Even with such shortcomings, they can still play their role and help the team through other means, which can also improve the team's efficiency in killing monsters.

The hunter profession is also indispensable in the game.

No matter in any team, as long as the team tasks and fights, hunter and priest are two indispensable professions.

Now that the monster is approaching again, the warrior in front of the warrior begins to use his own group attack method just like he did to clean up the previous wave of monsters. This time, the warrior's blood begins to drop faster.

After all, the number of monsters surrounding them increases with each monster. Even if they all hit the warrior once, the warrior's health bar can be reduced a lot.

The priests at the back also started to be busy, constantly releasing some status and treatment on the warriors, keeping their health bars within a safe range.

If their blood bar drops too fast, the warriors need to temporarily swallow a red bottle. This method can also allow them to continue to clean up these monsters in front of the monster pile.

This time, the pressure on the warriors can already be seen. The last wave of monsters did not give the warriors a chance to use their potions.

But this time, as soon as the two sides came into contact, the warrior's health bar began to drop rapidly. This has proved that the increase in the number of monsters has caused a lot of pressure and damage to the warrior. The health bar of the warrior with slightly worse equipment The descent was rapid.

If they don't swallow some potions in their mouths in time, the priest's treatment alone will not be able to keep up with the consumption rate of their blood bars. At the same time, each warrior will face attacks from four or five monsters.

And the monsters also involve some long-range range attacks, as well as some stealth attacks.

"When attacked by the puppet God of War, the defense is reduced by -78"

"Being attacked by the puppet God of War, blood loss -288"

"Being attacked by the puppet ghost, the damage value is -188."

The damage warnings were constantly floating out from the top of the warrior's head. Wang Yang could only grit his teeth and lead the warrior in front to continue to persevere. Fortunately now, fewer and fewer monsters were cleared. It was just in the first few seconds. Zhong's pressure is just greater.

Now with the decrease of monsters and the warriors constantly taking blood medicine, they can now withstand this wave of pressure, and the skills of the mages behind have finished buffering, and the skills of Fire Wall Throwing have been exhausted. At the feet of these monsters

"The fire wall technique is a unique skill of the mage. Every time a monster walks into the fire wall, it will continue to damage these monsters according to the level of the mage's magic power. Through the burning of the flame, a certain amount of the monster's energy can be taken away every second. HP"

"Whenever a monster walks into the fire wall, the delaying skill will be automatically activated, and the monster's agility will be reduced. When the agility is reduced, it means that the monster will stay in the fire wall for the same time, and will be affected by it for a longer period of time. The damage will also increase"

"The fire wall technique is definitely the best choice for mages to clean up a large number of monsters. It is also a spell skill that all mages love. It only needs to be released on the only route that monsters must pass to have an effect. Every time The continuous burning time is about 7 seconds"

"The level and magic power of different mages still have a certain impact on the burning time of the Fire Wall spell. Players with lower levels and less magic power will release the Fire Wall spell for a shorter burning time."

The wall of fire further reduced the threat of monsters to the warriors. Hunters also took the opportunity to clean up these monsters that were left alone. Soon everyone cleaned up all this batch of monsters.

Now everyone has gone, 1/5 of the way, this On the 1/5th road, everyone has cleared three to four hundred monsters, and everyone has increased their net income by three to four hundred copper coins.

This is equivalent to a loss for everyone if they still earn this amount on the second floor. After all, the level of monsters on the second floor is higher than that on the first floor, and it will take more time to clear the second floor. In more time, the overall income will not change, for everyone. In other words, it is an act of reducing efficiency.

Wang Yang is still a little anxious in his heart. Now half an hour has passed and everyone has cleared 1/5 of the road.

If we still maintain this speed, It is very likely that the boss's lair will not be reached in one day. If this speed is maintained, the boss will need to be refreshed twice a day.

If one of these two times the boss carries equipment rewarded by the system, it will be equivalent to one. Everyone wasted time on the road, and the opportunity was ruined from their own hands.

Wang Yang was also considering that the current method of attracting monsters by standing still and then moving forward was still too inefficient..

At least when you don't encounter monsters with higher attacks or higher levels in the first few floors, you should find another way to improve your efficiency.

But Wang Yang has not yet considered the specific method to use. There are only a few methods that everyone knows about spawning monsters and moving forward, but among these methods, there are pros and cons to which one you choose.

"If you follow the fastest method, you must have the warriors form a circle, and then let the mage stand in the middle. The other people form different small circles layer by layer to move forward quickly. This way, although it is fast, at the same time The degree of danger is also the greatest"

"Once the monsters break through the encirclement while everyone is advancing, the lives of the fragile mages and assassins are likely to be in danger. Death will mean a drop in level, which is an unacceptable choice for everyone. , which is different from the urban warfare of the time"

"If it is really during a PK with other players that the death level drops, everyone can still accept it. Or if the death level drops during the boss fight, everyone can also accept it."

"But in the process of cleaning up these mobs, if your level drops due to death, everyone feels very wronged and annoyed."

"Because this kind of situation can be avoided as long as you are careful, there is no need to use very extreme and fast methods to achieve your goals. If you can really achieve your goals quickly and safely, maybe everyone will be very happy to use this method. Methods."

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