"Xiaoxin, we have all watched the league matches, you are very powerful, congratulations on becoming the Quartz League champion." Xiaoxia's second sister Calamus said.

"It's okay, thank you for watching me play." Zhou Xin didn't expect that Xiaoxia's three sisters would pay attention to their own competition.

"Xiao Xin, we have a reluctant request, you used a Menas in the alliance, you will go to Fangyuan place in the future, can you help us catch an ugly fish?" Peony said.

"Well, the little thing, that is, I may not go so soon, my next stop is to go to the Orange Islands." Zhou Xin said with a smile.

"It's okay, it's not urgent, our family Xiaoxia also said that she is going to the Orange Islands, if you meet her during the trip, help us take care of her more." Sister Sakura said.

"Okay, I know, thank you three sisters for inviting me to lunch." Zhou Xin thought that this meal was really delicious.

The three sisters of Sakura live in a villa near the Hualan Taoist Hall, there are many maids in it, and they are also rich people, and Zhou Xin ate and slept for 2 hours before leaving.

The southern hut was not far away, and Zhou Xin rode a fire-breathing dragon and flew for a few minutes to arrive.

"Sister Green Water?" Coming to the South Side Cottage, Zhou Xin encountered the green water he had seen in the Quartz Alliance.

"You, you know me?" Midori asked curiously.

"I've seen your match with Xiao Mao, I'm his good friend, my name is Xiao Xin." Zhou Xin said.

"Oh, I remember, you are the champion, your clothes and hats have changed colors, I almost don't recognize them." Midori said with a smile.

"By the way, is Granny Fang from this cabin there?" Zhou Xin asked.

"What are you looking for my grandmother?" Midori asked.

"That's right, I'm collecting primitive badges like this." Zhou Xin showed the photo that had just been washed out in the Hualan Taoist Hall to Lu Shui.

"I haven't seen this kind of badge?" Midori shook his head and said.

"Well, I know, the owner of the Hualan Daoist Hall said that your grandmother was the previous owner of the Hualan Daoist Hall, she may know, so I came." Zhou Xin said.

"It's unfortunate, my grandma went to Rainbow City, our south hut and Rainbow City cultivation house are specially designed to help trainers cultivate some low-level Pokémon, today is a weekly cultivation class guidance, my grandma went to class, it is estimated that she will not come back until tomorrow." Midori said.

"Okay, then I'll come back tomorrow." Zhou Xin wanted to go back to Ziyuan Town.

"Xiaoxin, let's have a match, let me see the strength of the champion." Miss Green Water likes to fight very much.

"All right, Charizard." Zhou Xin just wanted to try the strength of the super-evolved fire-breathing dragon.

"Go, jewel starfish." Miss Green Water sent her more flexible gem starfish.

"Charizard, air slash." A powerful air slash attacks the jewel starfish.

"Avoid with high-speed spinning." The jewel starfish dodged the air slash of the fire-breathing dragon with a high-speed spin.

"Maintain this posture and use 100,000 volts." Jewel Starfish first learned 100,000 volts by turning energy generated by high-speed rotation into electricity.

Midori Shui is also a cultivator, and all her Pokémon skills are either upgraded or taught by herself, but she has never used a skill disc.

Such a hundred thousand volts will be more powerful.

"Charizard, hot wind."

The powerful hot wind counteracted the 100,000 volts of the jewel starfish, and there was no harm in the smoke.

"Charizard, use our full strength, mega evolution." Zhou Xin turned on the MEGA bracelet switch, and the keystone on his hand shone brightly at the same time as the evolution stone on Charizard's neck.

-----------------------------------------------

Piglet Pokémon class has begun, today I want to talk about the < features of the shell ninja and the iron-masked ninja

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":

It is not necessarily the journalist who

accelerates / penetrates

fast ....

Compared to the official translation of the Iron Masked Ninja, the sonic cicada is obviously much more straightforward, and the 160-speed plus acceleration makes this bug impossible to catch up.

Of course, for the sake of balance, the sonic cicada has the flying insect attribute of a pit daddy, and the races outside the fast attack can hardly be seen, even so, before the centipede and turkey grab the job, the sonic cicada is the absolute pillar of the relay team.

160 speed is the fastest one among non-mega non-divine beasts, but it has acceleration characteristics, plus even if it does not pull the speed, there is a speed equivalent to 110 extreme speed, so the general sonic cicada is not accelerating, and the sonic cicada used for relay will fully put effort into poor durability, considering that the resistance of insect fly is mainly at the end of material resistance, and is threatened by preemptive threats such as rushing rock and ice flying (although rushing rock will be seconds even if it pulls the object resistance), so the sonic cicada limit material resistance is more.

Of course, because the sonic cicada generally uses the speed to protect the substitute to accelerate, it will actually avoid direct damage, and under the restrictions of the baton clause, the sonic cicada cannot catch the sword dance and harden, so in fact, durability can not be pulled, if only the speed is connected.

In this way, you can put effort into 90 material attack, although this value is not high after extreme attack, but it is a considerable threat to the PM of high-speed weak insects such as ninja frogs and hudi, anyway... There is also a compartment in addition to the relay to prevent provocation for the department's attack skills.

If you simply want the sonic cicada as an attacker, especially when the CB guerrilla, the acceleration feature is more often of little use, because the basic speed of the sonic cicada itself is the top batch, and penetration has a miraculous effect when dealing with double walls and stand-ins, at least it is better than nothing.

With the blessing of the external feature of acceleration, the base speed race is not particularly important, because the protection can always reach the high-speed level after obtaining a period of speed, although the basic high speed of the sonic cicada can save it speed effort, but... The other values of the sonic cicada are too cold, and as a purer relay hand, the autonomous offensive ability of the sonic cicada and the centipede king turkey are really incomparable, as a flight system upgrade can not learn flight system skills, relying on the skill machine can only learn a swallow reverse, the worm is relatively reliable has blood sucking and UT, but the centipede has big horns... And the centipede has an earthquake rock avalanche in addition to the double book, and the sonic cicada only has a test knife and... Dig holes to support the lattice.

When I faced the centipede, I was still worried that the fire steel would be killed by a sudden earthquake, and it was no big deal for the sonic cicada to boldly point to the fighting system, anyway, Yan Reverse couldn't hurt.

This difference makes the sonic cicada have little way to counter-reinforcement measures, and the relay success rate goes down, and the utilization rate is naturally low.

The pure relay of the sonic cicada is naturally to add a system to the relay (usually sucking blood), if it is a real machine or other environment without baton clauses, you can bring a sword dance or harden (it is worth mentioning that centipedes have iron walls... )。

Staying in the field to accelerate the sword dance is an offensive use of the sonic cicada, but compared to the centipede's sword dance ground rock plus one, the swallow anti-blood sucking plus test knife strength and strike surface on the sonic cicada side are quite bad (of course, you can choose Z to dig a hole), so you don't have to be attached to accelerating the sword dance when attacking the sonic cicada, and you can CB with UT guerrilla in the case of basic high speed, and the skill with this very prominent feature of life has a use.

Although the HP race of 61 seems to be quite incompatible with Killing, except for the ghost cicada, the skill of Killings can basically play its corresponding functions (of course, the faster the better), because it means that for most shields, although Kills can't fight to the death directly, the other party often has no chance to recover when taking away a large amount of HP (because Kills users have already cannon fodder), which often means that the shield has been broken when facing fast-paced teams

Of course, the regenerative power such as nanny fish and the god egg evil food king are not counted, considering the physique of the sonic cicada to attract the steel shield and the concealment of this skill, the life-giving sonic cicada still has a good meaning.

After the character correction speed, the sonic cicada only needs to invest a small amount of effort in the speed to exceed 135 extreme speed, and the remaining effort to give HP after the full attack can be, if the opposite side does not have a ninja frog This high-speed crispy skin needs to keep the sonic cicada to harvest, you can completely meet and die, it is easy to overcast some anemia steel shield... For example, grass steel.

The doubles environment is quite bad for the sonic cicada, the offensive ability is urgent, it is easy to be caught in fire as a relay player, it is easy to die from rock avalanche discharge various AOEs, and even the protection is not safe in front of the feint attacker, and the appearance rate is quite low.

Matching:

Relay (heavy HP physical defense +/heavy speed object attack +): protection + stand-in + baton + blood sucking / Yan anti / hardening / sword dance station enhancement (heavy speed object attack +): sword dance

+ blood sucking + Yan anti + test knife / digging (Z)

guerrilla attack (heavy object attack speed +): UT + life + blood sucking + Yan anti

Shell Ninja

Characteristics:

Magical guardian

special existence.

The shelling ninja, that is, the ghost cicada, the body of the fallen leaves, has a unique status in the whole PM, and the variety monster is also beyond the grading existence, from NU to UB have the power of a battle, very difficult to use but very interesting, extremely addictive.

Because the effect of the magical guardian is immune to the damage of non-restrained attacks, it is a very anti-heavenly feature, for the ghost cicada's insect and ghost attributes, the weakness is only five fire rock demons flying, it seems to be a lot, but the remaining 13 attribute attacks can not cause direct damage to the ghost cicada, beyond all kinds of messy steel systems, is the most resistant PM in the whole PM, but, Lao Ren obviously will not allow the existence beyond balance, while giving the magical guardian this can be said to be the first characteristic, It also makes the HP of the ghost cicada stay at 1 forever, even if the value calculated by the race level 1 to 100 is not 1.

This means that the ghost cicada stands at both the extreme of vulnerability and invulnerable, and with a lower limit of 1 damage value, the ghost cicada will hang up as long as it receives any restrained damage or indirect damage (status, seed, helmet, shark skin, weather, etc.).

In PM battles where you can't see your opponent's moves (and items), this poses a considerable challenge to the survival of the ghost cicada.

Some foreigners think that the ghost cicada is a novice PM, because novices only look at the characteristics will think that the ghost cicada is not abundant and strong, but the good use of the ghost cicada will make the opponent like a crow in the throat, strong as the sea emperor, X god Most of them can not cause effective damage to the ghost cicada, and for the PM with limited offensive skills such as strengthening, the ghost cicada has a fairly good restraint.

The error tolerance rate for the use of ghost cicadas is almost 0, which means that the team needs to cooperate with ghost cicadas and not the other way around, that is, to use ghost cicadas, you basically need to establish ghost cicadas as the core of the team.

Because the ghost cicada does not have UT, so the core skill of the ghost cicada is the baton one by one, which does not mean that the ghost cicada should cooperate with the baton belt strengthening, in fact, in most cases, this is only used to read the ghost cicada down, which is also the core use idea of the ghost cicada, using its own characteristics to force the opponent to change to the PM that can cause effective damage to the ghost cicada, the ghost cicada itself does not need to provide too much output (helmet everywhere, the first shot is rarely directly attacked), forced replacement, The back hand baton is suppressed by teammates, and survival first is the main theme of Ghost Cicada

In addition, the ghost cicada has the immunity of electricity and insects, can safely block UT and vs, and is the most powerful counter-guerrilla, which can easily destroy the guerrilla rhythm of the opponent team and drive its own guerrilla rhythm. Because ghost cicadas have 13 immunity, they can often seal multiple PM in a team, which means that many times there are not many PMs to deal with ghost cicadas, so if the ghost cicada uses the rear hand relay to allow teammates to catch these PMs that pose a threat to ghost cicadas, the opponent generally

castsEven if PP is consumed, it may be able to consume the ghost cicada to death. Then the good teammates who follow this line of thought are naturally stepping on the shadow, sand hell, magnetism, and chasing the crowd, and in the case of stepping on the shadow by BAN, the object of magnetic energy is limited, the strengthened three gopher (also before strengthening) is naturally a common partner of the ghost cicada, and sometimes brings high-intensity pursuers such as Margula to cooperate with the five weaknesses of the ghost cicada have not forgotten it?

The first two are common prey for gophers, while the last three marulas are generally superior to attackers. In addition to restraining attacks, the nail state is also the enemy of the ghost cicada, compared to the attack can be hidden, the nail as long as the ghost cicada stays on the field can not come up, so the team was born in the middle of the ORAS One by one

, although I independently formed this combination, but was still inexplicably scolded by foreigners, spread hands. Because M hook soul is quite easy to slow down the overall rhythm of the team, so do not do two endlessly, the three-eyed cicada gradually developed into a variant of the model in the seventh generation, bird egg bad three-eyed cicada and the like, some helpless, this kind of team is really not interesting

for the time being, the poor ghost cicada is separated from the mode team, and analyze it from the beginning.

The five weaknesses of the ghost cicada are the fire rock evil ghost fly, so if you can let your teammates share the joint defense of these five weaknesses, it is also a good idea. Fire flying blind spot rock, evil ghost blind spot evil, in the case of rock system attacks are mostly non-ben, don't worry for the time being, the good partner of the ghost cicada is rock evil... The old class is really funny.

However, after the appearance of the prop of dust-proof glasses, it is not that the ghost cicada and the old class cannot coexist (what?). Nervous?), the ghost cicada can indeed help defend the sand team's tricky water grass attack, but not many people really use it this way, because the ghost cicada is basically bound to the belt.

For the ghost cicada that is either full of blood or dies, the belt undoubtedly gives the ghost cicada a second life, and has a greater tolerance rate in the face of various hidden fires, and can realize the function of saving the field if necessary, such as facing the fire grass snake, the wisdom frog, and the strengthened object attacker (ghost fire), and the dust-proof glasses that are immune to the weather and powder alone are far less helpful to the ghost cicada than the belt.

After all, the five attributes of joint defense are not only the old class can do, and it is good to relax the conditions, ignition steel, moon cloth, and fins. But the actual situation is certainly not something that can be done by such a few PMs, because among these weaknesses, the fire system is the public blinding (if not, it is also made up of fire), the evil system has knocked down everyone also likes to bring, and the ghost system is a common blinding of the super-energy system and the ordinary department

Therefore, the real objects of the ghost cicada are mainly the water system faction (water ice strike surface, caludio, fin fin, dragon king and other double excellent water system), the electric system faction (electric ice, electric grass and other rotten street strike surfaces), the immortal faction (the kind without fire, fairy dou, immortal land, immortal super strike face), shields that do not pursue wide strike surfaces, and certain PM (ordinary carp without jumping, dragon land speed hypertrophy, earth dragon without fire teeth, etc.), as well as shields that do not pursue wide strike surfaces

This is actually much less than the theoretical value, because the grass, dragon, ice system is often equipped with fire, the ground often has rock, Pudou often carries evil ghosts, and shields with highly poisonous, seed, and ghost fire can also pose a fatal threat to ghost cicadas.

There are only 6 team members, and how to effectively help the ghost cicada prevent these weaknesses is very reflective of the level of the team.

Compared to teaming up and using ghost cicadas, ghost cicadas themselves are very simple. In terms of effort, due to the durability of three-dimensional useless, special attack weak chicken case, obviously try to give quick attack 252 on the line, in the case of slow speed, natural correction of material attack. Of course, some people think that the ghost cicada extreme speed can face some medium and low speed PM when the first hand relay, in the face of the opponent may change the situation has an advantage, the choice of extreme speed also has a certain reason, although 90 full attack plus low-power skill damage is completely unexpected

In terms of skills, the baton is personally considered to be the core skill, the state skill ghost fire poison with at least one, in the case of the helmet can second its own ghost cicada generally will not easily attack, then the state skill is the main output of the ghost cicada (even if the effort is extremely attacked), because the poison and steel are the PM that the ghost cicada is easy to attract, so these two skills have their own meaning and can even bring. The output of this department naturally has to be brought

, the cross scissors rarely win over blood sucking once, because PP is more and the additional effect of blood sucking is useless for ghost cicadas, in the presence of ninja frogs, grass snakes and other weak insect violent attackers, the original meaning of insects is there, at least far better than shadow claws, because the first choice of the remaining skills is a preemptive shadow attack/sneak attack (ghost shadow removal knockdown is a hidden spirit surprise attack, but this skill always feels like sending to death).

Sword dance seems to cooperate well with magical guardians, one by one NPCs are good, can safely sword dance three stages, but the possibility of ghost cicada sword dance pushing team during PVP is very small, if you can safely dance three times then it also means that you can still win without sword dance, unless you want space sword dance relay or something.

Protection can help the ghost cicada stay on the field to test whether the opponent has skills that threaten the ghost cicada, and if the battle style is conservative, you can bring protection to help the ghost cicada enter the roundabout period earlier, but it is easy to read and occupy the grid.

For the rest, I remember that a cicada gave the ghost cicada a suicidal match such as a stand-in sand storm, but it was not a complete joke, of course, I didn't mean the sand and the ghost cicada. This is also an idea I used to have, although it doesn't make much sense now.

The fifth generation bar suit can be used to dig sand but it is forbidden to put it with sandstorm hands, so I used the hand sand ghost cicada, this is a perfect manual weather hand, when the round of the weather is 100% cannon fodder exit, not wasting the weather round at all, it is still quite interesting to use

The ghost cicada of the doubles also revolves around the magical guardian, because there are teammates who can put skills, so you can use the ghost cicada to make a lot of magical tactics.

Because the Magical Guardian genus means that trait exchange, playing these skills is not valid for the ghost cicada (the other party can use the copy trait to obtain the Magical Guardian),

so the main useful thing is to immerse in water. Because the water system only has two weaknesses of electric grass, and the doubles electric skill can be defended by lightning rods, and grass attacks are not mainstream, so the survival ability of ghost cicadas after immersion in water is greatly improved, as mentioned earlier, the lightning rod king, water, goldfish king and ghost cicada cooperate

, but this is still an entertainment usage, after all, the operation is complicated and unexpected situations and their easy occurrence (such as... Highly poisonous ground dragon, electric cockroach this mysterious configuration)

matching moves

cannot be injured (heavy speed object attack +): baton + cross scissors / poison / ghost fire / shadow attack / sword dance / protection (with skills as needed).

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