Online Games: My Theft SSS Level
Chapter 239 The follow-up plot leads to voting
[There is a vote at the end for the direction of the subsequent plot. 】
[Readers, please decide the follow-up plot! 】
[The following are some things that the author stayed up all night and wanted to say to you. If you don’t want to read it, just skip to the end and vote! 】
Updated to the climax yesterday.
Next, Chen Ming should have made a counterattack and made great progress.
But the young author has received the most negative reviews for this book so far.
emmmmm, it is impossible to say that the mentality is not jumping.
After all, in my design, this copy should be a climax of the first 500,000 words.
It is a summary of various previous plots and the power that explodes.
But the result is as everyone can see.
Just click on a comment and there will be a bunch of comments about abandoning the book.
I don’t think the readers who want to abandon the book are wrong. After all, everyone is here to have fun. The author didn’t write well and didn’t consider the settings well, which made everyone uncomfortable, so he decided to abandon the book. Of course.
Blame me for not thinking it through.
It's just that today, in what I thought was the climax, I received the most negative reviews. The author is still feeling quite uncomfortable and has something to say to everyone.
First of all, why is the bad luck buff effect set?
The first reason...
Bad luck is a kind of depression deliberately created by the young author.
After all, there is suppression in the first part, and the explosions, flips, and ups and downs later will be interesting.
It’s like the proverbial slap in the face.
The protagonist always needs to be underestimated in the beginning, and then he will be slapped in the face to be interesting.
But I seemed to have buried this depression for too long, which made everyone very unhappy.
Even though I basically didn’t let the bad luck buff cause the protagonist any substantial losses in the middle, I used the bad luck buff to let Chen Ming do various tricks and get a lot of rewards, making the bad luck into a certain sense. Goldfinger...but it still didn't make everyone happy.
As for the second reason for setting the bad luck buff...
But I found the protagonist to be a bit too awesome.
High agility points, unlimited misses, invincible at the same level.
These are applied to fighting monsters, because almost all of them are plots about leapfrogging monsters, so the protagonist does not look so invincible, but rather normal.
But when it comes to player-versus-player situations like dungeons...these settings just make it impossible for me to start.
To put it bluntly, the young author still lacks ability.
After all, this is my first time writing a book. From the beginning, I will give the protagonist everything that is powerful and powerful.
Keep stuffing...the protagonist will be invincible.
If no restrictions were imposed, this copy... the young author might be able to finish it in five chapters.
It's easy to step on pickles, punch China, and kill beautiful countries.
But in this case... the plot is too flat, and I'm afraid everyone won't like it.
Therefore, the young author borrowed from the treatment of many online writers and added restrictions to the protagonist.
It's a pity that the young author painted a tiger instead of a dog, and didn't learn the essence, which made everyone very uncomfortable.
I'm really sorry.
These are the two reasons why the author added the bad luck buff.
I really didn’t mean to intentionally abuse the owner.
It's just that the strength is not enough and the handling is poor.
As for why it is set to eat all the equipment later...
This is very similar to the second reason.
The protagonist is invincible.
The Heritage Leather Armor series makes him so powerful.
Of course, this is only one of the reasons.
There is another more important reason, because I found that compared with many big online game writers, I am missing a very crucial link...
Explosive equipment.
That's right.
Haven't you noticed that the protagonist's equipment has basically not been updated.
Even if there is an equipment update, the attributes will not be updated and the data will not be added.
But some weird settings.
For example, Yao Lao's ring, double jump ability, and flashing skills.
Is this explosive equipment in the traditional sense?
Obviously not.
These abilities are almost all used to deal with the next plot.
For example, the double jump corresponds to Chen Ming learning to make medicine first.
Yaolao's ring corresponds to Chen Ming's impact on alchemy.
These settings all serve the subsequent plot.
However……
When the plot is over, it's over.
But the setting cannot end with the plot.
Many props were used up in the set plot, and the author didn't know what to do next.
This leads to a lot of useless props on the protagonist.
Just like an online game, the system will not recycle the props you get from doing the main tasks. It’s still in your bag when you’re done…
This not only affects the balance of the game, but also makes your backpack quite bloated.
The same is true for readers' perceptions.
Therefore, the author plans to use this plot to destroy some previous settings, the most important of which is the inheritance leather armor series.
I originally set the series to have infinite upgrades until the end of the book.
I thought it was great.
A set of equipment with infinite upgrades, a set of equipment sent directly from Sister Angel!
What a cowhide!
But after writing 500,000 words, I realized that this kind of heritage leather armor is not comfortable at all.
It will only bring endless fatigue.
It's like fighting landlords.
Others are dealt cards by the system.
Only the protagonist bombed the king with four, two, and four aces.
Everyone had a great time watching the previous games, as the protagonist bombarded the invincible world.
But if you watch it for a long time, you will get tired of it.
A gambler who always has a bomb.
He Fa Ge plays the gambling saint.
Who will look better playing cards?
The results speak for themselves.
It was during the creative process that the young author discovered such fatigue.
For the protagonist, there is no need to update equipment, and there is no sense of freshness.
In order to force readers to have a fresh feeling of acquiring equipment, the author can only continue to add some equipment with strange settings.
Like said before.
This is a method of boiling soup to stop boiling and drinking poison to quench thirst.
The young author is actually already restraining himself in the follow-up, unlike in the early stage where he always added some strangely set equipment.
But think about it, how many props are there already and you can hardly remember them?
This is a very serious sequelae.
The young author has really thought about this plot for a long time when setting up this dungeon.
I have been thinking about it since I wrote about 20W-30W.
The copy of Ixtar is a climax of the plot.
It is also a key node for the subsequent development of this book.
It seems that the young author is still not good enough and has limited abilities, so he has not done this job well and made it beautiful for everyone.
The young author stands at attention and is being beaten. Please spray it.
The reason why the author posted this single chapter is not only to tell everyone the original intention of the author to make this setting, but also to take this opportunity to initiate a vote.
1. Destroy the previous settings and introduce a normal equipment system in the future, instead of using one set of equipment until you get old. (The author guarantees that the new system will not be worse than the inherited leather armor, and the protagonist will still be the same one who stands at the top.)
2. I really can’t bear to pass on the leather armor series and bring them back in the future (the author promises that he will not forcefully round up the settings and will definitely take this plot seriously and get back all the lost things in a reasonable way. )
You can comment on these two options.
Voting closes before 10pm tonight.
The subsequent plot will also be decided based on everyone's votes.
After all, novels are meant to be read happily, and the readers’ feelings are the most important.
Through this set of settings, the young author realized his shortcomings and will work hard to improve them in the future.
No matter which option everyone finally chooses, the young author will learn from experience and lessons and do his best to ensure that this book is beautiful and exciting.
This is the author’s heartfelt words to everyone after thinking over and over again all night today.
Thank you so much for reading it.
at last.
Thank you readers for enjoying my novels.
Regardless of whether we leave here, the world will be far away from now on.
I still continue to believe in the author and continue reading after enduring such a plot.
I will always be grateful.
Thank you for reading my story.
bow!
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