Rebirth In Hollywood

Chapter 873 Dark Classics

As the crowd walked out of the Kodak Theater, Emil was disappointed, he turned his head and looked at the huge poster hanging high at the main entrance, Prince Arthas raised his warhammer in the burning Stratholme and shouted angrily, ready to attack his enemies. Vengeance, but into the abyss of fate.

"What are you looking at?" his companion reminded him, "it's getting late, we should go."

By now, Emil's dissatisfaction with the film has all disappeared. Although the film barely mentions his beloved tribe, the brilliance far exceeds his highest expectations. Even if the dark ending at the end is suffocating, it cannot be weakened in the slightest. He thinks this must be the point of view of a classic film.

"Wait a minute."

Signaling his partner to wait a moment, Emil took out his mobile phone, edited a piece of information, and uploaded it to his Twitter and Facebook.

"A great work, rather than fighting in a literary film, it is better to raise the level of a commercial film like "World of Warcraft: The Prince of Angry"! The film not only captures the feeling of a classical tragedy, but also borrows the character of Arthas Menethil. , the contradiction between good and evil is vividly mapped, and the most important thing is that the movie looks impeccable!"

After posting, Emile found that his companions were doing the same thing.

"For a movie as good as World of Warcraft: The Raging Prince, no amount of praise is necessary!"

As the night wore on, the bustling Kodak Theater was quiet again. Kenneth Turan waved goodbye to his old friend Todd McCarthy, got into his car, and told the driver to go straight home.

He opened a small notebook. Although professional film critics have declined, for some reason, he has been contributing to the "Los Angeles Times", and watching films to record them is a habit he has developed for decades.

Frankly speaking, before attending the premiere, he was not optimistic about the film. After all, there are few examples of game adaptation movies being really successful, and director Natalie Portman is the first to direct this type of film. Even if she is the first female best director in Oscar history, she still needs to Slowly accumulate in commercial films.

Although he is a professional, Kenneth Turan never thinks that commercial films are simple things, especially commercial films with large investment and production. A little carelessness can turn into a disaster. The production of such films is far more cautious and prudent than films. difficulty!

What he didn't expect was that the film was unexpectedly wonderful, and Ryan gave the best performance in recent years. Natalie Portman has done a masterpiece.

With the help of the notes in the notebook, Kenneth Turan wrote the first draft of the film review to be submitted to the Los Angeles Times while recalling the film.

"If World of Warcraft: The Prince of Wrath is the most sophisticated and ambitious of its genre, it's not an exaggeration, it surpasses everything in terms of design conception, script writing, acting and directing. The game adaptation movie, if measured from the perspective of magical epic, can even be compared with the "Lord of the Rings" trilogy."

"This film, with Natalie Portman at the helm and Ryan Jenkins in the lead, is a dark, complex and disturbing film. Because it brings the complex side of human nature to the front of the audience, and More than just creating an image symbol wielding a warhammer, such a difference may not make a big difference to those game fans who are looking forward to it. But I can say here - "World of Warcraft: The Prince of Wrath" is The first game adaptation to date that is truly a great artistic achievement!"

Meanwhile, in a car heading for Santa Monica, Todd McCarthy was doing pretty much the same thing.

"World of Warcraft: The Wrath of the Prince is no longer limited to a game movie, Natalie Portman souls Ryan Jenkins' Arthas and becomes a riveting tragedy. It creates something we care about The characters. It's because of Ryan's acting and writing, because of Natalie's direction, because of the extreme technical quality of the entire production."

"It's a great, popular, and profound business hallucination. 2 hours and 35 minutes, so much content, it's like a roller coaster ride! At the same time, it's grand, catastrophic, and childish Inappropriate, "World of Warcraft: The Prince of Rage" has raised this kind of vulgar movie to a very high level!"

The long dark night slowly disappeared, and the rising sun climbed into the sky and illuminated the Disney headquarters building. Ryan walked into his office and sat in the comfortable boss chair. The first thing he saw was on the desk. Midnight box office stats.

Seeing the numbers above, the corners of his mouth curved slightly, which seemed to be a little better than expected.

The door of the office was suddenly pushed open, and Nicole, who was walking on high heels, walked to the opposite side of the desk, pulled out the chair and sat on it, took the coffee cup in front of him, and took a big sip.

She had just put down the coffee cup, and before she had time to speak, someone suddenly knocked on the door, and Charlize Theron walked in. After seeing Nicole, she was slightly taken aback, then smiled at her, and sat on the sofa beside her. , took the phone on the coffee table and dialed the secretary desk.

"Two cups of coffee, no sugar, thanks!"

"Why are you here?" Ryan couldn't help frowning.

"I invested a lot of money in this film..." Nicole didn't go to see Charlize Theron at all, and frowned at Ryan, "Of course, come and see the latest market reaction."

"Me too." Charlize answered.

The knock on the door rang again, and two young ladies walked in one after another, the secretary with coffee in the front, and Natalie in the back...

She was stunned when she saw Nicole and Charlize.

"sit down."

Hearing Ryan's voice, Natalie squinted at him, walked to the other side of the room, and sat in the far opposite position of Charlize.

The secretary was very smart and quickly fled the office after putting down the coffee.

"I believe you are all here for the same purpose."

Rubbing his forehead, Ryan didn't bother to say anything about the beautiful scene, so he picked up the statistics and said, "The box office at midnight is ok, a little better than expected. North America has 18.5 million US dollars in the account, and there is no specific overseas. registration."

After Ryan's words, it was obvious that the two investors and the other director were relieved. But there was also a slightly awkward silence in the office.

"If you have time."

Faced with this situation, Ryan had no choice but to suggest, "We can go out together and take a look at Disney's newly renovated staff entertainment hall."

"No need!"

Nicole stood up first, walked out of the office without looking at the people on both sides.

"I have to prepare for the promotion of the movie." Natalie left without looking back.

Only Charlize was left, and the South African Diamond shrugged at Ryan, covered his mouth and smiled and said, "Sorry, dear. I have to go back to CT headquarters."

The clack of high-heeled shoes disappeared, and calm was restored in the office.

Starting today, Friday, "World of Warcraft: The Prince of Wrath" will be released in 94 countries and regions around the world at the same time. In North America, 4,366 theaters will open at the same time, setting a record for the largest release this year.

The $18.5 million North American midnight box office is not great, or even comparable to the last two "Twilight" films, but it is very rare for such a game adaptation movie.

According to Ryan and Disney's expectations, "World of Warcraft: The Wrath of the Prince" is considered qualified if it can earn $15 million at the midnight box office.

After midnight. Although some hardcore game fans have criticized the film for disrespecting the game setting and the mess of the adaptation, this voice is only a few of the few, and the overall audience reputation of the film is excellent. Especially in the afternoon, the latest survey statistics show that the audience of "World of Warcraft: The Prince of Wrath" has been stuck in a state of 'a+'.

On the Internet, Ryan-Disney Online's fan rating is as high as 96 points. It has also received 8.9 points of unanimous praise for the time being in imdb...

From the novels originally published in "Vanity Fair" to the Blizzard real-time strategy games and online games that have been thoroughly developed, the "Warcraft" series has been born for more than fifteen years. Such a long period of time is enough to cultivate a large number of fans who are the basis for the success of the film, but also a hindrance.

Just like what happened to the "Lord of the Rings" series at first, if the quality of the film is not good enough, under the criticism of a large number of fans, the large investment in the film will only turn into a complete disaster; and the film has quality assurance, but also When it can meet the needs of the vast majority of fans, there will be a strong audience word-of-mouth and market response.

In one day on Friday, "World of Warcraft: The Prince of Wrath" earned $67.16 million from North America, with a single-house box office of $15,384!

This achievement looks like this after entering the second decade of the 21st century, but don't forget that there is no high-ticket 3D version of the film. Except for the imax version, most of them are ordinary tickets with a ticket price of $7. 2d version!

On the second day, although the North American box office fell by 29%, it still received $47.65 million!

And Sunday's $43.59 million pushed the film's North American box office to a height of $158.41 million!

This is a height that a game adaptation film has never reached, and a first-week North American box office result that a magical epic film has never achieved!

Compared to Ryan's home base of North America, the film's overseas performance is relatively poor. The overseas box office in the first week is only a little more than 150 million US dollars, and the global box office has just exceeded the 300 million US dollars mark.

However, compared to expectations, this achievement is enough to satisfy Ryan and Disney.

In the following time, "World of Warcraft: The Prince of Wrath" continued to perform strongly in North America, and even won the box office chart for three consecutive weeks in the summer. The film took only 18 days from its release to reach the global box office of 4 One hundred million U.S. dollars!

The film's global release, which lasted until Christmas, was a huge commercial success, ending at $534.85 million at the North American box office and slightly worse overseas at $469.7 million. Earnings, the global box office totaled as high as 1 billion 4.55 million US dollars.

This box-office result, which was irrelevant to Ryan, created a series of records.

This is the highest-grossing magical epic film in North America, the highest-grossing game adaptation film in North America and the world, and the first time that the box office of a single work directed by a female director has exceeded US$500 million in North America and US$1 billion worldwide! (To be continued..)

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