Players Please Get In the Car

Chapter 2339 Upgrade Completed

The changes in the 17th Hospital lasted for about an hour before they stopped.

The original three buildings were eventually expanded to eight, and these eight buildings were no longer crowded together like before. They were scattered along a large lake. Each building was not far away from each other, and there were also sufficient green plants around. The overall external environment was much better than before.

Of course, the hospital building was also updated. The entrance of the hospital was moved to the outside. It takes a few minutes to walk from the gate to the outpatient building. The outpatient building, which serves as the facade, is mainly composed of diagnosis rooms and interventional treatment rooms, which are further subdivided into subjects. However, it is highly likely that they will not be used for the time being. The main function of this building is to receive players who have just entered the dungeon.

After passing through the outpatient building, you will reach the first inpatient building. The first inpatient building is located at the left rear of the outpatient building, and the second inpatient building is located at the right rear. The first and second inpatient buildings used to be the laboratory building and the sanatorium building. The laboratory building is the original infectious isolation treatment building, and non-medical staff are not allowed to enter. Although the sanatorium building still has wards, the environment is much better than the first and second inpatient buildings. There are only four or five rooms on one floor, which are spacious and bright, with separate toilets, shower rooms, and reception rooms.

The sanatorium building is the building with the best accommodation environment, but the environment of the first and second inpatient buildings is not too bad, because the doors and windows of the third inpatient building in the past of the laboratory building were welded shut with metal, and no breathable place was enough for people to pass through. In addition, there are fences in the corridors and each floor of the building, not only are there partitions between floors, but also between patients.

Beyond the third inpatient building is the original germ storage building. This building is now divided into two parts, above ground and underground. The ground is still sealed with germs, toxins and other things. Special rooms and thickened experimental doors not only isolate the patients and players who enter, but also isolate the medical staff of the hospital. There is a morgue underground.

The appearance of this morgue should have something to do with the prop "Best Director".

Finally, there is the office building farthest from the outpatient building. It is called an office building, but it is actually a place for accommodation and activities for the dean and medical staff. Daily work is mainly in the offices of each building.

["The 17th Hospital" has been upgraded. The copy has been successfully upgraded to a C-level advanced random copy. Please note that the holder, Passerby A, must open this copy at least twice within twelve natural months. Since it is unlimited in number and time, please pay attention to the copy's tolerance limit. ]

[Note: Since the "Seventeenth Hospital" has been opened less frequently in the past twelve natural months and has not reached the minimum standard for permanent random dungeons, the dungeon cannot be divided into initial coverage zones, so the dungeon holder cannot obtain the gray player status for a long time. If you need to maintain the gray player status, please open the dungeon at least once a month for at least three consecutive natural months. ]

[Background introduction: This was once a world-famous mental sanatorium. The hospital has cured hundreds of mental patients with a unique set of psychological treatment methods, including some celebrities who later shined at the art festival. Everyone who walked out of the Seventeenth Hospital praised the hospital and believed that it was the most perfect hospital in the world. ]

[Since the death of the first dean, the mental sanatorium has gradually declined. At one time, there was not even a single patient, and the medical staff had to leave. Until the last two years, the new dean inherited the mental sanatorium and made drastic changes to it. Not only did he expand the hospital to ten times the original area, but he also added various equipment and hired three full-time night security guards to maintain order in the hospital. 】

【However, since the hospital was renovated, patients often disappeared without reason. Over time, some strange rumors have been spread in the hospital, such as monsters that only choose people to eat at night, morgues that cannot be walked out after entering, invisible prisons, etc. 】

【The dean, who has invested huge assets, hopes that someone can dispel these rumors. 】

This is the background introduction after the copy is upgraded. It is completely different from the content when it was D-level, so the copy introduction is first prompted to fill in the relevant clearance tasks.

As a copy holder, Xu Huo is very clear about the situation in the hospital. The so-called strange rumors should be the "features" of the upgraded copy, and it is also the difficulty that players need to overcome. Therefore, this copy task can no longer be as casual and simple as before, but should be set according to the source that prompted the copy upgrade.

The monsters that choose people to eat at night are actually the three stone statues that act as "full-time security guards". Their range of activities is the entire hospital. The sign-in books in several inpatient buildings have their patrol time. This patrol time should be the time when they can pull people into the space gap.

The morgue that you can't get out of after entering is the effect of the props. The scope has been compressed, and the blocked space is only the morgue on the third floor underground. The original props were to close a space to tell a movie story, and the holder could participate in it. Now it has become a new space, and the movie and the director naturally no longer exist.

Xu Huo went in and took a look. "The morgue that you can't get out of", of course it is impossible to leave by taking the stairs and elevator. After someone enters, the entire third floor underground will be automatically closed. Under normal circumstances, you can only enter but not leave. Someone has to find the only exit.

As for the invisible prison, it is another space in the hospital. It is a bit similar to the mirror space of the spiritual world. It acts on people. At night, multiple portals that randomly enter another space will appear in the entire hospital. After entering, you will reach another space. Although people are still in the hospital, they are already in two spaces with the original people in the hospital, and they do not interfere with each other.

Unlike the morgue, this space will randomly open its door after nightfall every day, and players have a certain chance to get out.

None of the three rumors are that difficult. Even if you are not a super-evolved person, you will feel something when the space fluctuates strongly, at least you will know what is going on. But the difficulty lies in that this is a mental copy. Players may not know it at all when entering other closed spaces, but instead regard it as an illusion.

It is not surprising that a C-level mental copy has this difficulty.

The copy background introduction has given a clear direction, so the clearance task filled in by Xu Huo is also very simple.

[① Solve the mystery of the night-eating monster. ]

[② Walk out of the morgue. ]

[③ Escape from the invisible prison. ]

After submission, the game did not modify his clearance task, but added a supplement:

[Complete any one of the three tasks to pass the level. ]

[The copy holder can fill in the copy prompt on his own, do you want to fill it in? ]

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