Rebirth 86: I use games to kick open the door to the world
Chapter 96 The Ten Characters of The King of Fighters
Iori Yagami, Kyo Kusanagi, Shinichi, Mai Shiranui, Chen Guohan, Cai Baoqi, Kagura Chizuru, Ryuuji, Daimon Goro, Mary Blue.
There are ten characters in total.
These are the ten that Zuo Zhen listed based on his impressions of the characters in his memory.
These ten characters are not necessarily the strongest in the game, but they are all considered popular at the time.
Zuo Zhen carefully selected for a long time and finally decided to let these ten characters appear first.
If there are more, the weak performance of NGS will only castrate the skills of each character.
Even so, NGS can't achieve the smoothness of movement that was achieved by later generations of 16-bit arcades and game consoles.
"Boss, I've got the framework figured out."
According to Zuo Zhen's request, the classmate programmed a scene that looked like an arena.
The whole thing looks very simple, but the contents of the scene can be roughly distinguished.
A ring with a big word "武" in the middle.
Then the ten characters set by Zuo Zhen were added to the scene.
"Wait."
Zuo Zhen picked up the piece of paper he had planned. On the paper were the names of the ten characters he had just selected.
The first character to join, there is no surprise that there is only one choice, Iori Yagami.
Since NGS only has two buttons, A and B, Zuo Zhen can only consider reducing some of Yagami's skills first, and then add them to a new work in the future.
As for now, let’s put some of Iori Yagami’s most classic moves into it.
First there are fist moves, and then there are leg moves, which are displayed using two buttons on the game console.
As for jumping, just use the buttons on it.
Move left and right, and crouch down. You can avoid attacks or launch crouch attacks.
The classmate gave up his seat, and then Zuo Zhen began to operate the computer.
In the eyes of this student, Zuo Zhen's typing on the keyboard was dazzling.
It seems that Zuo Zhen doesn't think much and has already thought about what kind of program can achieve the desired effect.
If it were them, they would have to think about it first if they wanted to achieve the corresponding effect, and not make premature judgments.
During the process, they will often check the program several times to ensure that no loopholes will appear.
But Zuo Zhen skipped most of these steps.
How much does Zuo Zhen know about program development? Maybe not many people know.
The student just stood behind Zuo Zhen and watched Zuo Zhen operate. Soon he was so convinced that he could not say anything.
It took about half an hour to write Iori Yagami's action program. After the writing was completed, Zuo Zhen directly input the character action program into the game scene, and a character marked with code appeared on the screen.
This code is actually only at a very preliminary stage.
The character's movements need to be carefully considered. You can't just slap your head and come up with the character's movements. You must at least make the character move as smoothly as a normal person.
This time, I will present the general image of the character first, and then adjust and correct it later.
Zuo Zhen typed some code again to create an image similar to a practice target, and then placed the target at the other end of the scene.
"Boss, how are you going to play this?"
"This is just the beginning, don't be anxious yet."
Zuozhen pressed forward, and the Yagami character marked with a code began to move, and then made different moves according to Zuozhen's buttons.
The whole movement looked a little stiff, as if it was in slow motion.
Well, now that the code can run, all that's left is to make the movements smoother and the moves faster.
Zuo Zhen called out the background again and began to adjust the speed of his moves.
One after another, back and forth, Zuo Zhen finally spent about half an hour to finally adjust Yagami'an's basic movements.
Fist moves, leg moves.
Now it can be expressed very smoothly.
"Come on, give it a try." Zuo Zhen gave up his seat and asked his classmate to sit down and give it a try.
This classmate has already wanted to get started and take a look.
Just now he noticed that the code on the screen should be used to create a character.
But he was quite surprised.
Because judging from the capacity of the code Zuo Zhen just wrote, this character alone occupies more than 20 KB of storage.
Currently, the maximum capacity of NGS cassettes is only 256KB.
One character occupies so much code information. I'm afraid this character is not the protagonist.
This reminded him of the previous production of Squirrel Wars 2.
At that time, Zuo Zhen asked Squirrel to have different transformation effects. After the final code was produced, it directly occupied more than 50 KB of the capacity of the cassette. The two characters together accounted for about 100 KB.
And this role is just the beginning, and it doesn’t even have the ability to transform.
"Boss, should I do what you did just now?"
"right."
He pressed the keys on the keyboard and began to carefully try to make moves.
Soon all the punches and kicks hit the target in front.
The target also immediately gave the same feedback effect as being attacked.
This feedback effect feels quite strong, just like the feeling of actually hitting an object.
That's interesting.
He began to try forward attacks, backward attacks, jumping attacks, and crouching attacks.
Each type of attack is different.
This is different from previous side-scrolling adventure games.
Previous side-scrolling adventure games only had a few fixed attack moves, but this one has so much content.
To be honest, it's... pretty cool.
However, with so many fancy moves, I still feel like there’s still a lot to be desired.
"How is it?" Zuo Zhen asked.
"Boss, I said don't mind that. These moves are very interesting. If the finished product comes out, it should be pretty cool, but I still feel it's a bit boring."
"Almost mean?"
"Well, for example, the punches and leg moves are all pretty cool, but I feel like they could be better."
"You mean he could be more handsome?"
"I don't know, I just feel like it's almost something."
Zuo Zhen smiled: "Then you can try this. Come on, follow my instructions, get close to the target, and then immediately press the left and right buttons and add punches."
"ah?"
"Don't be stunned, just follow my instructions first."
"okay."
He pressed the button honestly, but the feedback he got was that the character moved left and right, and then launched a very simple punch attack.
"Too slow! Click faster!"
"oh oh."
"No, it's better to go slower. Hurry up. Why do I always feel like you're holding back?"
"Aren't I afraid that the buttons will break? This computer costs tens of thousands of yuan..."
He felt a little aggrieved.
Zuo Zhen didn't care: "The computer is not so delicate, just press it as I say!"
With Zuo Zhen's permission and Zuo Zhen's urging, he finally pressed the left and right buttons and punches to attack as quickly as possible.
At this moment, feedback began to appear on the character's movements.
The character who made an attack stance quickly punched, but this time the punch was not a forward straight punch, but a move that looked like an uppercut from below.
boom!
After the attack was over, the student blinked and looked at it all, a little shocked.
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