Otherworldly Architect
Vol 3 Chapter 73: Stockholm
And with the development of the game "Soul of Mortal", this game will actually reveal some information in every corner.
Just like the diary in the church, it would suggest that Sisyphus was actually a good priest, but he dedicated himself to the light, and finally became the big boss of the first level...
Now this BOSS has caused many people to be tortured with a dazed expression, but it still makes people hate him, and even feel sorry for him.
Besides, each NPC has his own story.
The most famous of them is an NPC "Adam".
He was a brave, upright, determined and great Templar who fought tenaciously against the monsters in the dark, thus keeping the temple safe from monsters.
In the first week of the game, when the player is still weak, in order to help the player, he will personally go to a new map, and die with the guard boss, opening a new level for the player.
In the second week, if the player is strong enough and kills the boss early, Adam will be promoted in the new level.
Then he will come back, ignite his soul, bring light to the temple, and completely dispel the darkness there.
In the third week, the player is likely to be stronger than everyone in the game world, and a sufficient amount of soul coins can directly light up the temple.
At that time, Adam, as a Templar, will always guard the gate for the player, turning this camp into the only safe area in the game.
An NPC like this must have maxed out the player's favorability.
On the official forum, many people were discussing the past and present of this NPC, and there were even some people who fought for a certain ending for three weeks just for him.
Just seeing NPCs like Adam, Zhou Liye began to cry again for the game every day!
"Uuuuu, Adam is fine, he is really the Holy Father in the positive sense, I really like him very much."
As a qualified plot party, Zhou Liye, the anchor, is particularly good at digging out the hidden information in the plot.
While he was broadcasting live, he explained the worldview of the ordinary soul to the audience.
"It seems that it was about 4,000 years ago. This world was originally very dark, and there was no light at all. All the monsters who fell into the darkness are the aborigines of this world. They still live quite well... and There is also a **** of his own, which seems to be called the 'Old One'.
"But then a **** from another world invaded this world and brought the concept of 'fire', and the fire produced light. This is the first time that light has appeared in this world - look, look at this mural, it seems to be from the past The dark aborigines mutated, and this gave birth to normal-looking human NPCs.
"These foreign invaders were called 'outer gods', and they were originally the objects of some aboriginal beliefs, but suddenly all disappeared one day, leaving only the remains, artifacts and temples for descent. Temples After the fire of the inner and outer gods burns out, the body of the outer **** will turn into a monster called a 'husk'. For example, the final boss is the body of a guy named Emmanuel in the outer god.
"The fire is burned with special energy, but when the aborigines are in the hands, they can only swallow it and use their own souls to continue the flame and light. When the souls are burned out, they also become 'shells', Become a walking dead in the dark.
"So this world actually belongs to the dark monsters, but the outer gods and light disturb their peaceful life. The NPCs here are divided into two types of beliefs, one believes in the 'Old One's Dominator', which we often encounter The dark and depraved monsters of the gang hate fire very much; those who believe in 'outer gods' are humanoid NPCs in our opinion, and they basically strive for 'fire' for the rest of their lives."
Zhou Liye analyzed the background of the game with certainty, and really guessed most of him correctly.
Finally arrived in front of the final BOSS, this is a BOSS battle that cannot be skipped.
Many players began to guess how long it would take for Zhou Liye to play, after all, this is really an anchor with poor combat skills.
Then I didn't expect that Zhou Liye would do something very coquettish——
He opened other people's game videos live, and then watched others beat the final BOSS, and watched other people's customs clearance ending happily.
Zhou Liye: "Tsk tsk tsk, this ending is very meaningful!"
Viewers in the live room: "..." We are watching the anchor and watching the video and playing games in the live room? ?
Wan face stunned.
The one-week ending of Mortal Soul is a multiple choice question.
After the protagonist finally defeated the body of the outer **** Emmanuel, he got the complete fire in the Temple of Emmanuel, and the light of the entire camp depends on this fire.
——The final choice is here: does the protagonist use his only remaining soul to light this fire?
If it is not lit, then the lovely NPCs in the camp, plus the protagonist, will forever fall into darkness, and sooner or later degenerate into monsters, just like Sisyphus;
If it is lit, the protagonist will be sacrificed (the protagonist will become a "shell" monster), and whenever the fire runs out, someone will need to sacrifice his soul to keep the flames alive.
Both options have their pros and cons, but both are extremely confusing.
There is no perfect ending! ! ! Sooner or later, these NPCs will become very hard! Not even the protagonist was spared!
Zhou Liye: "..."
Audiences:"……"
Zhou Liye frantically rubbed his hair, completely rubbing it into a bird's nest head: "What kind of malice in the universe is this!!! Sect Master, you are too devilish!"
One month after the release of "Soul of Mortal", many players gave strange labels on the label on the homepage of the platform.
#masochism training simulator#
#Shake the soul of M#
#Master's malice#
#Praise Tinder#
#:)#
#depression game#
The ratings of the major media are also particularly interesting.
VRGamer: 98/100
PolyDrake: 9.0/10
GamingStudio:9.7/10
GameBlog: 10/10
On the whole, academic media tend to give high scores, while media with a larger proportion of player ratings are more likely to have lower scores.
The whole scale is C-shaped, which means that there are many people who give full marks, but also some people who give the lowest marks.
The latter's evaluation of the game was: "Murdered Souls, from purchase to deletion."
After all, there are many people who can't accept high difficulty, so after the first mobs are persuaded to quit, they may give bad reviews.
But for academics, that is, true insiders, the level design of Soul of Mortal is the pinnacle!
This game is fun, of course, not because it is too difficult.
You must know that there are many people in the world of games that are too difficult, but most of them are ignored. This will cause today's mortal soul to be famous in the world for its ultra-high difficulty.
What really amazed people in the industry is its level design!
Each level, and even each BOSS, can have completely different routes and ways to get through.
The entire level map has no extra content, and almost every inch has corresponding gameplay, which is almost incredible.
A tester of the League A, even before he commented, couldn't help blogging on his personal account:
[The more you play Blue Star's games, the more you can feel the genius of Chief Master Ming. Every game is constantly improving, and it is no exaggeration to say that Soul of Mortal is ingenious. How could he make such an exquisite map? 】
There are many things, in fact, only an expert can see all kinds of doorways.
Players only know that the game is fun.
But the designers analyzed it from a more objective point of view, excluding their own selfishness and emotions when playing personally, the soul of mortal nature... It's really awesome.
Many people in Blue Star Studio have heard of the level plan that was clearly stated in the conference room.
A designer at the time was happy to design a classic Rolling Stone trap.
That is, on a gentle slope, let the rolling stone fall, and then the player avoids the trap according to the direction of the rolling stone.
Then Ming Yan showed an inscrutable smile and said, "Rolling Stone? Why don't you let it roll back."
Designers: 0v0!
Then! Just after the players avoided the Rolling Stones, they were happily walking forward when they were suddenly run over from behind with a dazed look on their faces!
——Who would have thought that a rolling stone could go uphill from bottom to top!
At that time, the mood was really a dog.
This is not over, Ming Yan also said: "The next time, the player should know that the rolling stones need to be avoided twice. Why don't we set a groove for them on this road, and let them fall from there. "
The designers' eyes widened: OvO!
Excited to think about it.
And sure enough, the players got caught up—hiding happily in the groove, originally wanting to wait comfortably for the rolling stone to pass by twice, but never expected...
As soon as you stepped in, the floor collapsed! Then the person fell into a deep well, and there was no way to get out!
As the saying goes: some people are still alive, but in fact he is dead...
The real way to get past this trap is actually to race against the rolling stones... After dodging the first time, run up quickly, and you can dodge the second time while rubbing it.
However, most players actually need to go through several explorations to understand this method.
In this way, after being played with for many times, the players have finally developed the soul of shaking M.
Played for the first time, very angry.
The tenth time I was played, my heart collapsed.
Played for the 50th time, it was calm and unwavering, as if to see through life, as if to grasp the true meaning of the universe.
The 100th time I was played, I felt a little cool for no reason...
Then, with an inexplicable Stockholm plot, they came back and silently praised Mingyan.
There is also a humane: [The leader is afraid that he did not double-study a doctorate in psychology! ! This is a psychological catch, I suspect that he installed an antenna in my brain! I'll do whatever he wants me to do! 】
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