask:

"Director Fang, the plan is very detailed. I have nothing to say. Old Tao should be the same." Tao Junyi nodded silently.

"Although the game type is not yet familiar, your ideas and settings on how to retain players from the first time they play are very complete, which gives us a lot of confidence, but all of this has a The premise has not been realized, where can I get a large number of players?"

Tao Junyi nodded silently at the side. After reading the plan, he basically had the same idea. The level of detail of the plan is impeccable. In the last few pages, there are hand-drawn drawings of some pages of Fang Xi's own teammates' games, which can be called lifelike. , if you follow this plan, the front-end and art basically don't need to use any brains, just follow this fool-like plan step by step. But all of this is based on the fact that the game can attract a large number of players, and this is what I am worried about. Some game producers may be geniuses in production planning, but they may not know anything about marketing and promotion. Now they I worry that Director Fang is such a genius.

Fang Xi smiled mysteriously: "Just follow this plan. As for the promotion, trust me, I've already made all the preparations."

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