After checking all the monsters on the map, Wang Yang also began to make arrangements, this time slightly adjusted from the arrangements just mentioned.

That is to force Wei Liao to hide the skeleton assassin. He needs the mage to use a fire wall two blocks in front of all the warriors or use some group attacks. In this way, when the skeleton ghost is attacked, the stealth skill will be automatically activated. destroy. In this way, you can find out where the skeleton ghost exists.

This means that except for the Skeleton Mage, other professions do not need to care too much about the Skeleton Mage's blood recovery skills, and hunters need to keep a close eye on the Skeleton Mage.

Once a skeleton mage is discovered, they need to use their bows and arrows to kill the skeleton mage immediately. It doesn't matter when the skeleton mage arrives in front of the warrior. The warrior can also use his own attacks to kill these skeleton mages..

The danger only exists when the Skeleton Mage is floating and not discovered by everyone.

After all, while he is wandering, he can use long-range attacks to directly attack the hunters and mages behind him, which ruthlessly brings danger to them.

Therefore, the most correct choice is to discover them and eliminate them immediately.

After seeing that the attributes of all the monsters were in everyone's mind, Wang Yang told everyone in detail the issues he had considered. He hoped that everyone would pay attention to this when fighting monsters. Instead of being careless and having to use resurrection on the second floor of the map.

Now everyone has followed Wang Yang's original tactical requirements. All the warriors are at the front, and the assassins who go outside to attract monsters alone are all veteran players. The warriors are followed by a row of hunters.

Behind the hunter, this time there is a combination of mages and priests, followed at the end by some rookie assassins, who are responsible for killing or stunning some of the spawned monsters.

"Now it seems that if the whole system is arranged in this way, it can speed up some. When all mages use collective attacks, they can indeed achieve the effect of both damaging monsters and attracting skeleton assassins."

"The attack power of skeleton warriors is indeed not low. If these monsters are really attracted together as densely as on the first floor, the warriors at the front may not be able to withstand the attacks of several skeleton warriors, unless the blood bull warriors and Some hope to hold on"

"Skeleton Hunters have the least presence among the monsters in this map, because the traps they set out on their own are of no use at all. They have been directly destroyed by the mage's group attack, and their long-range bows and arrows are not as powerful as those of the Skeleton Mage. Good effect"

"From this point, we can also see the composition of the monsters. The most important ones have been destroyed in advance. The ones with strong attack power have lost a lot of blood when they reach all the warriors. This has been proved. This tactic of ours seems to be quite effective so far."

"As long as you don't encounter a very dense area of monsters for a while, the current tactics don't need to be adjusted at all to ensure the speed of progress. It can be considered that everyone has found the right way and method to fight monsters."

After clearing most of the monsters in the circle, we only encountered one time when the monsters were relatively dense. When the monsters were relatively dense, everyone needed to stop where they were, and then the assassins would lead the monsters over, and then everyone would clear them in batches.

Wait until the monsters are cleared. After finishing these monsters, continue moving forward according to the previous plan. This will be much faster than the original way of attracting monsters in the corner.

When guarding in the corner, after all, you need to choose a suitable terrain, and every time. When advancing a little at a time, you need to choose another suitable terrain, which is a waste of time and requires everyone to face a lot of monsters every time to clear an area, but it is also a helpless choice, after all, even if it is. No matter how many monsters are faced

, everyone is relatively safe because of the existence of this corner. Now, when moving like this, you need to keep an eye on your back at all times, and the assassin also needs to see clearly where the monsters are spawning if they are not careful. Sometimes , it is possible for monsters to spawn around you. If not cleared up in time, it will cause positional confusion within the team.

After all, the defense of the mage and the hunter in the middle is very low.

The individual monsters that spawn in the crowd can be quickly dealt with by mages and hunters. Of course, the priest's group healing technique is also needed to be effective if several monsters really appear. , when refreshing in the crowd, the assassins at the end of the team need to enter the team immediately and stun all these monsters.

Only in this way can the mages and hunters reach out to deal with them calmly, otherwise it will be these few. Monsters can already destroy the internal formation of the originally planned tactics. What makes everyone feel most uncomfortable is that when the skeleton ghost appears in the team, the skeleton ghost uses the people in the sneak team to not notice their existence at all.

By the time they are discovered, some people's blood bars have dropped to less than half, which requires them to keep the potion on hand at all times and start taking the potion as soon as they see the blood bar drop. The mage needs to throw group attacks above his head to see where the skeleton ghosts temporarily appear in the team.

"When any monster appears within the team, don’t panic. If you panic within the team, it will affect the team.���When the warriors in front are attacked, they will face attacks from more monsters at the same time."

"Rookie assassins must be optimistic about the monsters refreshed internally, and help backlash and hunters clean up these monsters in time. We must not destroy our tactics just because of the appearance of monsters. Our progress is not slow now."

"Once there is chaos within the team, one is that the level of danger will increase, and the other is that it will slow down our movement. What we lack most now is time. We must gain time to quickly move to the middle point of the map."

"Now is the time to test our tactical coordination and tacit understanding. Everyone must cheer up. If we are not careful, we may kill our teammates around us. We cannot make such a mistake."Wang Yang is also reminding everyone.

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