prehistoric calendar

Chapter 50: The Golden Elixir starts! (Part 2)

General Liu and General Rokoso are both people who have experienced the political field for a long time. The complex political field they have experienced is not an ordinary trivial matter, but they have survived it, so their political acumen is very high.

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After the previous conversation, both of them understood the current situation in the forbidden area, and they also made many associations from it. Both of them did the same thing. They did not publicize it in a big way, but spread it from the people around them.

Some information is very important for this battle. In addition, they are also trying their best to pull out some candidates suitable to be soldiers from the player base.

So far, there have been more than 17,000 foot men. The foot men are brushing the copies in their mouths day and night, and this in itself can bring energy to Hao's foot men system. Hao Zai has retained some

After the energy of Footman's resurrection, all that's left is to continue recruiting. Tools like Footman are really easy to use. No matter how many people there are, Hao won't be dissatisfied with them.

And what makes Hao feel strange the most is that as the holy way is collected and handed over by footmen at will, the maximum amount of footmen he can recruit is also increasing. It seems that it can be increased by almost 10% to 10,000. Currently, the amount of footmen can be increased by 10,000.

The total quota for men is more than 62,000, which is enough to surprise Hao.

Time passed like this day by day. Because of the hints of General Liu and General Rocoso, the players went to the dungeon more and more like crazy, and Hao in order to better squeeze... No, to better let the players

They brushed the book, and he even ordered the magicians to research and create a life-consuming essence, which was short-lived.

A potion that eliminates fatigue within a short period of time. This potion can allow ordinary mortals to work at full strength for more than seventy-two hours without any feeling of fatigue, although they will fall asleep for at least twenty-four hours afterwards, and there is a high chance of sudden death while sleeping.

, but this side effect is completely meaningless to players.

Think about it, you can play games for seventy-two hours without interruption, without feeling sleepy or tired, and with full excitement, and then you only need to die once after the effect of the medicine wears off, and you don’t have to sleep for twenty-four hours at all.

You only need eight hours of normal sleep, and the loss of

It's just one-tenth of the experience of the current level. The experience of the monsters in this dungeon is so high that it's explosive. There are also various materials dropped. If you are lucky, there are fragments of the Holy Path. This can return the maid's reins. Then

I'm afraid I can't take off my underwear, but Nako, doesn't it smell good!?

This potion is still distributed free of charge. Players affectionately named it Potion 007. They must drink one bottle before each brush. Then it will last for seventy-two hours. Then, before fatigue sets in, they will return to the forbidden area, store and select.

, selling trophies, and then they were in front of the magicians who manipulated the space safe in the magic tower. In the eyes of these magicians who were extremely horrified, they all laughed happily and blew themselves up and died...

Just like that, the efficiency of the footmen suddenly increased by more than two or three times, and the progress of conquering this dungeon was also rapidly improved.

Judging from the investigation results of the foot men, this dungeon occupies a huge area and is divided into four areas, namely the Bone Area, the Ruins Area, the Dream Area, and the Throne Area. The Bone Area and the Ruins Area are side by side on the outside.

You can enter at will, and after clearing these two areas, you can enter the dream area and clear the dream area.

After entering the realm, you can enter the throne area. Currently, players' progress is still stuck in the dream area. Although they can rely on sacrificing teammates and dragging corpses to forcefully enter the throne area through bugs, there is no way to clear the dream area.

Next, if you enter the throne area, you will be instantly killed, which is meaningless.

Moreover, the footboys believe that there must be some special plot in the first two areas that has not been stimulated, so the dream area cannot be broken. For a super group like this, plot killing is the key.

For this reason, I don’t know how many strategy masters have begun to study these dungeons in detail. Unfortunately, in addition to similar general scenes, these areas use random maps similar to Diablo, so this makes research extremely difficult.

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The first one is the Bone Area. The scene map is a boundless sea of ​​bones. There are all kinds of bones. These bones will be randomly combined into various monsters, including humanoid ones, non-humanoid ones, and even monsters.

Some legendary creature skeleton monsters have different strengths.

In addition, there will occasionally be some scenes similar to grave bags. Generally speaking, this is the location of the mini-BOSS. The more complete the grave bag is, the stronger the monsters that appear from it will be. There is a very small chance that there will be

A complete tomb will also have epitaphs and other things, and this is the big boss of the dungeon. Currently, players

I cleared the Bone Zone dozens of times and killed four types of big bosses in total. They were three humanoid skeletons. One of the skeletons looked smaller and seemed to be female, and then there was an inconspicuous one that looked like a dog.

Skeletons of creatures of the same size, but this dog-like skeleton is the strongest among the four big bosses.

Other than that, there is nothing special about the Bones Area.

Then there is the ruins area. The scene map of the ruins area is the ruins of various buildings. These buildings are all kinds of strange, including normal brick buildings, modern reinforced concrete buildings, and various wooden and thatched simple buildings.

There are also city walls and castle-like buildings, and there are also some abnormal buildings, such as treehouse buildings in some fantasy or games, or skeletal buildings built with the ribs of some giant beasts, or some molluscs wrapped and stacked on top of each other.

The so-called architecture...

The ruins area is also considered by players to be the most creative and sincere area, because this area is indeed filled with buildings of various strange civilizations, many of which even players cannot imagine. Although only ruins remain,

But there is no doubt that this idea really makes players excited to see it, and the monsters in it will be different depending on the main body of the building, including humanoid, non-humanoid, Warcraft, or some that the players can't imagine.

Monsters appear, and players can have a great time playing in this ruins area.

The most special thing in the ruins area is a few seemingly inconspicuous buildings. There are three types in total, namely a small tree house, a dilapidated thatched house, and a slightly luxurious villa. These three buildings are also

Appears randomly, and after appearing, three big bosses will appear.

Whether it is the Bones Area or the Ruins Area, as long as you kill a big BOSS, you will enter the third area, the Dream Area.

The reason why it is called the Dream Zone is because everything here seems to be a dream with no logic. Maybe you open a door, and directly outside the door is the intestines and stomach of some huge creature. Maybe after you kill a huge monster,

It is found that this monster is made of roasted suckling pig. You may find a talking rabbit and follow it to the back door of a certain monster...

In short, this dream area is full of all kinds of amorphous distortions and illogic. Monsters are illogical, scenes are illogical, and all kinds of illogic.

Players are currently stuck in this dream area, and to get to the final throne area, they need to keep going deep into the illogical end point. Of course, because of logic, no one knows what the end point is.

The only thing that can be considered is the strength of the monster. The stronger the monster, the closer to the end. And the few players who have entered the throne area are the ones who were extremely lucky to escape the monster and reach the end. Of course, even if they are

They don't know what the so-called end point is, so they probably just try their luck.

These are all the copies that players have detected so far, and this information is also known to Hao and the senior officials of the forbidden area. According to the speculations of the magicians and Hao, these four areas are estimated to be the embodiment of the past memories of this holy place.

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For example, the area of ​​bones is probably the embodiment of the killings in the saint's memory, or the deaths he encountered, and the four strongest skeletons are probably his former partners, or the enemies he remembers most deeply.

Or the memory of his most cherished pet.

Then there is the ruins area, which is probably the embodiment of the memories of various racial civilizations he has seen, and what is reflected are various ruins and abandoned buildings. The three most special buildings may be where he lived in the past from weak to strong.

The most memorable place.

As for the dream area, it is probably the memory of the saint after he achieved the sainthood, and the fragments of the holy way are indeed basically obtained from this area. As for the huge fragment of Zhou Bin before, I don’t know what happened.

Hao Cai could see Zhou Bin's special talent, which means that after a hundred times as a non-chief, he will definitely become a European emperor once. Hao guessed that after Zhou Bin was unlucky a hundred times, he would definitely become lucky once.

Then he was lucky just once.

These are all the things Hao knows. As for the so-called throne area, it is probably where the fragments of the Holy Path condensed, and that is where their decisive battle took place.

Time continued to pass day by day, and the personnel sent by Hao were also confirming the distance they could get close to the holy relics, from tens of meters, to more than ten meters, to a few meters, and then the power of the entire forbidden area was gathered again.

I am afraid that the broken magic tower that was only slightly repaired once again floated outside the ruins.

Finally, on this day, everyone can step into the ruins, and the core of the ruins also emits a bright light. Everyone, the power of the forbidden area, and the players all gather on the edge of the ruins.

The war began again.

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