Zhou Xin easily beat off Team Rocket, rarely came to dive, Zhou Xin patiently went to find the Pokémon that he had not caught.

Iron cannon fish, octopus barrel, sun coral, pearl oyster, hunting groupfish, cherry blossom fish, and three more Pokémon are super versions, but it doesn't matter, as long as Zhou Xin confiscates it, he wants it.

Back on the shore, Zhou Xin and Nazi and they meet, the rocket team is all chased away, it's time to find their boss, the terrible woman.

Natsu Annie stayed at the entrance of the safari park to prevent the elite of the rocket team from entering again, and Zhou Xin followed the fleeing rocket team to their base.

"Who are you?" The elite soldier of the guarding Rocket Team said.

"Beat your people, Pikachu, one hundred thousand volts." Before the guarding Rocket team minions could take out the Pokémon, they were electrocuted by Pikachu.

Zhou Xin hit all the way in, the rocket team minions here Pokémon are all level 60, Duduli, stinky mud, three-in-one magnetic monster, duck-billed fire dragon, and bag beast.

It's a pity that when I met Zhou Xin, it was all an experience package.

"Boss Sakaki, let us tell you, Atsumi, temporarily converge on Team Rocket, we need to endure." Team Rocket said.

"Forget it, Sakaki was kicked out of Sekito like a dog who lost his family, he is no longer the boss I admire, I won't listen to him now, our Orange Islands Rockets have now established new partnerships with other organizations, and we are now working for people who are more powerful than Sakaki." Atsumi said.

"What, since you dare." The Musashi duo was angry, but there was nothing they could do.

", before I'm angry." Atsumi said.

On the other hand, the pink trio outside the Rockets base.

"Are you sure Xiaoxin and Team Rocket are all inside?" Ash asked.

"Yes, I saw Team Rocket go inside, and Xiaoxin he also went in." Pink said.

"We have to be careful, this is the first time we've fought criminals, and they don't play their cards according to common sense." Masamune said.

At this time, a strange-looking multilateral beast appeared in front of them.

"What's that?" Masamune asked.

"Firze." The voice of the multilateral beast.

"That's a multilateral beast." Pink said with a smile.

"Ash, what's wrong with you, I've never seen you so scared." Zhengzong saw that the face of Ah Gray beside him changed greatly, and quickly asked.

"That, that's not a multilateral beast, little fan, stay away from it." Ash said in fear.

The pink nine-tails jumped out of the Poké Ball and saved Pink.

Zhou Xin and Pikachu came to the deepest part of the base.

"Hahaha, intruders, please sit." Atsumi said.

"You are quite powerful, your elite soldiers have all run away, you are still so calm." Zhou Xin said with a smile.

"Xiao Xin from True New Town, I know you, the champion of the Quartz Plateau League, and the number one enemy of the Rockets." Atsumi said with a smile.

"Who are you?" Zhou Xin felt that he was famous in the rocket team, and any elite or leader of the rocket team knew him.

"Hahaha, I am one of the four leaders of the Orange Islands Rocket Team division, now you may be a hero, but you are still just a naïve child, you can't beat me." Atsumi said confidently.

"Do you want to bet on it? Nice big sister. Zhou Xin said with a smile, although the Atsume in front of him is very bad, it is indeed very beautiful, comparable to Nazi.

"Haha, I'm much better than those elite minions, go ahead, mosquito swimmer." Atsumi sent a level 70 mosquito swimmer, which is really good, and the strength has reached the level of the four heavenly kings.

-----------------------------------------------

the Piglet Pokémon class has begun, and today I will talk about the speed type of Daiochisis

Features:

The sense of

oppression runs the fastest.

Sodi is the highest PM of the speed race, just enough to pass the scarf at extreme speed, and the regular scarf of UB is basically unable to catch up, which makes the durable, also very brittle and does not have much offensive ability, Sudi can divide a lot of the use rate of attack in UB and focus on nailing. It is worth noting that this durability is generally said in the UB environment, 50 90 90 durability has basically departed from the crispy level, not two mouthfuls of boiling water can be sprayed to death (of course, not the sea emperor spray), plus Sudi is basically extremely fast full HP, survivability is greatly improved, many times for PM (such as Roselle Ghost Dragon) with insufficient attack power, even the nails that can make Sudi scattered all over the ground can not be killed.

Of course, the strength of UB is too large, after full HP, in order to ensure that the nail is scattered, you still need the help of the gas waist (such as the scarf nightmare), due to the lack of offensive threat, the life jade is basically not considered, the proportion of the gas waist is higher than that of the attacking di, again, this is the UB environment.

At that time, the PO official also took a period of time to decentralize Sudi and Fangdi, and then the OU was dominated by the Sudi mode, which made people really appreciate how cannon fodder changed the situation. And Sudi double attack also has 95, and for a while the life jade Sudi also swept OU, after all, the strength level and UB are incomparable.

As an attack leader, its task is to scatter as many nails as possible and ensure that it will not be swept away when it is alive, and it also needs to prevent opponents from dropping nails as much as possible - compared to attacking Di, Sudi is almost 100% a starter, and there is basically no need to think.

As a nailer, of course, nails can not be less, in addition to rock nails and sappers, generally both nails are carried, unless you focus more on targeting and counter-nailing or opening the wall. As an anti-nailer, of course, provocation can not be less, then there are not many remaining grids, basically used for targeting and counter-targeting.

First of all, in the face of the very likely Speedi civil war, the magic reflex is the absolute key, on the contrary, you can sprinkle nails by provoking yourself, on the contrary, the nails can still be nailed, as for the opposite Speedi also brought the magic reaction... Well, then an attack skill is required.

Sudi's main attack is to shoot down, because there are satisfying special effects, and the high burst of the mental boost system is still somewhat useful, but for the general speed full HP Sudi, even the 140 of the system has no damage, not to mention that it is still effective for Sudi. In the previous article, Attack on Di Anti mentioned that M hook soul is the nemesis of Diosis, this sentence is not completely correct, because Diosis has anti-soul hooking means, compared to attacking Di, Sudi anti-hooking ability is stronger, that is, feature exchange.

With the feature exchange, you can directly get the proud demon of the M hook soul into your own hands, so that the opponent is in an embarrassing situation, and the M hook soul of the opening Geng straight ghost fire can also burn yourself in turn, so the feature exchange can be used as a nail skill for the hooked soul. It is worth mentioning that this does not mean that it is 100% against the soul hooking treasure, because the soul hook followed by a variety can also make Sudi, who has obtained the magic rebellion, deplete again, so it is still necessary to shoot down.

In other words, because the speed is almost invincible, you can also start the game and put the wall on the wall, if you want to single out with the attacker, you can speed up the second company, or if there are more grids, you can put an electromagnetic wave under poison before the cannon fodder - the usage is almost like this, basically a game of nailing and counter-nailing.

Matching

: Leader (heavy HP speed +): Hidden gravel + provocation + saping / magic suit reflection / feature exchange / wall of light / reflection shield / shot down / god speed / spirit boost selection two assessment:

defensive type

To be honest, this is more in line with the alien image in my mind....

Like Sudi, Fang Di is also a dry nail job, but Sudi relies on speed sprinkling, Fang Di can only rely on **, although the result looks the same, but obviously the success rate of Fang Di nailing is much lower.

Although the HP is only 50, thanks to the super high double defense, the actual durability of the anti-di, and the dream of the bucket waist are similar, or even higher. Of course, in theory, the dream skill pool is deeper, the configuration is highly confusing, there is a certain output ability, and the speed is faster, but in UB, the function of Fang Di is very clear, that is, to scatter as many nails as possible, and the dream just happens to not scatter the ling, so the usage rate is much lower than that of Fang Di.

In fact, it would be better to say that it would be better to directly switch the attack and defense, anyway, 70 attack in UB is equivalent to no strength ... Well, at least the extreme low-object attack can attack Di in seconds.

90 speed is worth noting, because people who are not familiar with anti-di may think that the anti-didy speed is very low, but in fact, the anti-didy speed and a bunch of first-level gods are the same level, and you can slightly pull the speed over 100 no speed, after all, for nail makers, the speed can still be fast and fast.

The sense of oppression is one of the most useful for anti-di, and the sharpening move PP is quite practical, although ... Walking cannon fodder is just like that, anti-di is suitable for scattering nails, it is still more difficult to be a shield with strong survivability, after all, even the Roselle ghost dragon has declined, and the durability itself is not as good as their anti-di, it is difficult to survive under explosive strengthening - of course, consciousness is necessary, sprinkling nails and regeneration to maintain the blood line is not a contradictory thing, survive to scatter more nails.

Then, there is nothing to say about the specific use, double nail regeneration generally has to have, try the situation can abandon a nail, if you want to sprinkle nails to death can not bring regeneration recovery.

The state skill electromagnetic wave poison often needs one, otherwise it is the RBQ of the strengthened hand. Attack skills can be brought or not, generally only for anti-provocation, similar to Sudi, first of all, naturally pursue the fall of special effects, and then because the anti-Di output is lower, the solid damage of the night magic shadow and earth cast also entered the scope of consideration - these two are more in the UB blind spot, ghost and ordinary are a lot, and the HP race is generally higher, but the significance is not much, because unlike the little egg is a special attack man, in the case of not being able to withstand the situation with solid damage skills is often more dragging the rhythm and sending opportunities.

Needless to say, for anti-di, it is mainly used to prevent provocation, because the speed is slow and easier to eat provocation, and even some anti-di will bring spiritual herbs.

Provocation can also be bring, after all, it has 90 speeds, and a little pull speed can also seal the Gula diamond, as far as the low-speed starter is concerned, the anti-Di effect is not necessarily worse than that of Sodi.

The counterattack mirror is more interesting, but it is not very suitable for anti-Di to use, because the HP race is too low, full blood counterattack can not kill a small egg, low blood high defense with double reverse is still too much of a loss, although the limit special resistance full blood can come with gas waist mirror counter-killing extreme attack divination X, but after all, the situation is too rare, and occupies the grid, the benefit is not much. Other cosmic force meditation reinforcement is more salty, and UB is unlikely to strengthen Fang Di to the extent that no one can move.

Matching

: Spike (heavy HP one defense +): Hidden gravel + Sarling + self-regeneration / Provocation / Knock down / Electromagnetic wave / Poison / Earth cast / Night Demon Shadow Selection Two

Attack

Type Characteristics:

Oppression

386, what a nostalgic number.

This compresses Pudi and Raidi together, because Pudi really has nothing to say compared to Raidi.

Since the forms of Theochisis are converted by the same PM, although they appear to have different skills on the self-learning skill chart, unlike the electric ghost, these "unique" skills can still be retained after the form is switched, which means that all Diosis have the same skill pool.

Moreover, the higher the race mentioned earlier, the lower the gain from increasing the race, then the reverse is actually similar, when the durability or attack is low to a certain extent, anyway, it is a move seconds / anyway, it is not touching people is also no difference, this is the case of attack Di and Pudi, although the total race is the same, but the durability of 50 50 50 and 50 20 20 The difference is not big, in places like UB it is generally able to trigger the waist-even if it is 2HKO, and 1HKO is similar, Does the starter dare not be angry.

So at the same speed, the higher attack completely crushes Pudi - for crispy attackers, the attack is never too high, so Pudi generally only has a sense of presence when catching mythical beasts in the game.

In the game, Diosis can't cut the form at any time, so it's not as buggy as in the movie, the race distribution is more extreme, the speed of 180's double attack 150, no prop restrictions, the attack ability is quite terrible, so looking at the same output and higher durability and resistance M rift is quite extraordinary. There is nothing to say about the characteristics, the standard ending.

Because it is the most crispy existence of the UB level, leaving the belt is basically a death, so the gas waist is the most suitable prop for attacking the di, and often also serves as the starting position of the team, after all, the non-starting gas waist does not dare to guarantee that it can be retained, and there is no chance to even shoot when encountering scarves and strengthening.

Then the use of attack is very simple and violent, the beginning is to dry, kill one without loss, two will earn, if you can't move people, you can also scatter nails, you can also provoke the sealing nails, and then the other grids are output at full strength. Mental supercharging is a high-explosive skill of Attack Di, with a power of up to 140 that can deliver the strongest blow of Attack Di, which can basically cripple any attacker who is not resistant in UB - but super resistance is too common in UB, so the sense of oppression is far less than the finishing touch.

Because of its own side effects of special attack, it can also be used as a special attack knife to break out and strive to focus on physical attacks. That being said, in the material attack end of a large number of good skills, it is too funny to bring a garbage thought head hammer, so it is better to say that the special attack is full of mental supercharging target seconds, and the material attack end is crippled and suppressed by restraint.

It is worth mentioning that the extreme attack jade spirit supercharging can be seconds non-extreme special resistance Gula, full HP X, ice light can be seconds impatient Y, so the pursuit of seconds people can extreme special attack bring life jade, liberated from the starting position, as the team's shield breaker and clearer.

Of course, there are some analyses ahead, the difficulty of using life jade will rise sharply, and the requirements for teammates are higher, after all, there is no joint defense value, basically equivalent to 5 to 6 before the end game, mental booster side effects are also easy to send opportunities, without gas waist to save the field by speed is very unreliable, so you need to be very familiar with damage control, it is best to open a calculator at any time to calculate.

Of course, under normal circumstances, it is still with a gas waist in the first round to attack a wave of exchange residual blood, the second round of harvesting, the third round out of the nail or another wave of cannon fodder off, if you feel that the opponent's nail oppression is not strong can also be retained as a high-speed rescue and suppression, the more stable one-for-one ability and stronger clearance ability is still quite difficult to compare, I think it has a lot to do with the personal battle style.

As the most extreme high-speed crispy attacker, the output ability of Attack Di is not to be said, although some skills are missing, but it is always enough and the grid cannot be stuffed.

The spiritual boost of this department, whether it is the main object attack or the main special attack, is a necessary skill, and this outbreak cannot be abandoned. Then, the material attack end of the god speed is of great significance, the attack on the Di civil war is who has the speed of God who wins, and then look at who is extremely fast, but also let the attack Di have the possibility of saving the scene, as a +2 preemptive system, God speed can touch a lot of blood in all kinds of strengthening hands, in the first and scarf hands when fighting God speed is also a key skill, conventional fighting is a combination of mental pressure plus God speed.

Ice light is a special attack knife skill, needless to say, fighting dragons and ground creation can hit Y birds. Evil Wave is another special attack knife skill, which corresponds to the fall of the object attack, but it is obviously much stronger to knock down, and it can only be said that Evil Wave may be able to complete the feat of harvesting Luna Mewtwo without injury by relying on HAX.

RP shells correspond to the brute force of the physical attack, and hitting grass steel is indeed more comfortable than brute force - as long as it is not missed. Then in addition to the speed of the attack, the most important thing is brute force / over-the-shoulder fall and knockdown, as a super-book blindness, it also has a very good restraint surface in UB, anyway, the descent attribute is not a big deal for the short-lived attack.

In addition, fire fist and fire can also be considered a little, the fire restraint surface is more general for the attack with brute force, the object that can be hit is mainly the two OU visitors of grass steel and praying mantis, but without fire system skills it is really difficult to dismantle M mantis, ghost sword grass steel has knockdown and brute force can fight. The poison burst is aimed at X, but to be honest, it is generally not as painful as your own mental pressure (unless you want to keep the qi waist and keep X after divination).

In addition to attack skills, as a starter, provocation and nails are naturally very useful, and unlike Sudi, who specializes in nailing, the nailing of attacking is only incidental, and the task of nailing is not necessarily a reliable thing.

Because Di in the team is basically a starter, it is too easy for the opponent to predict the starter (although you can also not put Di as the starter, as long as you are confident that you can nail it), Diosis has always been hard against the disadvantage of attributes.

In addition to these, you can also consider magic reflexes and conspiracy - the former is mainly used by Sodi, but Raider Di can also be used to counter-provoke and nail, the latter is more **, not the starter Raider Di can consider forcing and strengthening, although I think the significance is general.

Doubles...... Completely ununderstood.

Matching:

Instant explosion (heavy speed special attack +/ heavy speed object attack +/heavy special attack speed +): mental boost + god speed + knockdown / brute force / gas bomb / frozen beam / provocation / hidden gravel and other skills choose two

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