Pokémon Bond Skin God
Chapter 450
The Phoenix King also entered the violent mode, and the human beings actually dared to surround it, and things became a big deal.
Only the phantom god is the most relaxed, it suppresses Huba throughout the process, taking advantage of the magical guardian characteristics, and has been immune to various skills to attack Hupa, that is, it has not learned any highly poisonous ghost fire consumption skills, Huba has the Dark God Zero Power blessing, all attributes have improved a lot, I don't know how long it will take to defeat Huba.
Hoopa also saw the phantom god for the first time, and he didn't know why it was so strong, and his evil fluctuations hit it many times, but he didn't knock it down.
Zhou Xin: "Miao Frog Flower Venom Impact, Fat Ding Loud Voice, Pikachu Thunder, Bidiaoba Big Butterfly Air Slash, Big Needle Bee Venom Strike."
The mega needle bee was output three times, consuming a lot of Regichkas' physical strength.
Regičkas eyed it and used an arm hammer.
Zhou Xin: "Big needle bee, move at high speed to dodge."
Regičkas then used a heavy impact, its slow-start characteristic reduced attack and speed were restored at this moment, the attribute advantage of level 255, and it was a first-level god, and the speed reduced by Charizard Ghostface increased a lot.
The heavy impact hit the big needle bee, and the big needle bee was killed in seconds.
Zhou Xin took back the large needle bee.
Zhou Xin: "Miao Frog Flower Venom Impact, Pikachu Thunder, Fat Ding uses help to Ba Da Butterfly, and is more air slashing than Ba Da Butterfly."
Regičkas's physical strength is almost bottoming out, the parasitic seed and poison accumulate 40% of physical strength, mega needle bee also consumes 2 and a half of physical strength, and other Pokémon consume a total of 20% of physical strength.
Regičkas uses earth power to attack the Magic Frog Flower.
Zhou Xin: "Miao Frog Flower, hold on."
The Magic Frog Flower successfully blocked the earth power of Regičkas.
Regischkas then used the Mind Head Hammer.
The magic frog flower was killed in seconds.
The violent mode of the first-level divine beast is too perverted to block at all, the level gap is too large, and the reflective wall disappears again.
Zhou Xin: "Come back, Miao Frog Flower, go, marsupial, respond to my heart, my bonds, mega evolution, Bada butterfly."
Zhou Xin: "The bag beast highs the surprise attack, the eagle air slashes, the Pikachu strikes the thunder, the fat ding loud sound, and the butterfly insect chirps."
Regichikas, who was feared by the beast of the bag, hit a large number of skills and was finally defeated by Zhou Xin.
Unlike other divine beasts, Regischkas did not disappear, Zhou Xin threw out high-level balls, one, two, three, four, five... At the thirtieth, Zhou Xin took this Regichikas.
Zhou Xin, who stopped to rest, fed his incapacitated Pokémon with vitality blocks.
"Master, I'm back."
Zhou Xin heard the voice of the little black dog, it upgraded over, finally out of the gate, it usually sleeps in Zhou Xin's soul, Zhou Xin crossed over, it also came together.
"Little puppy, you are finally out of the gate, there is no time to explain to you, quickly give me my space." Zhou Xin said.
He came through the soul, and all the good things he got in the original world were in the space ring.
"Master, no way, I tried, the world we are in is not the previous world, I can only get Pikachu over, it is in the gap between parallel worlds." The little black dog said.
"Okay, then you can get my Pikachu over." Hearing this, Zhou Xin was happy all of a sudden, he thought that his Pikachu had finally come.
The little black dog opened a black hole, Pikachu jumped out of it, it saw Zhou Xin, and directly threw itself into Zhou Xin's arms, when it was teleported by the space-time twin gods, it broke free from the control of the space-time twin gods, resulting in being stuck in the gap between the parallels.
Pikachu: "Xiaoxin, I finally waited for you."
-----------------------------------------------
the Piglet Pokémon class has begun, and today I will talk about the
feature:
In terms of the cute
attributes of the supporting role,
I think the electric flying squirrel is the best at it, even if the owner is not very popular with Alice.
After the six generations of PM model optimization, a considerable part of PM, especially the flight PM, looks very stupid, such as steel birds natural birds, such as today's protagonist electric flying squirrel, forced into a gliding posture, really big heads.
The fifth generation of the skin god cousin finally got rid of the fate of pure electricity of electric mice (opened the era of composite attributes), and the increased flight system made it resistant to crush the previous generation of electric mice in an instant, even if the thundercloud electric bird with the same attribute is its incomparable second-level god boss, but there is still a battle with the electric fan flower dance bird.
In terms of race, electric flying squirrels are the lowest in the electric flying group, but the speed is only disgusting thunderclouds, which is the largest capital for electric flying squirrels to participate in battles, and it is also the inevitable fate of low-race PM, that is, fast interference resistance.
Since the total race is only in the early 400s, the electric flying squirrel has only this way to go, and the attack is powerless and cannot stand it, so after the relay is banned, the electric flying squirrel is difficult to find in the low grade, which is quite uncomfortable.
The characteristics are standard electrical system characteristics, electrostatic power-up, confirming the blood relationship with the distant relatives of the skin god, for the auxiliary electric flying squirrel, the electric engine or the lightning rod is not much different, get the electric engine to charge the light, is the lightning rod to move high - however, this is based on the premise that the baton can be used.
The electric flying squirrel that cannot be relayed is really not competitive, even with such a thigh attribute. In the existing low rating, the racial characteristics of the electric flying squirrel determine that it cannot attack, so not relaying is still playing interference and assistance.
The sixth generation gave the electric flying squirrel Torisu rubbing its cheeks, which can be regarded as enhancing some of its survival ability, plus the original applause to provoke UT these skills with some characteristics, the electric flying squirrel is not worried about the use of skills, but lacks the thick body plate with skills, after all, the 103 speed is far from reaching the level of ultra-high-speed blockade.
So to use electric flying squirrels on the platform, if you need to play something, electric horse power can be said to be a condition that must be triggered, on this basis, Tosu can give up, directly start provoking and rubbing cheeks to applaud UT, successfully scare the other party with nails can provoke and applaud the second row, UT handed over to teammates as a clapping PM to slightly intimidate the other party to strengthen it.
Electric flying squirrels are also one of the beneficiaries of the popularization project of defogging in USM, but I think this durability is not suitable for sapper work, after all, all electric flying has the function of sapper. If you want to use the double attack of the Electric Flying Squirrel 75, then there is still some use for these skills, but I don't think forcing an attack is a good option.
The skill of relay is quite difficult to grasp the balance, but at least the relay of the flying squirrel is still difficult to cause any damage to the environment (10,000 blood book return me relay ghost cicada!). ), because the strengthening explosiveness of the electric flying squirrel is very weak, basically relying on the acceleration of the characteristics (or you can also move high by yourself), and the 70% of the charging light of a special attack to complete the pre-relay work.
Fortunately, the interference skills of the electric flying squirrel are good enough, and it is not too difficult to find the time to strengthen it. The ideal situation is undoubtedly to trigger the characteristics of the rash electric system, and then use a wave of high-speed applause (you need to judge whether the other party will go), and then the opposite side will definitely change the stand-in, and finally see if you need to recharge the light to mention a porter to attack and leave.
In this sentence, the four skills of the applause stand-in charging light relay are included, and there is basically no room for insertion. Applause and substitute is a relatively effective combo, electric flying squirrels sit on the two major immunity of earth electricity, and the strengthening path is limited, the double can relay or protect themselves to strengthen.
Applause is to create opportunities for the stand-in, seize the opportunity of the other party's mistakes for their own use, and the next two skills needless to say, otherwise the stand-in relay alone is a bit weak chicken (charging light can also be changed or charged, if you want to connect other abilities).
The gap between the electric engine and the lightning rod in the doubles is reflected, but the strange thing is that none of the lightning rods will go downwind, so there is no direct competition... However, there is a disgusting tailwind in the electric fly, and Reckie is considered to have defeated the electric flying squirrel.
Matching:
Within the rules (heavy HP speed +): provocation + UT + rubbing cheeks + clapping outside the rules (heavy HP speed +): clapping
+ stand-in + baton + charging beam
< div data-fanqie-type="image" source="user" >
Features:
Insect Premonition / Hard Shell Armor / Dustproof
Changing PLAY.
One dressing evolution, one undressing evolution, and the most annoying thing is that this pair of Pokédex numbers have not yet been connected. This pair of bugs is quite characteristic, although unpopular but not lacking in shiny moments.
Insect steel is the strongest attribute combination of the insect system, which perfectly makes up for a large number of weaknesses of the insect system and only leaves a quadruple fire, which can well sanction those teams that do not carry fire, but like praying mantises, the attribute of insect steel is too weak to rely on the output of this system alone, so either it has a high-power bullet fist like a praying mantis to find another way, or like the insect god does not rely much on this system at all.
Knight snails have neither, so even if the distribution of attribute races is perfect, its own native output will fall behind in the competition of space fighters.
The race is the perfect tank distribution, really meat and can fight, extreme attack full HP can be pressure-free seconds crispy skin can also transfer attackers, so it seems to be one of the last opponents that many tower pushing teams want to see, after all, the resistance of the knight snail is really strong.
20 speed is very suitable for staying in space, but this limits the appearance of knight snails in the regular team, after all, this speed is slower than most shields, although meat but not real meat, the attacker still needs to be the first hand, without space cooperation, the strength of the knight snail will be greatly reduced, and the space team is often unwilling to leave the attacker position to the knight snail, then its status is a little embarrassing.
In terms of characteristics, the premonition of the worm is the only feature that can add to the output, so the knight snail positioned by the space thug will often use this feature to fight the red-blooded big horn explosive power, but if it is a regular team of knight snails, the transfer ability provided by dust prevention will be better (you can also match the space M snowman), after all, there is no first hand, and the red-blooded knight snail is basically only the value of cannon fodder.
I first heard from the WeChat group that the Knight Snail also has the nickname of the only worm, and as far as my personal battle memory is concerned, I think the Knight Snail is much stronger than the other only PM (what?). Singled out the only king? ), and skills are not lacking.
Then thinking about it, it seems that there are only a few skills that the knight snail can use, but it is just enough. The double book is now impossible to give up, the worm has a high-power million angle strike is the main output skill, by the way, the knight snail is probably the highest power cross scissors.
The steel iron head can now help the worm fight the goblin, which has the characteristics of hitting stability compared to the worm, which can avoid the embarrassment of miss when collecting the disability.
If you use four attacks, the next two blinding positions are basically fixed, which is nothing more than a drill bit direct attack and a vicious down/pursuit, but these four attacks are really enough to cope with most situations, that is, there is no room for change, and it is difficult to play a surprise effect in tactics.
The meaning of drills and knocks down needless to say, here to mention the pursuit, the pursuit of knight snails and the principle of praying mantis is basically the same, if you bring a vest, as long as the opposite side does not feel fire, the ghost super energy department sees the snail mantis are to run, its own high attack can be directly caught to death, or can also suppress the blood of some shields with low resistance, such as big eggs.
However, the praying mantis has a technician bonus when the chase is not triggered by the special effect, there is brute force to scare the egg, UT increases the variable, in terms of the pursuit effect is definitely better than the knight snail, but this does not prevent the snail from using this skill, at least the knight snail has a cold buff and a graded buff.
Suddenly thought that the snail is not completely without the skill of the yin person, this material resistance can play counterattack, anyway, this skill can be counted in the four-attack category, and the vest brick can be matched, especially with the vest is good, the snail This durability is difficult to be seconds, the counterattack is enough space to shoot, especially for the steel shield that does not move much (such as the insect steel on the opposite side).
The knight snail can dance with a sword, but without the bullet fist of the praying mantis and Tosu, it is destined that the knight snail needs to be in space to have the guts to sword dance. There is not much difference between the choice of attack skills and the previous paragraph, because the choice is so large, except that the pursuit is far inferior to the knock down in the stand, and you can expect HAX under the iron head space.
The position of the sword dance can also be pierced with a lethal needle, although it is not very stable, but the benefits can still be expected, so that the use can bring a vest, and it can also increase the combat effectiveness of the knight snail outside the space, but the space under the right eight meridians to fight positional warfare will highlight the shortcomings of instability, so you also need to use Z or life jade to create residual blood and snowball - the space team is easy to collapse when playing like this.
Then honestly return to the three attacks of the sword dance, which means that the knight snail needs to give up a skill. Then the result is obvious, the blow of the ground system is much greater than the evil system in the face of the double book, although the double book plus the evil strike surface is not bad, but this is basically supported by the evil system, the true output, the main force of the department.
The Knight Snail in Doubles can more conveniently appear in the space team, but it is still a little uncomfortable without AOE. Basically, it relies on double books and ground to hit the output, and occasionally poisonously beats the two cards of not weak steel.
Matching:
Four Attacks (Heavy HP Object Attack +): Million Angle Strike + Iron Head + Knock Down / Pursuit + Drill Bit Direct Attack Space (Heavy HP Object Attack +): Sword Dance / Deadly Needle + Iron Head + Million Angle Strike + Drill Bit Direct Attack
(
Can Z).
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