Pokémon Bond Skin God
Chapter 422
"If you want to reverse time and space, you need the help of Rabbi Shi, and the Island of Phantom allows Rabbi to choose a precise time point to travel through time and space." Millie said.
"So that's the case, then the kupa they must have failed, I look at the records on the stone tablet, and there is no mention of the rabbis." Zhou Xin said.
"No, they almost succeeded, they also have another partner, Wish Pokémon, Kira Prayer, who can also travel back in time by making wishes." Millie said.
"It can grant wishes, why not just wish their owner, Dark God Zero, to come back?" Zhou Xin asked suspiciously.
"Kira's prayer requires energy consumption, and even if the energy of 100 Kira prayers is combined, it will not be able to make a wish for the Dark God Zero to return." Millie explained.
"By the way, I've seen the Wishing Star, Kira Pray, it's very good, and it helped me fulfill my wish, how can it be an evil Pokémon?" Zhou Xin asked suspiciously.
The stele on Orange Island also records Kiraki being defeated and sealed.
"It was originally a kind Pokémon, often helping humans to fulfill wishes, that is, it did not fulfill wishes out of thin air, simply put, I made a wish with it that I asked for a lot of money, money will appear, but people nearby will lose the same amount of money."
It actually ported, teleporting you what you wanted from somewhere else, and later people discovered the truth of the wish and blamed Kiraki for losing something.
Kira leaves disappointed, but is captured by the evil organization, which uses it to awaken the legendary Gurado, which consumes a lot of energy and enters a period of slumber that will take at least 1,000 years.
It was Dark God Zero who gave it the power to wake up from its slumber, so it joined the Dark God Zero camp.
Later, a warrior found a kind and righteous god-level Pokémon, defeated them, and blocked them, and Kira prayed for his way back and was released. Millie told Zhou Xin a story.
"Are those god-level Pokémon the only ones?" Zhou Xin asked his own questions.
"As far as I know, except for Arceus and Dream, all other Pokémon have their own race." Millie said.
"Milly, do you know about parallel worlds?" Zhou Xin is like a problem baby.
"But as a time manager, you can't discuss this topic, parallel worlds, which means that there will be no intersection of two worlds, if there is an intersection, the timeline will be chaotic, and the world may collapse." Millie said.
"Okay." It seems that I can't ask anything, but I really have to stay here.
"Xiao Xin, are you leaving?" Millie asked, now that she was alone on the island, it was rare to have someone to talk to.
"Yes, I'm going to the Chengdu area to find a rabbi and I need it."
This phantom island can record and save the picture of time, and when the time comes, as long as you accept the rabbi of time, you can choose the precise time to travel back through time and space to change those regretful things.
The time manager cannot travel through the past to change, but he can, he is the protagonist, what the protagonist does, the will of the world will not object.
"Xiaoxin, the Phantom Island is changing location all the time, and you won't find it next time you come." Millie reminded.
"Will you go to another area?" Zhou Xin asked.
"That's not it, it's only in the Guandu region, the Orange Islands region, and other regions also have time managers, and we all have our own duties." Millie said.
"That's fine, I've already recorded it with my super powers, and I'll use teleportation when the time comes." Zhou Xin said with a smile.
"Give this to you, this is a GS ball, this ball can attract a rabbi when you take it." Millie took a GS ball to Zhou Xin.
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the Piglet Pokémon class has begun, and today I will talk about the
feature:
Singing contra/sucking/penetrating
, I'm curious about how simulator players can evolve squid.
When I first saw the squid in the XY animation, I was quite looking forward to the follow-up plot, and as a result... Sure enough, Zigong can't be expected to bury too deep a pit into the anime, and the tension created by this episode only took one episode to end hastily.
Squid has a fairly rare combination of evil super attributes, the first impression of this combination is fear of insects, strong as a crayon bucket waist durable and dare not eat non-ben UT casually, such a weakness is bound to greatly affect the utilization rate.
However, in addition, the two attributes with very little weakness and resistance are only one goblin weakness and one super immunity, if their own race is hard enough, it is actually quite difficult.
As for on the offensive end... The double strike surface has a common blind spot of the evil lineage, but the core skill of a conventional squid is brute force, so the strike surface should be said to be good. The race of squid is very balanced, but the result of equilibrium is that there are no prominences, and the speed is medium to slow, whether it is the scarf or the space, it is stuck in a position that does not go up or down, and then the durability does not reach the level of the inverse attribute (although there are only two weaknesses).
In short, the appearance rate of the squid is basically pulled by characteristics, singing anti-key brute force is the signature use of squid, much more practical than its real exclusive upside down, but it is not the only user, Huang Huang Spot and the blue mantis after USM can play anti-key brute force, but... The former race is too poor, the latter is too slow and has no space for self-learning, so the squid that can be scarfed and put in the space is the best one for the current mix.
As for the sucker cup and penetration, it seems to have its own characteristics, but singing the anti-key brute force is too simple and rough to take effect quickly, and the other two characteristics are more like a "don't sing the anti-tune" squid.
The enhancement effect of brute force is obviously not as fast as the two-stage attack of the leaf explosion of this system, and the strengthened defense requires the squid to be able to use it first, and the speed of the squid is more embarrassing, so either use a scarf/space to fight for the first-hand ability, or make yourself more resistant to punching, and exchange openness for strengthening opportunities.
First of all, scarves are the easiest way to think of skill-enhancing team pushing, and the grass snake has a lot of scarf proportions even if it is 112 speeds. If the opposite speed line is not high or the teammate helps to handle the high speed, then the scarf can be secretly exchanged for breaking the shield in exchange for flexibility, and in most cases the scarf is a snowball for brute force.
Of course, scarf brute force is easy to fall into an embarrassing situation, as long as there is a ghost on the opposite side, even if it is a Geng ghost that can be restrained by Shuangben, the set of special lock brute force will have to slip to the end. The other is to put space by yourself or change space for teammates first, so that the squid can transfer the speed effort to HP, that is, there is openness and output flexibility, and can face most PM first, but it is a four-round cold series.
If you pay attention to frankness to give up the first hand to fight, then there are also two ideas, one extreme special endurance, the other pulling blood attack vest, insisting on dividing and blood attack with rice, quick attack qi waist or something, but I think the squid is still suitable to focus on taking care of a certain aspect of the intensity, less than 500 races doom it to not be able to take care of all aspects.
After talking about the props, try to see the skills. However, for the squid whose core skill is not Ben, the brute force plus double book to hit the drop mind cut already occupies three squares, and the super vicious fighting strike surface is not bad (it should be all the strike surface), so the skill change space is limited. The squid of the scarf can be changed with a steal (Ou Huang can also use hypnosis), space squid needless to say, the remaining squid has an extra grid, if it is a squid with an air waist, you can consider using exclusive upside down to strengthen with one hand.
Speaking of exclusivity, the actual effect of this skill is probably an enhanced version of black fog, but there is no way to overestimate it, because the ability to reduce is nothing more than a forced change effect, in this regard, the shield of leather solid with black fog and squid with upside down The result is similar, after all, the squid does not even have a pursuit, otherwise you can also sanction the various PMs who play the curse.
The squid of the special resistance can consider using sleep, after all, the pure meat configuration, if there is no strong fairy insect attacker on the opposite side, it is still possible to die a team (it is worth mentioning that the brute force PP is 8). For the squid of the vest, the fourth attack can be counted with a rock avalanche, or I think that if used in UU, the Hell Spurt is a good choice, and it has a miraculous effect on Senbu.
Squid has a matching skill Happy Hour (I was impressed by this XY initial credit matching after playing the real machine for the first time), so after seven generations, you can complete the full ability enhancement of Z Happy Hour... What the? Characteristics forgot to sing? From the point of view of usage rate, the carrying rate of Pu Z props and the carrying rate of skill happy hour is much higher than the selection rate of non-singing anti-key characteristics, and I can't help but think deeply.
However, although this skill has a good bonus to the bucket waist, this strengthening conflicts with the opposite tune on the one hand, and the negative effect of brute force is correspondingly brought about, without brute force, the squid really has no third attack that can be used, which is a headache.
Squid in doubles is an output hand that can open space by itself and is not afraid of intimidation, but there are too many immortals in the current environment, and brute force can not hurt himself and will be killed by various immortal outputs.
Generally speaking, squid bring giant tree fruit to improve durability, first open a wave of space, and then brute force main attack and strengthening, shoot down to increase the strike surface, the last move is generally to hold, you can also use the mental blade or reverse to counter the strengthening of the opposite side.
Here is another idea from bagpipe gathering, super z cotton open space (high-speed -6 space is not afraid of roaring, steady open) and then use +1 coquettish to strengthen the squid, squid output.
Matching:
Upside Down Lux (Heavy HP Object Attack +/Heavy Object Attack Speed +/Heavy HP Special Defense +): Brute Force + Knock Down / Hell Spur + Mind Cutting + Stealing (Scarf) / Trick Space / Upside Down (Qi Waist / Scarf) / (Sleep + Dream Talk) / Avalanche
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Features:
Hard claw / sniper / hand-to-hand sheep seven-headed
body, single thread.
The appearance of the barnacle seems to have been blackened by me once before, and this time I will not hold the black. Speaking of which, I think XY Water King fits with this barnacle fan, and I don't know where the feeling comes from (probably the collar?). )。
Barnacle attribute water rock, a property used by fossil PM, but the barnacle race is 5 points higher than the fossil standard race, which is not a loss.
The analysis of this attribute combination has been mentioned many times, the offensive end is relatively strong but has compound attribute blind spots such as water steel and water free land, and the main meaning of the defensive end is to complete the fire falcon - after seven generations, it is relatively tired, the hot weakness is really a little much, and the strengthening opportunity is not so easy to find.
In terms of race, basically all shell-breaking PM is such a configuration, high material resistance speed is slow, but barnacle's 68 speed can rank third in the shell-breaking PM, second only to the 70-speed spiny shell and the small meteorite under half blood, and the speed after a shell break is just pressed by the 108-speed scarf, which is a lot more residual than the spiny shell just pressed by the 110-speed scarf, because the scarf fighting god is also quite common in the low grade.
The distribution of other items is quite reasonable, because the special attack does not occupy too many races to forcibly double knife, and the special attack is not brittle before breaking the shell, and if you use vanilla, you may be able to eat a few attacks after breaking the shell.
In addition, the barnacle's physical attack race can also rank in the top few in the broken shell PM, with the characteristics, the enhanced output is actually quite explosive, perhaps the appearance limits some usage. The characteristics follow the principle of simplicity and rudeness, and it is obviously the hard claw that is the most direct, and it further achieves a monopoly position after the USM.
The characteristic of sniper is mainly that there is no cooperation with barnacles, and there is no gas gathering itself, and relying on relay is far less violent and direct than breaking their own shells, so it is very chicken.
Then the use of barnacles naturally has no room for change, and the strong shell breaker is its most distinctive positioning. USM added water flow cracking to the barnacle, finally gave the barnacle a water book that can be used, you must know that before the barnacle was blackened, "no climbing waterfall of the physical attack system" is also a conventional tx point, which has been solved after USM, the enhanced version of the shell blade is the water flow cracking perfect solution to the problem of water, this is a skill that can trigger the characteristic hard claw, about the direct gain amplitude of the hard claw for the output, M giant gold and X spray have been proven.
But in the same way, another hard claw owner, M Fertilizer, also has something to say, for rock systems, the value of hard claws is not so high. There is a barnacle whose department is rock also agrees, which is also an important reason why barnacles are completely cold benches before, one department does not enjoy characteristic bonuses, and the other department has low skill power, so it is better to play turtles hard and break their shells, and you can also bring a weak strategy.
Seven generations later, this embarrassment has also been alleviated a lot, that is, the emergence of Z skills. On the one hand, the Z stone blade can save the hit rate of Africans, on the other hand, most of the Z skills are non-contact skills, and will not trigger the strength bonus of the hard claw, so barnacles with rock Z in a sense to avoid the discord between Iwamoto and characteristics, anyway, the opponent who needs to be played by Iwamoto should not be too much in a team, and the team can be pushed with water, and Rock Z can maintain a high burst.
There are many optional skills for the last blind position, considering the two important blind spots mentioned in the first paragraph, the living space of water steel and some water land, especially in the low grade, is still quite large, barnacles need to be targeted. Therefore, the mainstream skill of the third attack is the grass rope knot.
This is not an unexpected choice, as M Jujin may carry this contact special attack skill during certain periods of time, which can trigger the damage bonus of Hard Claw.
For barnacles, although the special attack value is touching, but with the shell-breaking double attack outbreak and characteristic bonus and attribute restraint, the grass rope is completely no problem for water, land and water rock, of course, in order to ensure damage, character reduction is necessary.
In addition, barnacles can be hit with earthquakes or brute force / cross cut water steel penguins (note that earthquakes are not subject to characteristic bonuses), swallow anti grass fight, dragon claw fight dragon, if it is a barnacle with air waist (although I think the rock Z match is perfect), you can consider making a reckless collision, and the position of the lattice is still very flexible.
Time and Space Boss: Giant Armor seems to have only the path of breaking the shell to strengthen in doubles (PGL shows that it is used by one person), that configuration is Broken Shell Water Flow Crack Rock Avalanche Hold Stubborn Waist and Hard Claw.
If under the cover of teammates coming with me/angry powder, once the shell breaking enhancement is successful, it still has considerable clearance ability, not necessarily double ben to hold, you can try the poison attack kick, and the props can also be replaced with rock/water z for a larger output.
Matching:
Rock Breaking (Heavy Speed Object Attack +/Heavy Object Attack Speed +): Breaking the shell + Water Flow Cracking + Stone Blade (Z) + Grass Rope Knot / Brute Force / Cross Cut / Earthquake / Yan Anti / Dragon Claw
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