Rebirth 86: I use games to kick open the door to the world
Chapter 68 I’m already numb
"This game is called Fire Emblem. I call it a war RPG game. It can also be called an SRPG game type."
"Wait a minute, you mean you're not doing side-scrolling this time?"
"Well, yes, it's a new genre, with a little bit of role-playing, but it's its own genre."
"And how long did it take you to develop this game?"
"Well...it looks like less than a month."
Fine.
Akira Nakamura really saw Zuozhen's speed.
No, he is actually relatively calm now.
Before, Akira Nakamura was a little shocked by Zuozhen's speed.
It only took two or three months to produce three games: Contra, Squirrel Wars, and Mega Man.
However, these three games each have their own style and characteristics, and they are quite complete.
The speed of making games is really incredible.
So this time Zuo Zhen sent him another game, and he wasn't surprised at all.
"The game has been sent to you for about three or four days. You can try it out then, and then we will discuss the production of the game in detail."
"Well, about this..."
Akira Nakamura hesitated to speak.
"What? Is there something unspeakable?"
"Zuo Zhen-san, you should have already known that there are restrictions on logging into games on NGS when you came here, right?"
Zuo Zhen said: "Three games limit? Now I can only produce three games this year?"
"That's right." Akira Nakamura nodded.
Zuo Zhen frowned and asked: "Is there no way to explain this? The quality of my game itself must be no problem. You can't make high-quality games unable to log in just because of this quantity limit, right?"
Nakamura Akira thought that a normal company would produce a game every half a year. Three games a year would be considered normal. If the scale were larger, five or six games a year would be great.
If more games are produced, the quality of the games will drop significantly.
However, Zuo Zhen is an outlier.
Every game this guy makes is excellent.
Where does this make sense?
Akira Nakamura said helplessly: "I actually have no control over this. This is a rule set by the president when developing NGS. I can discuss it, but the success rate is not high."
This requirement is really annoying.
Zuo Zhen was a little speechless for a while.
The quality of his game is acceptable, but it is severely restricted by this strange rule.
But Zuo Zhen also remembered that Nintendo in his previous life did have such rules.
And such rules are essentially to improve the quality of the game.
Most game companies can't produce games as fast as Zuo Zhen.
Zuo Zhen has mature experience in his previous life and does not need to go astray.
At the end, you only need to follow the old path of mature games, so the development efficiency is extremely high.
But this is not the case for other companies. Other companies that can produce three or four games in a year are considered to be highly productive.
"Let's do this. Send your game over first, and then I'll play it. If the quality of the game is really good, then I'll try my best to convince people in our company."
"Okay, then I'll trouble Nakamura-san."
"It's not troublesome. The increase in your game sales is also very good for me. But speaking of it, Zuo Zhensang, are you interested in joining NGS? I am sincere. As long as you join, game development will not be restricted. Your income must not be low either."
"I won't consider this for now."
"Okay, I'll just say it."
The two chatted briefly and agreed on the next time to call, then hung up the phone.
"One hundred and twenty dollars. The call lasts a short time today." The operator stuck his head out and said.
Zuo Zhen took out the money from his pocket, tapped it and said, "Here, there's nothing to talk about today."
After Zuo Zhen finished speaking, he left the phone building and rode his bicycle back to school.
More than ten days later, Akira Nakamura received the latest game Fire Emblem from Zuo Zhen.
This time the cassette was sent with better protection.
This floppy disk even has its own special packaging.
This is a wooden box packaging with a hand-painted black dragon and the image of the protagonist, Prince Mars.
"Fire Emblem...Dark Dragon and Sword of Light, this name is quite royal."
After getting it, Akira Nakamura once again sighed at how fast Zuo Zhen made the game. Then he called Takemoto Kiyoshi to his office as usual, and then started a game of Fire Emblem.
A few hours later, Takemoto Kiyoshi looked at the end of the game in a daze.
He accidentally caused all the soldiers in the game to be wiped out, and the game ended completely.
Nakamura Akira was as dazed as Takemoto Kiyoshi at this time.
The day has passed like this?
They didn't feel how time passed.
This game...is a bit evil.
"Director Nakamura, this game was also made by a Chinese named Zuozhen?" Kiyoshi Takemoto asked.
"Yes, this is his first time trying other game types. He calls this game type SRPG, war chess role-playing."
"SRPG..."
Takemoto Kiyoshi remembered the genre name of this game.
Then he shook his head and said very seriously: "Director Nakamura, I think this game should be shown to our president, and then we can persuade the president to allow this game to be registered on NGS without exception. This game must be very fun!"
"But this game is kind of hard."
"Difficulty is not a problem. Just adjust it. But the game itself is very groundbreaking. It's an SRPG. This is the first time I've heard of this game."
Akira Nakamura asked: "Are you sure this game is fun?"
Takemoto Kiyoshi nodded again: "Yes, this is really fun. Look at the two of us playing it for a whole day without knowing it. Is there anything else that can prove how fun this game is?"
Akira Nakamura fell into thought.
Then he seemed to have made a decision, nodded and said, "Okay, I will go and convince the president right now, and I will do what you want."
In fact, there is no need for Takemoto Kiyoshi to say it.
Akira Nakamura only needs to watch Takemoto Kiyoshi to understand everything.
Takemoto Kiyoshi was so high-spirited that he played all afternoon and even forgot about the work at hand.
What better proof of the quality of this game than that?
Kiyoshi Takemoto is also considered a senior producer in the development team, and he has very few games to his name.
However, although Akira Nakamura is determined, he still has some concerns.
"But...that guy Miyazaki is hard to convince..."
The Miyazaki mentioned by Akira Nakamura was the person in charge of the cassette production link who had been competing with him for senior management positions before.
They are now equal in terms of position.
I have a higher authority in speaking.
But he was still in charge of the cassette production process. He said that he would produce as many cassettes as he could produce. It was not easy to convince those who competed with him.
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