Online game: This swordsman has 100 million points of fierceness
Chapter 3 100% Attribute Amplitude
Jiang Feng's eyes finally became firm and he entered his ID:
Breeze on the river!
In this life, Jiang Feng will not be so stupid anymore and let this girl feel sad for him again!
The two names, the breeze on the river and the bright moon on the mountain, will be together forever.
[System: Congratulations, the character has been created successfully!]
Then, time and space changed, but you didn’t enter the game directly!
Instead, we came to a space that looked like an arena.
and……
[System: Players, please prepare and accept the challenge!
Warm reminder: This challenge has generous rewards, please take it seriously!]
Then, Jiang Feng turned into a swordsman.
Wearing blue light armor and holding a long sword, he stood in the arena, quietly waiting for his opponent to arrive.
If it were any other player, they would definitely be a little confused now.
I have just created a character and don’t know anything about this game yet. Are you going to start PKing now?
However, Jiang Feng was already prepared for this.
This link is one of the biggest features of "Heroes Origin".
Talent challenge!
Next, what awaits Jiang Feng is the top ten PKs.
From the first game on, you can only win but not lose.
Win, start the next game.
If you lose, the challenge is over!
The final reward of this challenge link will directly affect a character, to be precise, a player's future in "Hero Origins"!
Because, for this challenge, a person only has one chance!
Even if I delete my account and practice again, I will not take this challenge again!
In the previous life, if you could successfully challenge this challenge three times, you would be considered qualified;
If you succeed in five challenges, you will be considered excellent;
Successful challenge in seven games is considered first-rate;
If you succeed in eight challenges, you will be considered the best!
After nine successful challenges, there will only be 27 people in the next five years or so!
Challenge and win all ten games, zero!
The difficulty can be imagined.
However, that is for a newcomer to this game.
Everyone who participated in this challenge was exposed to this game for the first time and was pulled in without any preparation.
Therefore, it is also called the talent challenge - how much you can win depends entirely on your talent!
However, Jiang Feng is different. He is already familiar with this game to his core.
Moreover, the swordsmen used are still biased toward PK.
For Jiang Feng, the difficulty of this challenge is almost zero.
He has only one goal, to win all ten games!
Soon, an NPC priest wearing a white robe appeared in front of Jiang Feng.
In the first game of most professions, the opponent is a priest. Except for priests...
Priests themselves are very bad at PK, so the challenges for priests are different.
This challenge is from weak to strong, and the standard of strength is actually set by the mutual restraint between professions.
For example, the rogue can restrain the mage, but is restrained by the warrior.
Therefore, the thieves may be the magic system in the first few games, the warriors in the next few games, and the shield warriors with the strongest defense in the last few games.
Therefore, even a player with extremely strong PK ability and extremely high game talent will find it difficult to win after five games when faced with a career that restrains him.
This also determines that the difficulty of the challenge increases geometrically as you go forward.
But, for Jiang Feng?
The first game, victory.
Game two, victory.
Game three, victory.
The fourth game...
In less than fifteen minutes, Jiang Feng won ten games with great ease.
Jiang Feng finally heard a voice that made him couldn't help but be excited:
[System: Congratulations, you completed the talent challenge and received the reward, 100% attribute amplitude points! 】
100% attribute amplitude!
This is the reward for this challenge.
The so-called attribute amplitude is, for example:
In "Heroes Origin", 1 point of strength is an additional 1 point of attack.
However, if you have 100% attack amplitude and add 1 point of strength, you will have an attack power of 2!
That’s twice as much as normal!
If you reach level 50 or 100 with this kind of growth, what will be the result?
Attribute amplitude, in the future, will be the most important indicator to measure a character's growth!
It can even be said that there is no one!
And now, Jiang Feng is the person with the highest growth potential in the entire server!
[System: Please start allocating your attribute amplitude points:]
The next step is to choose your own attribute amplitude items.
With 100% attribute amplitude, Jiang Feng can be used entirely on one attribute, or it can be divided and used on different attributes.
Once this choice is made, it can never be changed!
However, Jiang Feng had already thought about this clearly.
It can even be said that I have thought about it countless times in my previous life:
If you had the chance to choose again, what would you choose?
If you have 100% attribute amplitude, how will you distribute it?
Now, these "what ifs" have become a reality!
Jiang Feng began to enter his choices: 40% attack, 40% movement, and 20% perception!
This means that in the future, every time you add 1 point of strength, your attack will be increased by 1.4.
For every point of agility added, 0.28 points of movement will be added.
(In the game, the basic movement of a swordsman is 5, which means 5 yards per second at the fastest speed. Under normal circumstances, 1 agility = 0.2 movement. After reaching 10, 1 agility = 0.1 movement)
For every point of perception added, 1.2 perception will be added.
Attack and movement speed are the most important attributes for a high-level swordsman.
And perception?
Jiang Feng, who has played this game for more than three years, knows how important this attribute is in the later stages of the game.
By the end of the game, thieves are too strong!
All fragile professions, without sufficient perception, will only fall prey to thieves!
For example, the swordsman restrained the thieves in the early stage, but in the late game, the thieves counter-restrained him!
What's more, there are many monsters that also have the ability to sneak.
In fact, Jiang Feng can also choose to add all the attribute amplitudes to one attribute. In the early stages of the game, it will be even more unnatural and almost like cheating.
For example, if you add all the points to the attack attribute, and then add all the strength points, by the time you reach level 10, you can basically kill everything instantly!
However, Jiang Feng's goal will definitely not be just in the early stages of the game.
Later in the game, other equipment with attribute amplitudes will appear.
Although rare, it does exist.
On the other hand, the upper limit of the amplitude of all attributes is 100%.
Therefore, Jiang Feng still needs to leave enough room for further improvement in the future.
[System: You have chosen the distribution of attribute amplitude. Do you want to confirm? 】
"confirm!"
Jiang Feng's eyes were full of determination.
[System: Congratulations, the character is created! I wish you a happy game! 】
At this point, the character is truly created!
Then, the light flickered, and the huge "Hero Origins" poster finally disappeared.
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